Meat Engine Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Meat Engine Demo QOL Update 3 Patch notes: · Added inverted mouse support · Added inverted mouse wheel support · Added an inventory screen when holding TAB · Updated settings menu to have a scroll function · Fixed some UI issues | — | |
| Game update | Small hotfix V0.1.7.3 Patch Notes: · Fixed a bug with the enemies not spawning in E1M4 · Optimized some bad code · Tweaked hound AI · Fixed a bug that caused the railgun to not work when the grenade launcher ammo was 0 This is just a small patch and i have more stuff planned for the future. Work on E1M5 is now underway. | — | |
| Game update | Meat Engine Demo QOL Update 2 Patch Notes: · Added a new stats screen when the game is paused · Changed the extra life UI · Fixed a bug that caused looping sound effects to persist between scenes · Fixed the missing sound effect for the Meat Crushers · Adjusted some of the item placements in E1M2 · Fixed a hole in E1M0 | — | |
| Game update | Demo Update V0.1.6.91 Patch Notes: · Updated ammo models for pistol and shotgun · changed some of the level design in E1M0 · Fixed a UI bug in E1M3 · Fixed some particles in the Sanctum · Fixed some missing elements to the hound death models · Added some new postprocessing to the menu | — | |
| Game update | Meat Engine Demo Update V0.1.6.9 Patch Notes: · Added invincibility frames to the player · Added extra visual elements to hounds to improve visibility · Updated some textures in E1M3 · Added some extra environmental detail in E1M0 · Changed sound system over to FMOD · Fixed a bug that caused "Sticky jump" · Adjusted some particles in E1M2 · Fixed some misaligned UI | — | |
| Major update | Meat Engine 1 Year Anniversary Update Thank you to everyone who played the demo and helped me to improve the demo over time! Its officially been 1 year since the Meat Engine demo launched on Itch. The game has come a long way since then. Its been a long ride! Patch Notes: New Content: - Added dialog system - Added the ability to kick Vertica projectiles back - Added Some plants to the menu - Added new NPC - Added Checkpoints - Adde… | — | |
| Game update | Meat Engine Demo V0.1.6.71 Hotfix Patch Notes: - Added zoom effect on the view models - Fixed a bug with the level select in the Hub area - Fixed a but that cause the screen shake to not work - Updated death screen and effects - Changed the order of levels in the menu - Fixed a jump pad in E1M0 - Updated the center object in E1M2 - Updated the hub area | — | |
| Game update | Demo Update V0.1.6.6 Patch Notes: - Fix a bug with the crouch shaking the screen - Updated weapon switching - Fixed some issues with weapon switching - Added fade in effect when starting a level - Updated level design in E1M1 - Updated color palette in E1M1 - Fixed a bug that made E1M1 impossible to complete - Added rebinding for crouching - Updated Husk head hitbox - Updated the normal maps on the player hands | — | |
| Game update | Small Patch Patch Notes: - Reduced healing on headshots with the melee - Fixed skybox seams - Fixed an issue that caused sliding to not work correctly - Adjusted the way slopes are handled to make them smoother - Added movement to the sky box in E1M2 - Reworked the way the melee heals the player - increased kick range and force - Fixed a new bug with jump pads | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.