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StrategosNewsNew Maps, Optimizations, Misc
Game update

New Maps, Optimizations, Misc

Strategos · published 6 Sep 2026, 05:32 UTC · build 25144191

All newsPlayers around this dateRead on Steam

Optimizations:

  • moderate CPU optimizations for lower end machines for unit calculations and soldier elevation detection
  • improved load times

Campaigns:

  • adjustment to some roll table menus for text size

New Maps:

  • Broken Terrain
  • Nile Crossing
  • Rolling Mountain Forests
  • Forest Defile

Misc:

  • edited Indian elephant description
  • fix janky banner movement
  • fixed name translations for a few maps
More from Strategos

Other announcements

All news
Game update21 Aug 2026Campaign Balance fixesMap Campaigns: · added debuff to unit survive rolls based on number of battles lost in a row · fixed issues with displaying results of dead general death if unit also destroyed · improvements to AI placement of reinforcement armies · fixes to armies and allies on allies call roll display text · exclude allies, in addition to existing exclusion of armies, reinforcing a battle from adjacent point…Game update5 Aug 2026Miscellaneous Fixes and AdditionsAdded new Mountain Meadow map · Minor text fixes to Map Campaign · updated Marathon battle AI line shifting · fix to achievements not registering on restart battle victoriesGame update4 Aug 2026Miscellaneous fixes to map campaigns and unit selectionMisc · Marathon fixed use smaller number of unit setting Improved soldier select click count unit selection so cycles reliably and so clicking on flag only selects flag clicked units · some spelling fixes · Minor fixes to resetting static values for select, scroll, and such on soldier selector · Made selection by individual soldiers more accurate to unit density Map Campaign · Made AI less like…