Hazard Pay Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.29.0 New Features · Controller scroll in credits — Use the right stick to scroll through the credits when playing on a controller. Bug Fixes · Fixed the production build connecting to the wrong Steam App ID, which caused achievements and leaderboards to report against the playtest build instead of the live game. Improvements · Added the Pocket Sized Hands porting team and newly onboarded playtesters… | — | |
| Game update | 0.27.0 Changes · Leaderboard tab renamed - "Scores: Any%" is now "Scores: Any Solution" for clarity Removed · Community features - Removed the entire community level system. The game no longer ships community browsing, publishing, or feedback infrastructure Bug Fixes · Optional sector exit - Walking out of an optional sector now plays the truck drive-off animation before returning to the overworld · R… | — | |
| Game update | 0.26.0 - QA New Features · Optional sector indicator - Overworld prompts now use green for optional sectors and yellow for compulsory ones, so you can tell at a glance which sectors are required for progression. · Faster overworld load - Pre-computed evidence manifest eliminates the ~1 second hitch when loading the overworld. Improvements · Faster startup - Several boot-time loads are now deferred so the s… | — | |
| Game update | 0.25.0 - One Dot Oh New Features · Choice Mode Focus - Level complete screen now highlights the focused report card and dims the other when choosing between rescue thresholds · Dialogue Camera Focus - Dialogue can now pan the camera to important items during conversations · Liquidator Leaderboard - New leaderboard category for completing levels with no surviving scientists · Leaderboard Context - Score tabs now sh… | — | |
| Game update | 0.24.0 - One more step New Features · End-Sequence Music - Ending sequences now play a dedicated music track · Final Choice Truck Exit - After making the final choice, you can leave the level immediately without scanning remaining evidence · Rolling Credits - Scrolling credits play after the newspaper ending screen (skippable) · Ending Replay - After credits, ending progress resets so you can replay for all 3 conclus… | — | |
| Game update | 0.23.1 - A little on the top. New Features · Per-level surveillance skip - Certain levels now skip the surveillance replay after completion · Story finale and heli hotline levels - re-added story levels Improvements · Level Path Editor performance improvements · Normalized music tracks for consistent volume across levels Bug Fixes · Fixed music playing two tracks simultaneously after quick retry on death · Fixed shuffle pla… | 22253174 | |
| Game update | 0.23.0 - Levels and Replays! New Features · Surveillance Replay - Completed levels now play back a security camera replay before showing your score, complete with CRT overlay, VHS effects, and tape noise. Skippable with ESC/Space/Enter or gamepad · Replay Tape - Replay your best completions from the level preview screen with a cassette tape button · Sector 1 Restructure - Reorganized Sector 1 progression with new tutorial… | — | |
| Game update | 0.22.1 - Patch New Features · Quantize Overlay Settings - New visual settings for palette quantization, posterize, and dithering post-effects in Settings → Visual tab. Choose from multiple color palettes. · Flower Pot and Pot Plant Props - New decorative props added to levels Bug Fixes · Fixed undo after reset replaying moves from the previous session instead of current moves · Fixed a crash when uploading sc… | — | |
| Game update | 0.22.0 - Door Jamming New Features · Idle Bark System - Characters now periodically speak randomized idle dialogue · Death Achievements - 7 instant achievements for each death cause (acid, door, vent, tongue, tentacle, disposer, vaporized) · Steam Achievement System - 16 achievements across story conclusions, recipe stats, and exploration triggers · Door Jam Sound Effects - Impact and looping buzz sounds when doors… | — | |
| Game update | 0.11.2 - Smoother UI, Death Screen, Bug fixes Improvements · Joystick improvements : Decrease Deadzone. · Scoreboard : Improvements with loading, error messages · Death Screeen : Redesign death screen. · Level Preview : Improve animations. · Level Complete : Solid background added. · Fonts : Use new font with lowercase characters for larger text blocks. · Roadblocks : Fix roadblock unblocked radio dialogue not showing in some cases. Fixes… | 17056407 | |
| Game update | 0.11.1 - UI Change for Smaller Screens (Steam Deck) Scoreboard Loading : Fix inconsistent loading of Scoreboard, enable ScoreTab earlier. · Level Preview : Update Level Preview to dynamically adjust to screen size. · Remove "Boomy" Level Complete sound. | 17051484 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.