V20 - Various Small Changes

Downcave · build 24638652 · published

On SteamNotes only · this build shipped before we watched the app
  • Enemies now have a chance to drop gold pickups (100g each). To compensate, the game over screen no longer awards bonus gold for your level, and gives a bit less for depth, so total gold per run stays about the same.

  • Harder planets now have a gold multiplier

  • Added smooth shadows between blocks and the background

  • Most weapons got a small attack animation

  • "Weighted Vest" is replaced by "Golden Boots", with the same stats, but they can charge up a powerful jump so you can't get softlocked

  • The "Brownstone" biome on Klarsh is replaced by a mossy rock biome

  • Reapers now deal 2 damage, and later Reapers deal even more

  • Playing as the Police Car generates fewer blocks, to make driving easier

  • Small nerfs to Shopping List and Holy Spectrum

  • Headband now also gives attack duration per level