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Hazard Pay Playtest›Events›0.24.0 - One more step
Game update

0.24.0 - One more step

Hazard Pay Playtest · published 15 Mar 2026, 19:49 UTC

All eventsPlayers around this dateRead on Steam

New Features

  • End-Sequence Music - Ending sequences now play a dedicated music track
  • Final Choice Truck Exit - After making the final choice, you can leave the level immediately without scanning remaining evidence
  • Rolling Credits - Scrolling credits play after the newspaper ending screen (skippable)
  • Ending Replay - After credits, ending progress resets so you can replay for all 3 conclusions without starting a new save
  • Transient Gate System - Roadblocks and fences can now re-evaluate and reblock when conditions change
  • Sector 5 One-Way Block - Prevents backtracking while the ending is in progress
  • Final Choice Dialogue - Gate dialogue branches based on your final choice
  • Creature Reaction Dialogue - Scientists now react to nearby tongue and tentacle creature events
  • Tentacle Tutorial Levels - New teaching and reinforcement levels for tentacle creature mechanics
  • Creature Indicator Toggle - New setting to show/hide tongue path and tentacle plan visualizations
  • Collector Creature - New static prop with eye tracking
  • Ash + Tongue Creature Recipe - Pushing ash into a tongue creature now works in both directions
  • Scooter Prop - New decorative scooter
  • Replay Tape Outline - Tape on level preview now shows a highlight on hover/focus

Improvements

  • Steam Achievements - Now active in playtest builds
  • Dialogue Highlights - Key terms highlighted in gold across all dialogue
  • End-Sequence Timing - More reliable ending sequence with proper conclusion detection
  • Overworld Tuning - Shorter failsafe drive path and reduced helicopter fly distance
  • Vent Artwork - Updated vent sprites
  • Floor Tiles - New floor tile variants
  • Sprite Refreshes - Updated fern plant, rebel scientist, and collector base sprites
  • Credits - Updated music credit attribution
  • Level Design - Revised multiple levels across Sectors 3-5
  • Level Editor - Scene filters, sticky structure panel, inline log, middle-click tile cycling
  • Wire Editor - Connection-aware wire system with two-click line tool, debug overlay

Bug Fixes

  • Fixed crash when teleporting truck during non-failsafe endings
  • Fixed end sequence triggering before the finale level was actually played
  • Fixed crash in Sector 5 cinematic with empty rebel cells
  • Fixed end boss cinematic ordering issue
  • Fixed tongue creatures ignoring tentacle tip positions
  • Fixed tongue merge path indicator not displaying after merge
  • Fixed path indicator circle/line alpha mismatch
  • Fixed Level Editor button destroying unsaved work
  • Fixed wire editor click spam and stale peering merge issues
More from Hazard Pay Playtest

Other announcements

All events
Hazard Pay PlaytestGame update30 Apr 20260.34.0Bug Fixes · Fixed an exploit allowing the truck to navigate around the sector-05 helipad area · Fixed the Friends leaderboard showing your global rank instead of your position among friends · Fixed a crash when pressing Continue on dialogue after holding the reset key mid-levelHazard Pay PlaytestGame update29 Apr 20260.33.0New Features · Controller dialogue scrolling - Right stick now scrolls dialogue text once typing has finished, so longer lines that overflow the dialogue balloon can finally be read on a controller. Mirrors the existing right-stick scroll on the credits panel. Bug Fixes · Score tabs no longer disappear after sector completion on slow connections - On slower Steam connections the "Sector X.Y" he…Hazard Pay PlaytestGame update27 Apr 20260.31.0Bug Fixes · Settings tab default - The Settings panel now opens on the General tab by default instead of accidentally landing on the Input tab. · German tutorial ticker - The push-vent tutorial line in the opening sector now displays in German for German players instead of falling back to English. · German leaderboard subheaders - The "Any Solution", "Saviour", and "Liquidator" leaderboard tabs…