Major update · published 13 Sep 2026, 15:36:19 UTC
V21 - Zelios
New Planet: Zelios The hardest planet yet, with 2 new biomes, 3 enemies and a new miniboss. Gameplay Rules New gameplay rules that add difficulty, but cause more gold and equipment to drop. Firewall , 2x Enemy HP , 2x Enemy Damage and 2x Enemy Speed Equipment Overhaul Equipment now drops as crates that you can open in the equipment menu. common / rare / legendary tiers with 2 / 3 / 4 modifier s…
In-game event · published 18 Aug 2026, 20:29:25 UTC
V21 - Equipment
Equipment Update Enemies now have a low chance to drop permanent equipment. You can equip it and manage your equipment sets from the main menu. All equipment can roll up to 3 random modifiers, and equipment can be enchanted to either add another modifier or replace an existing one. Certain equipment can also roll powerful special modifiers. There are currently 34 modifiers: 22 generic ones that…
Enemies now have a chance to drop gold pickups (100g each). To compensate, the game over screen no longer awards bonus gold for your level, and gives a bit less for depth, so total gold per run stays about the same. · Harder planets now have a gold multiplier · Added smooth shadows between blocks and the background · Most weapons got a small attack animation · "Weighted Vest" is replaced by "Go…
In-game event · published 5 Aug 2026, 15:55:11 UTC
V19 - Divine Knight Lida & "Police Car"
Two new characters: Lida (with Holy Spectrum as her artifact) and Police Car (with Baton as the character artifact). Both can be purchased for 800 gold · New gold artifact "Wrath Ring" · New silver artifact "Shopping List" · New weapon "Firetom" · New rare rainbow chests, these allow picking any artifact in certain tiers · Lots of new and replaced sound effects · Various performance optimizations
New three new world generation options. These are unlocked after collecting 6, 10 and 15 diamonds · Some items have been moved to the item store and all prices have been set to 1 diamond
In-game event · published 16 Mar 2026, 16:47:03 UTC
Leveling System & UI Improvments
Added the ability to choose what leveling system to use. The normal leveling system is now default. The atlas is the recommended system to use, but it can be confusing to new players. I plan to add more gamerules like this, thats why its in a new, mostly empty menu atm. Hovering an atlas perk now shows its effect on your stats (only the % stats and only if there is any effect). All in-game comb…
This update replaces the normal leveling with an Atlas Skill Tree. You gain one skill point each level. The atlas perks are designed to synergize and boost the artifacts you have found, so decide your perks based on your current artifacts and stats. Currently, once you assign a perk, there is no way to unspec it for the remainder of the run. I considered allowing players to reassign them at any…
NewsV16 Update - Rebalanced all content, new stats, new game engine———21573254
Major update · published 20 Jan 2026, 22:53:33 UTC
V16 Update - Rebalanced all content, new stats, new game engine
This update has slight changes to all content because the game was remade in the Godot Engine (from Gamemaker Studio 2). The major changes are how damage is calculated, most different effects now stack additively, and there are some new stats. This should allow for more builds, and specialisation into certain weapons or playstyles. Some of the new stats are attack duration , mana cost reduction…
This update has some small fixes and improvements. - XP orb visuals are a bit different, hopefully much better visual clarity and less clutter. - Dione's magical dress is reworked, can now store XP and be activated by holding DOWN.
NewsV15 Update - Diamonds, 3 New weapons & 4 new artifacts!———17560224
Major update · published 1 Mar 2025, 18:35:01 UTC
V15 Update - Diamonds, 3 New weapons & 4 new artifacts!
Patch V15 New Diamond Currency A new valuable diamond currency that can be used to unlock weapons and artifacts. Get diamonds from boss enemies that spawns at 460 meters on each world. There is currently only one boss. You can only get one diamond per character per world. Gleaming Orb A basic magic weapon that deals bonus damage to undead enemies Throwing Axe A throwing axe that returns to your…
In-game event · published 19 Dec 2024, 20:41:12 UTC
V14 Update, 2 New Characters!
Patch V14 - Dione (New Character) + Magic Dress Artifact Wears a magical dress that conjures various magical attacks when collecting XP orbs Unlocked from the Slayer 1 Achievement (Nate Bones is now unlocked by default) - Octer (New Character) + Tentacle Artifact Has a tentacle hand which can hold an extra weapon, gains another after 270 meters Also gains 40% reduced mana costs Unlocked from th…
Major update · published 14 Dec 2024, 13:21:11 UTC
First Public Release (V13)
This is the first ever release of the game, the game currently has: - 11 Weapons - 36 Artifacts - 25 Achievements - 4 Characters - 5 Worlds - 6 Meta Upgrades - 14 Enemies - 6 Minibosses I am planning on updating the game a lot in the future, adding more content.