Bots now receive Ignite while near stars.
Added a warp jump log.
Located inside the warp window with engines.
Calculates the total amount of warp energy spent.
Negative status now gradually and very slowly returns to 0 during active play.
Above 0, status accumulation is even slower.
Added a booster that accelerates bot respawn in the system on players request.
Adds acceleration for each activated booster (+100%). The effect stacks (2 boosters will give +200%).
Subject to a maximum of +500%, as under normal circumstances.
Works without delay in applying the respawn.
The boost is visible inside the ship's information for everyone in the system.
The boost can only be seen after the location's respawn delay time has passed since entering the location.
Storage
Now indicates how many storage slots you will receive upon purchase.
You can now retrieve any items you placed in storage within the last minute without any cost.
The player's inventory in the storage (bottom window) now stacks devices.
Comets now count towards the asteroid leaderboards.
Points are awarded relative to the comet's size.
The item and slot theme in the inventory is now set to default after level 16 upon resetting settings/clean login.
Added support for custom ship skins.
You can set a personal skin on any ship.
Prices are listed in Discord.
Such ships do not have engine trails or weapon positions.
Player skins now correctly switch when toggling the setting in all possible situations, including being in the same system.
Restrictions on installing standard skins have been partially lifted: you can now install any skin from the same ship class (Battleship on Siege Battleship, Battle Cruiser on Cruiser).
Format of credits are now correctly done when starting the game.
Anti-Rocket Defense (ARD) now correctly calculates distance when intercepting a projectile (used the enemy weapon's radius instead of personal radius to the incoming ammo).
Fixed incorrect application of limiters for modular weapons.
Fixed the clearing of effects upon ship destruction.
Specifically, the permanent armor reduction upon death from Ignite.
Elite mobs with fire rate bonuses now correctly remove their additional energy generation instead of doubling it when returning to normal.
Elite mobs with random weapons now correctly remove CPU cost when ammo is unequipped and correctly update weapon radius for approach.
You can no longer use "\\n" in chat.
Exiting the game window no longer continues the camera pan along the screen edges.
The map legend is now transparent to clicks.
Attempted to fix rare cases of small asteroids spawning nearby when destroyed.
You can no longer warp to In'Nefile without a key.
Item Stacks
Fixed the visuals and functionality of transferring stacks from inventory to inventory.
The player's inventory in the storage now uses the stacking system.
Fixed the movement speed of mobs in the simulation.
The clan entry achievement is now correctly awarded to players who are offline at the time of acceptance.
Visual tweaks to the ship shop.
Localization and formatting tweaks.
Multiple minor fixes.