Meat Engine Demo
Playing now
0Sampling since 00:20 UTC
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0Sampling since 00:20 UTC
All-time peak
17 Sep 2026
| Published | Title | Build |
|---|---|---|
| Meat Engine Demo Anniversary Year 2 Updatemajor Message to the community: My deepest thanks to everyone who has played the game! Without your feedback and playtesting the game would have never come as far as it has! Its been a long journey to finish Meat Engine, I'm hoping to get the game out this year! Work on the final level and boss and underway and will hopefully not take too long. I'm trying to keep my ear to the ground as your feedback… | — | |
| Meat Engine Demo Update V0.49 and general progress Updatemajor Patch Notes: Important Update : The programmer has been kicked off the team. Sadly that does mean some features are going to take longer. The rate at which content was being implemented wasn't sustainable. Going forward I'm working on updating the older levels with various visual and gameplay improvements. Focusing on improving game feel and polishing mechanics. New content · Overhauled E1M2 ·… | — | |
| Stamina system go bye bye Stamina is now an option in the settings menu and is off by default. The option remains for those who wish to engage with it. | — | |
| Meat Engine Demo QOL Update 3 Patch notes: · Added inverted mouse support · Added inverted mouse wheel support · Added an inventory screen when holding TAB · Updated settings menu to have a scroll function · Fixed some UI issues | — | |
| Small hotfix V0.1.7.3 Patch Notes: · Fixed a bug with the enemies not spawning in E1M4 · Optimized some bad code · Tweaked hound AI · Fixed a bug that caused the railgun to not work when the grenade launcher ammo was 0 This is just a small patch and i have more stuff planned for the future. Work on E1M5 is now underway. | — | |
| Meat Engine Demo QOL Update 2 Patch Notes: · Added a new stats screen when the game is paused · Changed the extra life UI · Fixed a bug that caused looping sound effects to persist between scenes · Fixed the missing sound effect for the Meat Crushers · Adjusted some of the item placements in E1M2 · Fixed a hole in E1M0 | — | |
| Demo Update V0.1.6.91 Patch Notes: · Updated ammo models for pistol and shotgun · changed some of the level design in E1M0 · Fixed a UI bug in E1M3 · Fixed some particles in the Sanctum · Fixed some missing elements to the hound death models · Added some new postprocessing to the menu | — | |
| Meat Engine Demo Update V0.1.6.9 Patch Notes: · Added invincibility frames to the player · Added extra visual elements to hounds to improve visibility · Updated some textures in E1M3 · Added some extra environmental detail in E1M0 · Changed sound system over to FMOD · Fixed a bug that caused "Sticky jump" · Adjusted some particles in E1M2 · Fixed some misaligned UI | — | |
| Meat Engine 1 Year Anniversary Updatemajor Thank you to everyone who played the demo and helped me to improve the demo over time! Its officially been 1 year since the Meat Engine demo launched on Itch. The game has come a long way since then. Its been a long ride! Patch Notes: New Content: - Added dialog system - Added the ability to kick Vertica projectiles back - Added Some plants to the menu - Added new NPC - Added Checkpoints - Adde… | — | |
| Meat Engine Demo V0.1.6.71 Hotfix Patch Notes: - Added zoom effect on the view models - Fixed a bug with the level select in the Hub area - Fixed a but that cause the screen shake to not work - Updated death screen and effects - Changed the order of levels in the menu - Fixed a jump pad in E1M0 - Updated the center object in E1M2 - Updated the hub area | — | |
| Demo Update V0.1.6.6 Patch Notes: - Fix a bug with the crouch shaking the screen - Updated weapon switching - Fixed some issues with weapon switching - Added fade in effect when starting a level - Updated level design in E1M1 - Updated color palette in E1M1 - Fixed a bug that made E1M1 impossible to complete - Added rebinding for crouching - Updated Husk head hitbox - Updated the normal maps on the player hands | — | |
| Small Patch Patch Notes: - Reduced healing on headshots with the melee - Fixed skybox seams - Fixed an issue that caused sliding to not work correctly - Adjusted the way slopes are handled to make them smoother - Added movement to the sky box in E1M2 - Reworked the way the melee heals the player - increased kick range and force - Fixed a new bug with jump pads | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 00:19 | No patch notes · unannounced build | 25158579 | public | 1 | — |