Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
StrategosNewsMap Campaign Reinforcement and Allied call updates, random fixes
Game update

Map Campaign Reinforcement and Allied call updates, random fixes

Strategos · published 2 Aug 2026, 08:00 UTC · build 24516368

All newsPlayers around this dateRead on Steam

Bug Fixes/Optimization

  • fixed bug with adding incorrect number of generals to some map campaign armies

  • fix to culling assets after large battles to fix random long load times on second battles

  • added missing descriptions for new Gallic lists

  • made Trebia Triarii correct half size

Map Campaigns

  • more rebalancing of map campaign starting armies

  • updated map campaign rules text

  • updated texts for reinforce and call allies rolls modifier tables

  • overhauled allies rolls (less likely to get nothing, more consistent number and variety of support troops)

  • removed chance of getting nothing on reinforcement rolls, modified amount of reinforcements

  • removed negative enemy city modifier from reinforcement roll

  • some fixes to display string texts

More from Strategos

Other announcements

All news
Game update6 Sep 2026New Maps, Optimizations, MiscOptimizations: · moderate CPU optimizations for lower end machines for unit calculations and soldier elevation detection · improved load times Campaigns: · adjustment to some roll table menus for text size New Maps: · Broken Terrain · Nile Crossing · Rolling Mountain Forests · Forest Defile Misc: · edited Indian elephant description · fix janky banner movement · fixed name translations for a fe…Game update21 Aug 2026Campaign Balance fixesMap Campaigns: · added debuff to unit survive rolls based on number of battles lost in a row · fixed issues with displaying results of dead general death if unit also destroyed · improvements to AI placement of reinforcement armies · fixes to armies and allies on allies call roll display text · exclude allies, in addition to existing exclusion of armies, reinforcing a battle from adjacent point…Game update5 Aug 2026Miscellaneous Fixes and AdditionsAdded new Mountain Meadow map · Minor text fixes to Map Campaign · updated Marathon battle AI line shifting · fix to achievements not registering on restart battle victories