No, I'm not a Human
Playing now
189+19 vs. yesterday
2.5%of peak
All-time peak
7,576Sept 2025
Playing now
189+19 vs. yesterday
All-time peak
7,576Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Sale | Game bundle with Quarantine Zone available! Hi! While you wait for new updates for No, I’m not a Human , we have another game to suggest about doing checks on terrified civilians — Quarantine Zone ! It had just came out and we’ve got in on a sweet deal to setup a bundle for No, I’m not a Human and Quarantine Zone. Soooo… if you don’t own these games yet, this is an opportune moment to get both “ I don’t trust the neighbour ” games togeth… | — | |
| Game update | Patch #2 Fixed the softlock when trying to kick out a certain character after you discover their shocking secret; · Adjusted texture size for the Debtor (Funny Guy); · Fixed "you have no place for me" dialogue lines referencing wrong characters; · Fixed incorrect name display of the new characters when they were mentioned by another guest as the ones occupying their place in the house. | — | |
| Community | Steam Awards Nominee in Story Rich category! We thought, that with the insane amount of exceptional stories this year the artstyle of No, I’m not a Human would live a bigger impact on you. Imagine our surprise, when we found out that our game is nominated for Story Rich award instead ! We’re very thankful for such support, and this moment fills us with incredible joy. We feel humbled by this nomination . After all, it means that the game’… | — | |
| In-game event | Usual Suspects Update is OUT NOW! No knocking, THEY are already here. But first, we’d like to once again commemorate the incredible support you’ve shown to No, I’m not a Human . Gaze upon the accolades trailer! More visitors, more events, more stories, more achievements AND Steam Trading Cards ? What is this, Christmas ? Oh, wait, it almost is… huh. Well, we truly think that the best way to experience any content update is to p… | 21241596 | |
| Community | Preview – Usual Suspects content update Knock-knock! Good news in the world of the scorching sun are scarce. Same as water. And we are here to quench your metaphorical thirst with another update preview . Now at least 2x times juicer! So, we’re not about to have a content drought here. Good to know. But what can you expect come Christmas ? Well, let’s see: · 12 new guests — each with their own personality and dialogues. But you alrea… | — | |
| Community | Nominate No, I'm not a Human for Steam Awards 2025! Hi there! We indie devs love saying how thankful we are for our players. And we mean it every time! For us it’s impossible to find this transformative experience of connecting with the fans anywhere else . Only in video games made by small to medium sized teams. So thank you for supporting us and continuing to share your thoughts and fan art on No, I’m not a Human. We’re still working on the up… | — | |
| Game update | Patch #2 General: · The Mushroomhead now properly visits you only after you complete the game at least once (excluding the ending where you get killed); · The Mushroomhead now also properly appears after reloading; · Changed the Exit key for French keyboard layout (AZERTY) to be A instead of Q; · After you decode the message on the radio, you can speed it up by holding Shift on keyboard or the Right Tri… | 20097531 | |
| Community | 500k copies sold and upcoming update teaser Trioskaz! Open up! We’re here to say thank you to everyone who has supported the game. And we won’t take no for an answer. No, I’m not a Human has sold over 500 000 copies to date! It feels surreal to have this many people play your game, draw tons of amazing fan art and discuss it online. Stunning contrast of human connection and a game about isolation. Thank you, truly! We will forever cheris… | — | |
| Game update | Hotfix #5 Mushroom Eater will now visit you as a usual random Visitor, even on your first playthrough. Previously he'd come only on repeated playthroughs after reaching any non 'game over' ending · Second fix for the disappearing Visitors when attempting to save at night and reload said save. This time for sure · The Usual Suspects achievement should now properly unlock · Fixed the occasional softlock wh… | 20097531 | |
| Game update | Hotfix #4 Fixed an issue with the Mushroom Eater ending: saving via Kombucha on days 7–10 before unlocking any ending, then completing a normal ending, would incorrectly unlock Mushroom Eater . The game now properly tracks whether Mushroom Eater was unlocked at the start of the run · Fixed the Day 14 ending bug: previously, player position could save incorrectly if not saved via Kombucha (causing issues… | 20078222 | |
| Game update | Hotfix #3 Added a failsafe for older saves with a specific issue, that caused the progress to be wiped upon reloading after Patch 1.1.14 Your pre-patch progress should now be restored ; · Fixed with the mouse cursor caused by minimizing the game or playing with mouse and controller simultaneously; · Fixed the issue with falling through a certain hole, leading to a certain place Embrace the End ending ; ·… | 20061120 | |
| Community | 100k copies sold – What’s next? Knock-knock-knock . It’s us. Carrying a bag of improvements we’re set to deliver – based on your feedback! So let’s talk about them. First, it was apparent that the current save system might be too punishing . Sure, we’ve wanted for it to feel meaningful and scarce, but not punishing. At least not in a sense of punishing you for having a life outside of playing games. As such, we’re planning to… | — | |
| Game update | Patch 1.1.13 QoL Features: · Added save on quit feature · Manual saves no longer get deleted on game completion · Now, after completing the game at least once (specifically with end credits) and starting a new walkthrough, you're able to skip the 1st day (the tutorial with the Neighbor) Fixes: · Fixed an issue where phone numbers and character identities would get randomized upon reloading · Fixed an issue… | 20047782 | |
| Game update | Hotfix #2 - Fixed the issue, where saving at the start of the night and subsequent reloading would cause any nightly guests to disappear, softlocking the game; - Changed Japanese font to DotGothic (except for button prompts) - Updated character atlas for Korean language, hopefully eliminating any missing symbols in Korean localization. | 20003879 | |
| Game update | Hotfix #1 - German language fixes and edits -- the game should function properly now, when playing in German. Let us know if you find any other issues with this localization! - Fixed one of the Cultists not appearing in the Collection -- previously, you needed to speak with every Cultist. Now the entry is added if you just agree to accept them into your house. | 19989307 | |
| Announcement | No, I’m not a Human is OUT NOW! The coveted day we’ve all been waiting for has finally come. No, I’m not a Human is available to buy, play, dread and contemplate over. Step into the anxiety-ridden world on a brink of apocalypse – and be the witness to its final breath. What’s on offer? Glad you’ve asked: · Dozens upon dozens of guests – repulsive, broken, cunning, lonely, hopeful, alluring… yet human? · Multiple endings – thi… | — | |
| Community | Release Date Reveal and New Trailer Heed the preach and spread the word: No, I’m not a Human is coming out on September 15th . Anticipation, anxiety, pride, and so many more emotions fill us as we approach the date. But it’s inevitable, like Death itself. Don’t go telling your friends just yet, though. First, watch the announcement trailer. Here’s who, and what to expect on September 15th: · Several dozens of guests – with unique… | — | |
| Game update | SNF Demo Patch Heya! Thank you for playing the demo! And for finding and reporting a bunch of bugs — which we have now fixed . Some of those were… pretty unorthodox , like pulling a guest from their room just to shoot them in another one. But anyway, here are the patch notes, so you can enjoy the demo (and eventually the full game) without these annoyances! Patch Notes Changes: · Changed the Super Visitor’s s… | — | |
| News | The Updated Demo is Here! New features, new guests, and new experience for multiple runs — The Steam Next Fest Demo is available NOW! But first, how about a new trailer as well? Now, let’s get into what you can expect from the updated demo. The guests are waiting. We’d like to highlight one specific feature in this version first. Because, in our opinion, it adds quite a bit more uncertainty and anxiety to your playthrou… | — | |
| Community | Devlog: A Brief Foray into the Horrors Many games are built on fears, but how diverse are they—and how deeply do they shape the very essence of gameplay? It's not just eerie visuals, screamers, or unsettling sounds. Today, we want to show you how internal contradictions can influence your decisions and evoke a genuine fear of consequences. It’s much deeper than it appears at first glance. No, I'm not a Human: When Trust Becomes a Lu… | — | |
| Community | New Trailer and Updated Demo Details We’re back, with more news about No, I’m not a Human. The newest trailer, choke full of disturbingly exciting teasers. Juicy details about the inevitable Steam Next Fest demo. All the good stuff. Let’s not waste any time and get into it — after all, what if the Sun explodes tomorrow?! “Would you like to know more?” We could spend quite some time explaining things in the trailer, but it would be… | — | |
| Esports | OUT NOW! The game from one of our devs! Go show some love! Our friends at Bober Bros have released their game The Hole , and it’s available now! This unsettling and deeply atmospheric exploration of domestic abuse is a must-play. We’re excited to recommend it because its heavy atmosphere and thought-provoking social themes resonate strongly with our own Trioskaz series. Here’s what stood out to us: — Unlimited in-game beer? Yes, please! — No cheap jump… | — | |
| Community | Publishing Deal and the Road Ahead Firstly, most of us appreciate visual content. So here’s a brand new trailer for No, I am Not a Human to put you into the right mood! But let’s do a quick rundown of what No, I am Not a Human is — for those who might’ve joined us just recently. No, I am Not a Human is, no other way to put it, an anxiety horror. It’s full of paranoia and distrust — raising the question of how much humanity can b… | — | |
| Community | The game from one of the developers of No I'm Not Human is releasing 12.05! We want to shine a light on an upcoming indie horror game from one of our devs and our talented friends at Bober Bros ! The Hole is a raw, deeply personal exploration of family abuse and human horror — more intimate and visceral than our own. It doesn’t rely on cheap scares but instead captures the suffocating tension of a broken home, a chilling narrative grounded in real-life experiences. The… | — | |
| Community | Answering frequently asked questions! We gathered frequently asked questions, and here are our answers. On our Patreon, you can read the FAQ about No, I'm not a Human! Subscribing to Patreon is not mandatory; you can read the FAQ anytime. We share with you: where to play the demo, when the release will be, how to support us, the differences between the full version and the demo, and so on! Link here: | — | |
| Community | Support Trioskaz and Get Your Name in Our Game Credits! We've thought long and hard about starting a Patreon for our studio, especially since our games haven’t launched in full release yet. But since we've been getting questions about where you can support us, we're excited to finally make it possible—and even add your name to our game credits as a thank-you! Thank you to everyone who’s supported us so far! Whether it’s through kind messages or send… | — | |
| Community | No, I'm not a Human ARG! VGhlcmUsIGhpZ2ggb24gdGhlIHdhdGNodG93ZXINCktlZXBpbmcgdGhlIHBlYWNlDQpXaGF0ZXZlciB0aGF0IG1lYW5z | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.