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RatatanNewsEarly Access v0.7.10 Hotfix Patch Notes
Game update

Early Access v0.7.10 Hotfix Patch Notes

Ratatan · published 26 Dec 2025, 10:10 UTC

All newsPlayers around this dateRead on Steam

[Important] Regarding Progression to Episode 2

We have received feedback that players are unable to proceed to Episode 2 or that the unlock conditions are unclear. We apologize for the inconvenience. To unlock Episode 2, the following two conditions must be met:

  1. Clear Episode 1 (Complete up to World 5 for the first time)

  2. Raise the "Goddess’ Game" Oath Level to 1 or higher

After applying this update, you will be able to proceed by starting the game with the above conditions met.

Bug Fixes

Scenario

  • Fixed an issue where Episode 2 would sometimes not appear even if the conditions were met.

  • Fixed an issue in the Episode 2 tutorial where the text condition "Raise Covenant Level to 1 or higher" was not displayed in some languages.

Stage Gimmicks / Demos

  • Fixed an issue in Episode 2 where the animation for "Dark Ratatan" appearing was not displayed correctly.

  • Fixed an issue in Episode 2 where BGM would overlap if the "Dark Ratatan" demo occurred during an interval.

    • As a temporary measure, only the original interval BGM will play.

    • We plan to implement a dedicated BGM for this in a future update.

  • Fixed an issue where Ratatan was able to move at the start of the ending.

  • Fixed an issue where the playback conditions for some Tangletung demos were unintended.

Ratakaruta

  • Ratakaruta Duo "Ice Blight"

    • Fixed an issue where some enemies' HP would recover when unfreezing.

    • As a temporary measure for this fix, the following specification change has been made:

      • Change: HP reduction caused by this effect is no longer treated as "damage" by the system.

      • Impact: Effects such as those that "activate upon taking damage" will not apply.

    • We plan to revert this in a future update so that it is treated as normal "damage" again.

Network / Multiplayer

  • Shortened the phase transition time (the time from when the gate opens until movement begins).

  • Mitigated an issue where frequent disconnections from the session occurred in multiplayer games involving players in specific network environments.

Known Issues

We are currently investigating an issue where the game fails to launch on Steam Deck.

We plan to address this in a future update. We apologize for the inconvenience and appreciate your patience.

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