Optimized UI icons for some interfaces.
Added/updated sound effects for some units.
Added unit animations for Milalt and Tungsteel.
Updated avatars and sidebar avatars for some units.
Now you can view enemy units' attack intentions and movement range by clicking on them on the battlefield.
Optimized AI decision-making in certain scenarios.
Updated the dialogue log function within levels.
Optimized the resolution logic of charge-type skills; they now resolve at the first valid target along the path.
Fixed the issue where the upgrade healing of Mayhem Cannon could exceed its own HP cap.
Fixed the issue where unit attributes might display as negative values.
Some skills and units are missing assets and special effects.
Missing performance effects such as some special effects and sound effects.
Incorrect background music playback in some levels.
Incomplete parts of the plot and branches.