Remnant Afterglow Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
47 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
47 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 0.09 Update 🛡️ Systems & Mechanics · Combat & Damage · Added limited firing arc weapon system; converted Machine Gun Turret to limited arc and added turret adjustment mode for manual fire direction control · Weapon attack speed variation system: implemented attack speed change mechanic for Machine Gun Turret · Adjusted laser damage logic: structure damage changed to piercing damage, piercing damage is now… | — | |
| Game update | Version 0.081 Update 🛡️ Systems & Mechanics · Combat & Damage · Improved indirect fire weapon attack logic · Fixed indirect fire projectiles hitting enemies directly (they should rely on explosion damage) · Fixed ground units in active attack mode walking through walls · Fixed units passing through walls · Fixed Impact Drill only attacking a building once · Building & Grid · Refined building and grid weight logic… | — | |
| In-game event | Version 0.08 Update 🛡️ Systems & Mechanics · Fog of War System · Added purple particles and electronic distortion visual effects (Voronoi grid, noise-driven drift, scanlines, RGB channel splitting, etc.) · Fixed fog not shrinking after demolishing buildings (added UnregisterVisionSource in demolish path) · Fixed vision shrink animation not playing ( targetChanged check now only on first frame of animation) · Chan… | — | |
| In-game event | Version 0.07 Update ## Building System - Complete implementation of building reconstruction function: including reconstruction state management, collision body and shadow handling, health bar control - Building reconstruction blocking mechanism (not implemented) - Building reconstruction performance optimization - Building selector optimization: 4 per row, 15-pixel spacing, height adjustable to display 10 rows - M… | — | |
| Major update | Version 0.06 update(0.06版本更新) 2026.2.27 Update unit: ion shooter Update unit texture: Ion Shooter Modified the factory floor texture map Modified the factory wall texture on March 2, 2026 Bug Fix for Monster Hunting The loading interface now includes themes Modify some UI elements in the map editor to movable windows within the game Modified the layer display interface width in the map editor 2026.3.10 Created the large map… | — | |
| Game update | 旧日余晖0.05版本更新 旧日余晖0.05版本更新内容 优化了一大堆问题 调整了大量炮塔的攻击动画 修改了大地图界面的UI分布 完善了作战关卡中的UI和界面 添加了几种测试用的敌人 完善了采集建筑的贴图 添加了几个新地块贴图 | — | |
| Game update | steamAPI功能添加-部分功能修复 添加对应的steamAPI功能 添加了主界面QQ群超链接功能 修改了一些按钮点击后就出现白色边框的问题 更新设置图标的贴图 添加了几个音效文件 添加了屏幕长宽控制器,现在不会看到屏幕外的事物了 | — | |
| Game update | 替换了原本模糊的快捷方式 替换了原本模糊的快捷方式 | — | |
| Game update | 可玩版本-小部分可玩 可玩版本-小部分可玩 | — | |
| Game update | --不可玩,用于测试上传文件 --不可玩,用于测试上传文件 | — | |
| Game update | 测试上传文件-不可玩版本 --不可玩,用于测试上传文件 | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.