Ratatan
Playing now
21+1 vs. yesterday
0.4%of peak
All-time peak
5,282Sept 2025
Playing now
21+1 vs. yesterday
All-time peak
5,282Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Ratatan Development Log #5 Kickstarter as a Goal Ratatan Development Log #5 Kickstarter as a Goal In the previous article, I talked about how Ratatan's direction finally became clear once both the gameplay concept and the visual concept came together. At this point, I'd like to clarify one important idea. A gameplay concept. A visual concept. Only when these two come together can you truly explain: "What are we making?" For us, that was the m… | — | |
| Community | Ratatan Development Log #4: Finding the Visual Concept Ratatan Development Log #4: Finding the Visual Concept In the previous article, I looked back on how we moved forward with prototype development before our game concept had been fully defined. However, the game concept wasn't the only thing we struggled with. There was something that demanded just as much time and attention as turning our game concept into actual game design. That was the visua… | — | |
| Community | Ratatan Development Log #3: The First Prototype Ratatan Development Log #3: The First Prototype Our first prototype ultimately failed. At the time, we didn't fully understand why. Looking back today and rereading the original design documents, however, the reasons have become surprisingly clear. The problem wasn't game design. Nor was it a lack of technical ability. What we lacked most was a clear core concept: What kind of experience did we… | — | |
| Community | Ratatan Development Log #2: Early Game Concept Introduction This time, I'd like to look back at our original game proposal. At this stage, there were no gameplay screenshots, and many aspects of the game had yet to be defined. However, the proposal clearly shows what we were trying to achieve from the very beginning. Looking back at it today, it's fascinating to see both the ideas that survived and those that changed along the way. A New Ga… | — | |
| Community | Ratatan Development Log #1: The Beginning of the Project Ratatan Development Log #1: The Beginning of the Project This time, I'd like to look back at how the Ratatan project first began. When people think about game development, they often imagine a straightforward process: come up with an idea, develop the game, and release it. However, the very first thing we thought about wasn't the game itself. It was: "How can we bring our own creation to player… | — | |
| Community | Ratatan Development Log #0 Introduction Hello, I'm Kazuto Sakajiri, Producer of Ratatan . Welcome to the Ratatan Development Log. Over the past several years, Ratatan has gone through countless decisions and challenges—from launching a Kickstarter campaign, building a Steam community, choosing an Early Access strategy, developing simultaneously for multiple console platforms, and working with an international publisher.… | — | |
| Community | Release Date Postponed for Ratatan Hello RataTEAM We have a few very important developments that we’d like to go through. First off, we are sorry for the radio silence, but as with most games, getting close to the finish line means a lot of extra work, bug fixes, and overall unseen problems, so the entire team has been focused on those. During this period, it became clear that in order to reach the maximum quality with the game… | — | |
| Community | Release Date Announced for Ratatan Ratatan was featured in today’s Nintendo Indie World presentation. At the same time, we announced the official release date. Release Date: July 16, 2026 (Thursday) Physical and digital editions will launch simultaneously. Supported Platforms: • Nintendo Switch 2 • PlayStation 5 • Xbox Series X|S Further details regarding pre-orders and additional information will be announced once preparations… | — | |
| Game update | Early Access v0.7.14 Hotfix Patch Notes Updates · Added voice and sound effects to Dark Ratatan battles. · Updated the credits (thank you for everyone’s patience!). · If you couldn’t find your name, please send us an email at [email protected] Bug Fixes · Fixed an issue where Cobun would stop moving and halt progress under specific conditions, such as during the Target Timer. · Fixed an issue in the Altar Hall where the Healing… | — | |
| Game update | Early Access v0.7.11 Hotfix Patch Notes Bug Fixes · Fixed an issue where the game crashed upon launch on Steam Deck. · Please note that as Steam Deck and Linux are not currently officially supported, this is a provisional fix. | — | |
| Game update | Early Access v0.7.10 Hotfix Patch Notes \ Regarding Progression to Episode 2 We have received feedback that players are unable to proceed to Episode 2 or that the unlock conditions are unclear. We apologize for the inconvenience. To unlock Episode 2, the following two conditions must be met: · Clear Episode 1 (Complete up to World 5 for the first time) · Raise the "Goddess’ Game" Oath Level to 1 or higher After applying this update,… | — | |
| Major update | Early Access v0.7.6 Release Notes Updates Highlights ● Dark Ratatan Invasion! ○ Starting in Episode 2 (added in this update), Dark Ratatan will appear during your adventure. ○ Dark Ratatan will appear during Intervals, triggering various events. Some of them might even help the player. ○ As you progress through events, Dark Ratatan will begin appearing as bosses. ■ In this update, you can battle the following 4: ● Reek N. Roll… | — | |
| Community | Ratatan’s December Update: Descent of the Dark Ratatan Hello, everyone! Thanks so much for waiting. We’d like to share the current progress on the next major update planned for December. This update has been particularly challenging to develop, and we are currently aiming to release it around the end of December. Once adjustments are finalized, we’ll publish detailed patch notes—so please look forward to them. Additionally, this update connects dir… | — | |
| Game update | Early Access v0.6.9 Hotfix Patch Notes Update · Super Fever Skills now grant Super Armor. · Super Fever Skills will no longer be canceled by knockback or status effects caused by enemy attacks. · Improved gameplay experience by preventing the sudden drop in BGM intensity from reducing player enjoyment. · Adjusted Super Fever Skill behavior so that not all Tension Gauge is consumed upon activation; a small portion will now remain. ·… | — | |
| Game update | [Important] Early Access v0.6.4 Hotfix Patch Notes Bug Fixes · Fixed an issue where save data could become corrupted and fail to load properly. · This occurred when the amount of data being saved grew too large after extended gameplay sessions, so we have increased the upper limit for the amount of data that can be saved. We sincerely apologize for the inconvenience caused to all players. We are also continuing to investigate an issue where sav… | — | |
| Major update | Early Access v0.6.3 Release Notes Updates Highlights Super Fever Tech Ratatan units can now unleash the Super Fever Tech. · Unlock it from the Quest Board. · When the Tension Gauge is full, input the specified Rhythm Command to consume all Tension and activate. Per-unit Super Fever Techs · Harigittan — “Hoglet Hold” · Builds a tower that blocks enemy movement and attacks. You can also stand on it as a platform. · Nyandola — “Me… | — | |
| Community | Ratatan Cumulative Sales Exceed 100,000 Copies! Developed by Ratata Arts and published by Game Source Entertainment, the Rhythm × Roguelike action game Ratatan has surpassed 100,000 cumulative sales worldwide during its Early Access period! We would like to express our heartfelt gratitude for all the passionate support from players around the globe. Since its Early Access launch on September 19, 2025, on Steam, the game has been praised inte… | — | |
| Game update | Early Access v0.5.14 Hotfix Patch Notes Notice Regarding Language Display We have corrected the supported language display on the Steam store page from “Spanish – Spain” to “Spanish – Latin America.” This change was made to resolve a discrepancy between the language shown on the store page and the actual language displayed in the game. We sincerely apologize for any inconvenience caused by this labeling error. Thank you for your cont… | — | |
| Game update | Early Access v0.5.13 Hotfix Patch Notes Update · The Ratatan will now speak when first selecting them in the formation screen. · Improved save data stability. Bug Fixes · Fixed an issue where saving mid-battle with a buff active could prevent the game from resuming. · Fixed an issue where Cobun would behave incorrectly after resuming a mid-battle from a save. · Fixed an issue where effects that constantly reduce max HP (such as with… | — | |
| Community | The Challenges and Future of EA It’s been almost two weeks since Ratatan entered Early Access. We can’t express how grateful we are to everyone who has played the game and shared their thoughts with us via reviews and the feedback form. Thank you so much! We’d like to talk about the challenges that have become clear from everyone’s feedback, and what our plans are going forward. Challenges Identified from Feedback So Far Game… | — | |
| Game update | Early Access v0.5.10 Hotfix Patch Notes Important Notice (Updated: 2025/09/26 11:00 JST) The issue in Ver.0.5.9 that caused progression to become impossible has been fixed, and the game has been re-released as Ver.0.5.10. We apologize for the inconvenience caused to all players. (Updated: 2025/09/25 12:40 JST) A critical progression-blocking bug was found in Ver.0.5.9, so we have rolled back to Ver.0.5.5. If you have already updated… | — | |
| Community | Early Access v0.5.5 Hotfix / Upcoming Update Plans Bug fixes · Fixed an issue in multiplayer where players could join an already-deployed session and the game would become unplayable. · Fixed a bug in multiplayer where non-host players could launch into the world from the lobby. Known issues Thank you very much to everyone who has been playing since the start of Early Access. To address the currently confirmed issues, we plan to release a hotfi… | — | |
| Community | Ratatan Launches into Early Access Planet Redo. On a world where humanity no longer exists floated a cluster of islands called Ratatan Land, surrounded by a vast ocean. The singing ship Fortrun and the black bird Crow embark on a journey with their friends, the Ratatan, to find the Goddess in her home in the Everafter. Now, it’s time to begin a joyful adventure to the Everafter! Ratta Ratta Rattatta ♪ More Information · EA Relea… | — | |
| Major update | Early Access v0.5.2 Release Notes Highlight · All Ratatan have been unlocked. · You can now freely assemble your unique companions, greatly expanding your tactical options. · All weapon types have been unlocked. · All weapons, including Bombs, Wands, Hammers, and Sickle, are now available. With explosions, magic, heavy strikes, and other unique actions, you can tackle challenges in diverse ways. · New worlds have been unlocked.… | — | |
| Community | Early Access FAQ Categories Q A Gameplay The game is too difficult. We recommend playing with Welcome Mode turned on. When Welcome Mode is enabled, the early stages of your adventure will be easier to progress through, and you'll receive benefits such as reduced damage on your adventures. You can switch it ON or OFF at any time and it doesn't affect the story at all, so please feel free to use it! Gameplay Ther… | — | |
| Community | アーリーアクセス 販売価格とリリース時間のお知らせ The sale price of the Ratatan Early Access version and the release times for each region have been decided! Selling Price · USD: $24.99 · JPY: ¥2,800 · EUR: €24.50 Launch Discount The Early Access version will launch with a 10% discount for the first 10 days of release. Release Times (Local Time) · Los Angeles: September 18th 08:00 · Mexico City: September 18th 10:00 · Toronto / New York: Septe… | — | |
| Community | Ratatan Roadmap Reveal! Hey there, RataTEAM! This is the Ratatan dev team. Today, we’d like to share our plans for major updates scheduled after the launch of Early Access. Ratatan will continue to evolve rapidly from the start and our development team is committed to improving the game together with all of you, the players. Our goal is to move forward with total transparency, so please look forward to future developm… | — | |
| Community | Ratatan Special Livestream Announced Ahead of Early Access! Ratata Arts will be holding a special livestream to celebrate the launch of rhythm action game Ratatan into Early Access. Stream Summary Show Name: Ratatan Pre-Early Access Stream Stream Date & Time: September 14th, 2025 (Sunday) from 21:00 JST (GMT+9) Performers: · Tomokazu Sugita (Voice of Fortrun) · Hika Tsukishiro (Voice of Harigittan) · Hiroyuki Kotani (Game Designer) · Kazuto Sakajiri (Pr… | — | |
| Community | Early Access Release Time Has Changed Hello everyone, this is the Ratatan development team. The Early Access release of Ratatan is now scheduled to begin at 12:00 a.m. JST on Friday, September 19, 2025 . This change gives us a little extra time to polish the game and deliver it to you in the best possible state. We know it’s a bit longer to wait, but we’re working hard in these final days to make it worth it! Special Livestream Bef… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.