深狱
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4Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 2026.03.06 Fix patch New Features/Adjustments · Removed the "Exclusive Fullscreen" display option. · Added proportional window resizing for windowed mode. · Added support for adjusting the game language via the Steam client. Bug Fixes · Fixed the issue where the AI preset for enemy units "reaching the target location" was unavailable. · Fixed the problem where enemy attack intentions were not displayed in the first… | — | |
| In-game event | Early Access 0.1.220 Update Note New Features/Modifications · Added tech tree upgrades for Freight Figure . · Adjusted movement logic for Hydrowomb : prioritizes moving to water terrain. Bug Fixes · Fixed incorrect quest rewards for Kai ’s character mission. · Fixed repeated event triggers caused by faction conversion. · Fixed occasional incorrect damage from Powered Punch . · Fixed repeated status tooltip triggers on the batt… | — | |
| Community | Happy Year of the Horse, Commanders! Since our Early Access launch on January 15, your feedback and support have brought this tactical world to life. Thank you for joining us on this journey! 🧧 As we enter the new year, we wish you: Strategic minds, swift moves, and victories on every battlefield—both in-game and beyond. ⚔️ What's coming post-holiday: 🔹 New campaigns & units in development 🔹 Workshop & achievements system under… | — | |
| Community | Happy Chinese Lunar New Year & Holiday Announcement Hello everyone, We wish you all a Happy Chinese Lunar New Year! 🐉🧨 To allow our team to rest and recharge with their families, the studio will be taking a 2-week break starting this weekend. We will be back after the holidays with renewed energy to bring you exciting new content, including: · The Main Campaign · New Units · A Complete Difficulty System Thank you for your support. See you afte… | — | |
| In-game event | Early Access 0.1.219 Update Note New Features/Modifications · Optimized the terrain information panel in the bottom-left corner of the level interface to display longer text. · Clicking on a unit's portrait in the Trading Interface now allows you to view unit details. · Added death animation for \ . · Added idle animation for \ . · Added \ terrain effect: \ , Max \ +1. · Adjusted \ terrain effect: \ cost +1. \ , gain 1 \ . Whe… | 21780127 | |
| Game update | 2026.02.03 Fix patch New Features/Adjustments · The in-level story dialogue on the left has been updated to manual playback mode ; left-click the mouse to proceed to the next line of dialogue. · Audio effects no longer accumulate when the game window is inactive, and will not play in a burst when switching back to the active window. · Replaced the art assets of the Forged Cannon , and added new idle and attack anim… | 21762568 | |
| Community | A must-have for strategy fans: Your Next Tactical Obsession Bundle Hello Commanders, We’re excited to partner with the newly launched turn-based tactics title Conquest Tactics: Realm of Sin to bring you the Your Next Tactical Obsession Bundle . 🤝 Pick up both games together and enjoy 10% off , a perfect bundle for players who love deep tactical combat, tough decisions, and great art styles. On top of that, Conquest Tactics also has it's own 10% Full launch Ac… | — | |
| Community | Q&A: Saves, Difficulty, and Future Plans Hello Commanders! 🫡 It has been two weeks since Deep Fringe launched in Early Access. We have been overwhelmed by your enthusiastic support and the massive amount of feedback we've received. In today's log, we want to address the most frequently discussed feedback and highlight the major content arriving in today's update . 💾 Difficulty Customization & Save System Feedback: "Not being able to… | — | |
| In-game event | Early Access 0.1.218 Update Note New Features/Modifications · Added new level victory conditions: · Eliminate designated target · Designated unit reaches the target tile · Added new level failure conditions: · Reach X round count · Any enemy unit reaches the target tile · Designated unit reaches the target tile · Designated target is eliminated · Added difficulty selection at level start · Added a toggle for auto-loot pickup ·… | 21713881 | |
| Game update | 2026.01.26 Fix patch New Features/Adjustments · Added the transformation animation for Aberrations advancing to Phase 2. Bug Fixes · Optimized the NPC dialogue logic in Main Mission 6. · Fixed the random error occurrence when ending a turn and the subsequent issues caused thereby. · Fixed the incorrect stacking issue of the Vulnerable status. Pending Issues · Optimize the interface of the new save system. · Add the… | 21646494 | |
| In-game event | Early Access 0.1.217 Update Note New Features/Modifications · Added auto/manual save functions within the campaign. New Save File Path SteamLibrary\\steamapps\\common\\Deep Fringe\\Deep Fringe\\SR_Data\\Data\\SaveData\\GameSave\\Save0 Troubleshooting If the later-positioned save files fail to load after launching the game, you can manually copy the save files to any "Save" folder. Then change the last number in the filename to… | 21618005 | |
| Game update | 2026.01.20 Fix patch New Features/Adjustments · Adjusted rewards for \ ; players will obtain the complete \ set upon clearing the level. · Added sound effects to the skills of some units. · Added the \ effect to \ , the upgrade option of \ . · Optimized the text descriptions of some skills. · Added tooltip descriptions for all attributes in the Unit Details and Preparation interfaces when hovering over them. · Refi… | 21568688 | |
| Game update | 2026.01.18 Fix patch Bug Fixes · Fixed the issue where the interface might freeze when Tungsteel 's Forge Workshop is adjacent to Forge Cannon . · Fixed some missing localization texts. Pending Issues · Lack of prompts for the hostile stance of neutral factions in levels, as well as feedback during their stance transitions. · Inaccurate stacking of loot obtained from combat. · Residual enemy data issues in certain… | 21541840 | |
| Game update | 2026.01.16 Fix patch no.2 New Features/Adjustments · Optimized the event branches of Primary Mission 1 to make them more intuitive for players. · Refined the tag icons for all levels. · Added quest text descriptions for secondary missions. · Adjusted the upgrade option icons for some hero units. · Introduced new combat sound effects for some units. · Tuned the rewards based on the completion status of different branches… | 21524682 | |
| Game update | 2026.01.16 Fix patch New Features/Adjustments · Added sound effects for loot drop, pickup and destruction in levels. Bug Fixes · Fixed the abnormal display issue of the friendly side’s movement range in certain scenarios. · Fixed the issue where set effects failed to activate. · Fixed the abnormal cost issue of the Forged Assault skill. · Fixed the problem where Forged Assault would collide with incorrect units. ·… | 21519671 | |
| News | Deep Fringe Early Access Out Now! Enjoy 10% Off On Launch Hello Commanders, 🪖 Deep Fringe Has Officially Entered Early Access! Grab it now and enjoy 10% off discount in the first days of launch! Deep Fringe enters Early Access with a solid core framework. Future mechanics and content are designed to meaningfully expand how the game is played. This project was born from our long-standing passion for tactical strategy games. Throughout development, we… | — | |
| Announcement | Deep Fringe Launches January 15th in Early Access! Greetings Commanders, 🫡 We’re excited to announce that Deep Fringe is coming to Early Access on January 15th at 2:00 PM UTC, 3:00 PM CET, and 6:00 AM PST. 📅👈 Save the date on your calendar. To celebrate the announcement, we’ve released a new Early Access Launch Date Teaser Trailer, recently featured on IGN. The support has been surreal, and we could not be more grateful. Before moving on, we… | — | |
| In-game event | DEMO 0.1.216 Update Note New Features/Modifications · Added movement and idle animations for some units. · Introduced a dedicated upgrade interface for hero units. · Adjusted the exchange materials for equipment. · Modified the clear rewards for certain levels. · Revised descriptions for some skills. · Optimized the lag issue in main quest levels that feature the Source Flame Core . Bug Fixes · Fixed the issue where at… | 21477896 | |
| In-game event | DEMO 0.1.215 Update Note New Features/Modifications · Added descriptive texts for scene objects and equipment items. · Removed some obsolete items in the Map Editor. · Optimized the image display of certain 3D objects in the Map Editor. · Optimized some in-game interfaces. · Added skill animations for some new units. · Enhanced the Unit Details interface: After viewing skill keywords, right-click to close the menu step… | 21408620 | |
| In-game event | DEMO 0.1.214 Update Note New Features/Modifications · Optimized UI icons for some interfaces. · Added/updated sound effects for some units. · Added unit animations for Milalt and Tungsteel . · Updated avatars and sidebar avatars for some units. · Now you can view enemy units' attack intentions and movement range by clicking on them on the battlefield. · Optimized AI decision-making in certain scenarios. · Updated the d… | — | |
| In-game event | DEMO 0.1.213 Update Note New Features/Modifications · Added support for pinning the details of locked upgrade options. · Clicking the avatar on the Equipment and Unit Details pages now allows viewing the unit's original art. · Added skill animations for Milalt . · Added sound effects for some skills. · Updated UI art assets for certain interfaces. · Revised top-down view avatars for units occupying 7 tiles. · Destroyin… | — | |
| Game update | 2025.12.04 Fix patch New Features/Modifications · Replaced the styles of skill icons, status icons, and upgrade icons. · Adjusted the unit details interface to adapt to the new icons. · Added animation effects for some objects. · Optimized the display effects of various attributes, including battlefield prompt icons. Bug Fixes · Fixed the issue where the vulnerable effect stacks of the Waypoint were incorrect. · Fi… | 21050990 | |
| In-game event | DEMO 0.1.212 Update Note New Features/Modifications · Added a new batch of Units , Terrains , Obstacles , Decorations , and 3D Objects to the Level Editor. · Adjusted skill effects for some units. · Updated descriptions for certain skills and status effects. · Added a new Tutorial level to the main menu. · Updated the game’s main menu style and some UI icons. · Added support for 2K and 4K resolutions. Bug Fixes · Fixed… | 21021534 | |
| In-game event | DEMO 0.1.211 Update Note New Features/Modifications · Added upgrade options for "Iron Figure", "Mayhem Cannon", and "Dark Fire". · For the "Cog Horde": The "Loyal Servant" upgrade has been replaced with "Molten Gel", and the effect of "Stake Filling" is no longer subject to round limits. · Added skill effect descriptions and new keywords; updated keyword descriptions for some existing skills. · Adjusted the materials d… | — | |
| Game update | 2025.10.27 Fix patch Bug Fixes · Fixed the issue where Arson and other skills triggering simultaneously could occasionally freeze the current turn. · Fixed the problem where hero units could be purchased multiple times. · Fixed the issue where Kai could not restore summoned units via treasures after losing them. · Fixed the incorrect idle animation for one of Kai’s summoned units. · Fixed the problem where Theo Fie… | — | |
| Game update | 2025.10.20 Fix patch Bug Fixes · Fixed an issue where consecutive charge attacks on a single unit caused the turn to freeze. · Resolved unit overlap issues caused by collision during charge attacks. · Fixed the problem where charge attacks stopped triggering after several turns. · Fixed the mouse cursor visibility issue caused by the controller manager. | — | |
| Game update | 2025.10.18 Fix patch New Features/Modifications · Factory upgrades now also take effect on preset friendly units in levels. Bug Fixes · Fixed the issue where Arena 14 was missing . · Fixed the problem of background music not switching correctly when entering secondary missions. · Fixed the issue where tradable units only showed a stock quantity of 1 . · Fixed the problem where hero-type units would die instead of r… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.