Downcave · public · first seen
The hardest planet yet, with 2 new biomes, 3 enemies and a new miniboss.
New gameplay rules that add difficulty, but cause more gold and equipment to drop.
Firewall, 2x Enemy HP, 2x Enemy Damage and 2x Enemy Speed
Equipment now drops as crates that you can open in the equipment menu. common / rare / legendary tiers with 2 / 3 / 4 modifier slots. All current equipment will be converted to rare.
A new screen showing stats like kills per enemy and damage dealt per weapon and projectile.
+2 Weapons: Klubbe & Lightning Staff (both unlocked by default)
+4 Artifacts: Life Arrow, Banana, Cherry and Cherries
+9 Achievements
+3 Gold Upgrades
Powerful enemies (golden and pink) now have a new outline visual, keeping the original color of the sprite
Gold upgrades now increase in price based on how many in total are purchased, meaning the first levels are cheaper and the final upgrades are much more expensive. Added a button to refund all gold upgrades.
Characters, Planets and Gamerules now display their unlock requirement if they are locked.
Improved Equipment UI
Rebalanced many weapons and artifacts.
Fixed some issues with XP orb performance
Improved projectile collision performance
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3192671 | 8202233446912248705 | 1282037883661783798 |