Patch 0.22.1

Deadly Days: Roadtrip · published · build 25142481

We just released a patch for the Bite & Bright (0.22.0) update.

  • Added: Notifications in the inventory when it's your turn in coop

  • Changed: World space cursor is the crosshair again (not the small dot)

  • Changed: Player HUD is now centered (again) in single player

  • Changed: Updated dash bar and level display on the HUD

  • Improved: Software cursor now scales with UI scale

  • Improved: Smaller coop inventory button bar so it no longer overlaps on Steam Deck

  • Balancing: Permanent Threat mission modifier reduced from 10 to 5

  • Fixed: Canceling an inventory drag no longer leaves items rotated the wrong way

  • Fixed: Spamming LB/RB no longer leaves bag management stuck half-open

  • Fixed: Mission tooltips sometimes staying open (especially when switching controller to mouse or opening pause)

  • Fixed: Pressing B on the day over screen no longer opens the end run popup

  • Fixed: Getting stuck in the tutorial with frozen input

  • Fixed: Old saves still showing workbench attention bubbles before the workbench is unlocked

  • Fixed: Snake now affects throwables as the description said

  • Fixed (potentially): Titans at the Titan Blockade sometimes not spawning

  • Fixed: Weekly score sometimes changing after the rating animation

  • Fixed: Wrong translation for the Santa item cooldown modifier

  • Fixed: Some texts on the end-of-run unlocks panel weren't translated

  • Fixed: Some Japanese and Russian text issues

  • Fixed: Vending machine could show duplicate entries

  • Fixed: Controller mission select not highlighting the first destination

  • Fixed: Delete button appearing on the wrong save slot after deleting the selected one

  • Fixed: Some mouse clicks on the UI getting ignored after switching input devices

  • Fixed: Custom cursor flashing the Windows cursor

  • Fixed: "Not enough hands" message showing behind the currency display

  • Fixed: Pressure cooker damaging Player 2 in coop

  • Fixed: Unequip All sometimes unequipping the other player's backpack in coop

  • Fixed: Run ending if one player dies in the exact moment they revive the other

  • Fixed: Either coop player can now advance speech / dialogs

  • Fixed: PlayStation controllers showing Xbox button prompts

  • Fixed: PlayStation rumble going to the wrong player

  • Fixed: Mission selection no longer auto-focuses when using mouse and keyboard

  • Fixed: Bug report shortcut prompt showing even when the active player isn't using a controller

  • Fixed: Repairing a stash item on controller no longer needs two confirms to pick it up

  • Fixed (partially): One case where holding the button could spam reroll in the airdrop (some other cases still left)

  • Fixed: A lot of coop controller issues (pause / settings / inventory, mission choices, reconnect prompts, identical pads claiming the wrong slot, quitting at the end of day leaving controllers dead)