Shattered Void
Last seen
6Sampled 28 minutes ago · not a live figure
—of peak
All-time peak
41Aug 2024
Last seen
6Sampled 28 minutes ago · not a live figure
All-time peak
41Aug 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.10.0.3.1 Multiple visual and technical fixes Changes · Updated the black hole effect. · Hyper-jump · Fixed a visual error that showed a jump into a ship's star system when it entered the system through a portal. · Now, instead of "hyper-slip", a folding effect occurs, as when using a random warp into a system. · The volume of the jump drive jumps now depends on the distance to the player. · Temporarily removed the ability to jump sideways… | 23726396 | |
| Game update | 0.10.0.2.4 Added images of the Kaan and Xeno donor packages. · Ships that require blueprints for upgrades now show them in the relevant materials. · We are investigating issues with sudden disconnects/game crashes. Send your clients' details in case of any errors: Discord->Bugs External Repair Bay · Added external repair bay icon. · Repair efficiency reduced to 90%. · Now requires the same amount of energ… | 23494347 | |
| Game update | 0.10.0.2.3 Changes · Pheonic engine level 6 jump increased from 7.26 to 7.9. Currently it is not obtainable, however its owners will receive a boost proportional to the efforts once expended. · The time to exit the game when disconnecting is now random. · The FPS/ping panel can now be switched in the settings. Fixes · Fixes to the text of the description of station modules and localization. · Removed the… | 23484713 | |
| Game update | 0.10.0.1.0 Fixes Phasing · Mobs have returned to their old device stats before phasing (due to the inability to phase and improve them). · It is no longer possible to exceed effect limits by phasing internal ship effects (for example, getting 121% evasion on a corsair). · Ship effect phases are now saved when changing ships/leaving the game. · Fixed a bug with an incorrectly functioning Steam library. · This re… | 22694571 | |
| Game update | 0.10.0.0.0 Hotfixes Fixes · Fixed the FPS limiter on phones, which resulted in the minimum possible FPS in space (10). · Due to a calculation error, Isolated Accumulators had 20 base strength instead of 30. · With phase: 40 (lvl 0) => 60 (lvl 5) => 90 (system lvl 5) changed to 60 (lvl 0) => 90 (lvl 5) => 180 (system lvl 5). · The display of "new" items or discounts in the donation shop no longer applies to items y… | 22648882 | |
| Major update | 0.10.0.0.0 Effects, Phasing, Rebalances and much more! Phase Shift Have you ever wanted to use a device's cargo but didn't need its other effects, or perhaps you needed full protection from reflection, but didn't care about the engine boost or Protoshield resistance? Now it can be done! You can become completely resistant to reflection or hide half of dropped items with one system, strengthen the engines by placing Maneuvering Engines, or just max… | 22648882 | |
| Game update | 0.9.17.1.2 Changes to spawn of elites & modularity drop Changes · Spawn of elite mobs in sector 3 now begins after 7 minutes, instead of 10. · The last player who entered the system is now used to count down the time of elite mobs. Thanks to this, you can now jump out for resupply and go back in without resetting the elite "timer". · The chance of getting a modularity drop now also depends on both the elite mob's strength and the mob's overall stren… | 20650086 | |
| Game update | 0.9.17.1.1 Crashfix Fixed crash of client when user was in group and visibility was changed. | 20635093 | |
| Game update | 0.9.17.1.0 Hotfixes Fixes · Quest tracker bugs have been fixed. · The quest giver's name is now highlighted in a different color. · Pinned quests are now shown with the corresponding icon in the quest menu for better visibility. · The target information no longer scales in size on phones as you zoom out. · The quest tracker window no longer resets its position after being completely closed. · Escort of the Enginee… | 20611068 | |
| Game update | 0.9.16.1.0 Better naming of the bots General changes · All mobs now have their own names and ranks (related to type or level) to improve the initial impressions of the game and its "atmosphere", in contrast to when almost all mobs in the game were called "Patrol", giving a feeling of facelessness. · Target selection has been optimized, and the ability to "stretch" the panel for large nicknames has been added. At the same time, aim… | 20316239 | |
| Game update | 0.9.15.1.1 Changes · The minimum hull for takeoff has been reduced from 80% to 50%. · New donor packages can now be dropped from the enemies. They drop more often from diplomats and caravan traders. · The description of Living Armor and Flare has been updated. · The FPS window can now be moved. Bug fixes · Bug fixes with dreadnoughts. · Fixed a bug that allowed some quests with pre-issued items to be canc… | 19985513 | |
| Game update | 0.9.15.1.0 Fixes and changes · Dreadnought fixes · Dreadnoughts now load correctly, enter the Shipyard, and set their position when the server starts. · Taking off from a Dreadnought while it is in the Shipyard now moves the ship to the station within the Shipyard, instead of taking off into space. · Due to the discovery of an error in the calculation of regeneration from Living Armor, it has been reworke… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.