Deadly Days: Roadtrip
Playing now
519−21 vs. yesterday
7.0%of peak
All-time peak
7,409Sept 2025
Playing now
519−21 vs. yesterday
All-time peak
7,409Sept 2025
| Published | Title | Build |
|---|---|---|
| Patch 0.22.1 We just released a patch for the Bite & Bright (0.22.0) update. · Added: Notifications in the inventory when it's your turn in coop · Changed: World space cursor is the crosshair again (not the small dot) · Changed: Player HUD is now centered (again) in single player · Changed: Updated dash bar and level display on the HUD · Improved: Software cursor now scales with UI scale · Improved: Smaller… | 25142481 | |
| Update 0.22 - Bite & Brightmajor Dear Survivors, Good news! Our second major summer update is out, and it’s a big one: Starting now, you can play with a friend in the new Couch Co-Op mode. It even works online via Steam Remote Play . This means you can invite anyone on your friends list to play along, even if they don’t own the game . The only catch: One of you needs a controller. In addition, we’ve added a new coastal biome ,… | 25035811 | |
| Patch 0.21.6 0.21.6 (regression hotfix) · Fixed: Penny savegame references not resolved correctly anymore (might still lead to some Penny win upgrade losses if you played between 0.21.5 and 0.21.6) 0.21.5 · Fixed: Sometimes no boss would spawn on the Burger map. · Fixed (with strong balancing implications): Our Grunt and Assassin enemies' attacks had far too much range while the player had movement speed bu… | 23901988 | |
| Hotfix 0.21.4 Balancing: We slightly lowered the threat level impact that the MKing Response Level has · Changed: MKing Response Level 6 is shown as MAX now (to make clear that it doesn't rise any further) | 23680186 | |
| Hotfix 0.21.3 Added: Progress counter over memo list in bomb POI / investigation board · Balancing: Rat poison damage now not divided anymore by number of projectiles · Performance: Caching some high cost lookups when some enemy types spawn. · Fixed: No more memos dropped after beating all the bosses · Fixed: A lot of items weren't tracked correctly regarding their kill attribution in the run history · Fixed… | 23666182 | |
| Update 0.21 - Sunscreammajor Dear Survivors, Summer is just around the corner, and we want to give you a good reason not to expose yourself to the sun’s harmful UV rays. Instead, take a seat at your computer, draw the curtains, and check out the latest, comprehensive major update, “ SUNSCREAM ”. Headquarter Run — The Endgame Finale This update adds the Headquarter Run , the game's new endgame and story climax. After surviv… | 23625451 | |
| Hotfix 0.20.4 Improved: Leaderboards (Endless and Weekly Mode) now always pin your score when available · Balancing: Loot zombie now ignores pushback · Fixed: Broken minigun didn't show tooltip in stash when playing with controller (thus not repairable) · Fixed: Foliage settings not taking effect · Fixed: Loading screen tips missing spaces in some texts · Fixed: Loot zombie not dropping its kill reward · Fix… | 23045293 | |
| Hotfix 0.20.3 Fixed: Crash caused by Luck rerolls in Weekly Mode · Fixed: Rare crash when a projectile was still in flight while its source item was being unequipped · Fixed: Player names overshooting weekly leaderboard entries — they now scale down when too long · Fixed: On-map events not generating in Weekly Mode · Fixed: Controller focus lost when closing the recipe panel · Fixed: Controller hover trigger… | 22958035 | |
| Update 0.20 - Weekly Madnessmajor Dear Survivors, Good news! A surprise update featuring a brand-new - and somewhat questionably balanced - game mode : Weekly Mode is here, bringing you fresh challenges on a weekly basis. And yes, there’s a leaderboard . It’s wild; check it out and let us know what you think. Our tooltips and savegame stability have been enhanced, and several bugs have been fixed. In parallel, we’re working har… | 22945468 | |
| Hotfix 0.19.5 Balancing: Decreased the impact of item stickers on copyshop prices · Fixed: Game continues to run in the background when pausing while boss defeat sequence is running · Fixed: Franky boss could get stuck outside boss fight arena · Fixed: Incorrect character being reset when resetting character item stickers (mouse only) · Fixed: When leaving the game at the beginning of a mission and then cont… | 22517399 | |
| Hotfix 0.19.4 Improved: The run history kill composition now includes an 'Other' row for unaccounted kills. · Fixed: Too many elite zombies were spawning. · Fixed: The dumbbell effect didn't reset when playing multiple runs in one session. · Fixed: Due to the lowered incremental upgrade prices in version 0.19, some upgrades were stuck and could no longer be interacted with. · Fixed: slight memory leak over m… | 22439483 | |
| Update 0.19 - BLOOM & BOOM!major Dear Survivors, Spring is just around the corner, while our next update is already available. What's new? The spring update has turned out to be quite extensive; there are lots of new features , as well as some improvements and changes . Feel free to browse through the overview below. Reminder: Don't forget to leave your feedback—during Early Access, your suggestions and bug reports can make al… | 22420096 | |
| Hotfix 0.18.7 Hi everyone, we've just released another hotfix addressing some issues in the latest major update. Changes · Fixed: Already finished achievements continue to popup · Fixed: Crashes after returning to menu with chicken character and santa character · Fixed: When taking a lot of airdrops to the next level airdrops are not distributed gradually in a larger radius but use largest radius right away.… | 21152980 | |
| Hotfix 0.18.5 + 0.18.6. Hi everyone, we've just released another hotfix addressing some issues in the latest major update. Changes · Balancing: Nerfed armored enemies. Their armor scaling was too high, especially in Endless Mode. · Balancing: Adjusted Copy Shop prices. Fixed an issue where lower rarity items sometimes cost more than higher rarity versions of the same item. · Balancing: Loot Zombies now only flee when… | 21084786 | |
| Update 0.18 - Get ready for the SNOWVERLOADmajor Hello Survivors, 2025 is drawing to a close. Together with our fantastic community , we had a great early access launch three months ago, and we are now delighted to present our second major update : Get ready for the SNOWVERLOAD . Last but not least, we have two pieces of good news: A 35% discount (the first significant discount since the early access launch) and official Steam Deck verificati… | 21057497 | |
| Update 0.17 - Let's carve a pumpkin 🎃major Hi everyone, we've brewed up a spooky seasonal update packed with a new character, new events, major performance experiments, and a whole graveyard's worth of fixes. Let's get to the treats! Changes New Content New Character: The Carver A new survivor joins the fight! His mechanic is all about spawning Pumpkin Turrets ! These turrets function as " triggerable " items. When another item in your… | 20563177 | |
| Hotfix 0.14.8 Hi everyone, What an incredible launch! We're blown away by the response and the peak of over 7,500 concurrent players . The amount of feedback we've received has been massive, and we're working hard to sort through it all. We're happy with how things are going and are already working on further updates while monitoring all reviews, discord and ingame bug reports. Of course, no launch is perfec… | 20106127 | |
| Demo Update 0.9 + Next Fest!major Hello Survivors! Next Fest just started and we celebrate it with an updated demo! A huge thank you to everyone who has jumped in, played, and shared your valuable feedback with us so far. For everyone discovering us during Next Fest who's ready to join the fight, welcome to the road! Before getting to the changes, have you seen our new demo trailer? Check it out! Now, let's get right into what'… | 18734358 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Sep 2026 | Sat | 16:34 | Patch 0.22.1 | 25142481 | public | 1 | — |
| 31 Aug 2026 | Mon | 14:45 | Update 0.22 - Bite & Bright | 25035811 | public | — | — |