Strategos
Playing now
2−1 vs. yesterday
2.7%of peak
All-time peak
Playing now
2−1 vs. yesterday
All-time peak
Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Miscellaneous fixes to map campaigns and unit selection Misc · Marathon fixed use smaller number of unit setting Improved soldier select click count unit selection so cycles reliably and so clicking on flag only selects flag clicked units · some spelling fixes · Minor fixes to resetting static values for select, scroll, and such on soldier selector · Made selection by individual soldiers more accurate to unit density Map Campaign · Made AI less like… | 24543584 | |
| Game update | Battle of Marathon Reenactment Added a new Reenactment battle for the Battle of Marathon. | 24523486 | |
| Game update | Map Campaign Reinforcement and Allied call updates, random fixes Bug Fixes/Optimization · fixed bug with adding incorrect number of generals to some map campaign armies · fix to culling assets after large battles to fix random long load times on second battles · added missing descriptions for new Gallic lists · made Trebia Triarii correct half size Map Campaigns · more rebalancing of map campaign starting armies · updated map campaign rules text · updated te… | 24516368 | |
| Game update | Marathon map, Campaign fixes, misc Maps · added Marathon map (reenactment still to come) Bugs/Fixes · added missing descriptions/wrong names for armored veteran hoplites, Galatian armored noble cavalry, and Galatian guards · fixed portraits for Galatian warband and veteran warband · minor edits to some settings defaults Army Lists · reorganized Gallic lists into early, mid and late Map Campaigns · diplomacy rolls affected by reg… | 24504959 | |
| Game update | Map Campaign fixes, localization and balance Map Campaigns · fix to bugs with starting army extra units · localize much more of map based campaign · large malus to diplomacy rolls for factions with no armies left · fixed some bugs with sub faction dead general replacement Greco-Persian War Campaign · rebalance Greco-Persian war campaign a bit · deploy with Spartan/Athenian army on correct side of Thermopylae map in map campaign · added mo… | 24440408 | |
| In-game event | Greco-Persian War Campaign Map Campaigns · New Greco-Persian War Campaign · List support units in text on allied roll New Maps · Forested Flanks · Thermopylae Misc · made language options in their respective languages · various spelling fixes · minor optimizations | 24366482 | |
| Game update | Campaign Bug fixes, misc UI Map Campaigns · added some important null checks for reinforcing armies from available allies · fixed generate army units for sub-factions · no longer permit excess reinforcements to generate new sub-faction armies Misc UI · selected auras a bit darker orange · added cogs on side of settings button on main menu | 24056170 | |
| Game update | Miscellaneous Fixes Map Campaign · fix to some road connection data issues · fix to sub faction army reinforce unit types · added more Roman general names for Second Macedonian War campaign Miscellaneous · added more loading screen illustrations · added more generals names to reenactments · pause on open combat log or manual in battle · safer deployments for lower leadership skill and quality cavalry generals · fi… | 24043469 | |
| Game update | Minor Map Campaign Fixes Added display tooltip for map campaign objectives on hover turn symbol · Fixed bug with AI type used in map campaign battles not being set in some circumstances · Fixed bug with sub-faction numbers in map campaign battles not being taken into account for AI type choice · Updated some objectives texts and translated "Objectives" title | 23885754 | |
| Game update | Alt Group Move in Deployment Small update to enable group moves (with Alt by default) and rotations, and single click moves with more than one unit, during deployment, with some code added to prevent those group moves from going outside of the deployment box. | 23852739 | |
| Game update | Small Patch added elephant generals to Abyssinian, Late Carthaginian, Kushite and Early Successor army lists · fixed to display of sub faction support on allied rolls in map campaign · fixed some node connections on Balkans map campaign | 23792030 | |
| Game update | Achievements updates fixes to bugged achievements registering · added achievement for Roman Civil Wars text campaign · added achievements for all current map campaigns | 23771791 | |
| Game update | Various minor updates added override for general names in campaign battles to display on unit · updated many more armies to use more of the new Indian units (Greco-Indian, Indo-Parthian, Indo-Skythian, Kushan, Indian allies) · added optional chariots to Lydian · added elephant generals · edits to attrition effects in map campaigns (more randomized, affects besieger as well) · fix to bug with player accepting AI map… | 23755335 | |
| In-game event | Indian Units (further progress) Indian Chariots · Indian Elephants (Indian and not Hellenistic Style) · Three new Indian armies added using new units. · New Unit portraits, descriptions, and translations for above · Indian units added to narrative campaign battles against Indian armies | 23596285 | |
| In-game event | Indian Units In Progress Indian Unit Visuals Updated · Indian Spearmen · Indian Swordsmen · Indian Irregular Foot · Indian Bowmen/Archers · Indian Cavalry *This is an in-progress update for adding new Indian units/visuals to the game. This update replaces the visuals for existing Indian units. It does not yet include altogether new Indian units for chariots, elephants, and other infantry and cavalry units, or new India… | 23440159 | |
| Game update | Minor Campaign bug fix fixed map campaign bug with multi-faction AI enemy losing all of one faction's settlments and then trying to reinforce. | — | |
| Game update | hotfix macedonian campaign fix to macedonian capital battle bug | — | |
| Game update | hotfix campaign small campaign text hotfix | — | |
| Major update | Second Macedonian War campaign Invade Macedon as Rome! or Drive out the Roman invaders as Philip V! The Second Macedonian War map-based campaign is now available. | 23256611 | |
| Game update | Campaign translations, line order fixes, cohesion bar visibility... Campaign · added many more translations to map campaign interactions, buttons, titles and so on UI · made disorder/cohesion info on banner more visible with animated effect Gameplay · fixes to units moving into contact/hold position decision making Misc · minor changes to default unit selection · minor fixes to unit name translations in French · minor log fixes | 22807886 | |
| Game update | Hotfix for Brythonic quick fix to faction description translation, slinger animations, and unit quality for some Brythonic units. | 22683755 | |
| Game update | Brythonic Army List Brythonic · Added Brythonic (Ancient British) army list · Added new British Units: British warband, veteran warband, slingers and light cavalry (and also uses existing Celtic chariots) · Added portraits, names, descriptions and translations for above Misc: · Added Ptolemaic Cataphracts · More translations to CAP grid value charts · Added more Chariot information in manual | 22680807 | |
| In-game event | Chariots! Chariot · First pass on implementing Chariots, including all the code, text, translations and assets for new CAP values, unit symbols, deployments changes, tooltips, descriptions, unit names and such · Added Chariot models, textures and animations · Added Chariot portraits · Updated Javelin shooting for chariots · Added Celtic, Heavy (Phoenician style) and Scythed chariot units (more to come) ·… | 22472841 | |
| Game update | Improvements to Pyrrhic/Map Campaigns including Difficulty options etc... Map Campaigns · Added map campaign difficulty option that increases initial, reinforce, and allies roll army sizes for AI side · Fixes to army hover tooltip size and text · Rebalanced AI choosing the garrison when it makes sense, ie only if can be relieved or season will soon end and at large disadvantage etc... · Increased size reinforcement armies if no armies left · Improved AI army force co… | 22242727 | |
| Game update | Pyrrhic War Map Campaign Pyrrhic Map Campaign · Added a new map campaign for the invasion of Rome by Pyrrhus of Epirus · You can Play as Pyrrhus or as Rome with Carthaginian allies in Sicily · Includes new map of Italy and Sicily together Map Campaigns · New mechanics for pyrrhic war content like concept of sub-factions · Added asymmetrical starting momentum · Some armies can reinforce from locals in between seasons, n… | 22192468 | |
| Game update | New Roman Civil Wars Narrative Campaign, other various fixes Narrative Campaigns · Added a new Roman Civil Wars and Revolts narrative campaign · Split Map and Narrative campaign sections in Campaigns UI · Added stakes as new campaign battle only terrain type, currently only on one RCW campaign battle Deployment · Improvements to Roman vs Hellenistic style deployments in campaign battles · Added some custom deployment position changes for narrative campai… | 22031964 | |
| Game update | Some Map Campaign changes, etc... Map Campaign · added max year caps to map based campaigns · randomize starting map side for map campaign battles · fix planning phase issue with late game scenario when no diplomacy options left Miscellaneous · only disable double time on first close combat, not on first shooting · reduce anarchy charge range of unhindered polearms in adjacency · some changes to achievements code, might fix iss… | 21913986 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.