Poly TD
Playing now
24−2 vs. yesterday
2.4%of peak
All-time peak
990Feb 2026
Playing now
24−2 vs. yesterday
All-time peak
990Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 1.0.1.30 Patch Notes Quality of Life Improvements · Multi-Select Feature Added · Right-click and drag to multi-select heroes and items for batch placement or selling. · 'Gather' Feature Control Change · To avoid conflicts with existing hero/item controls, the Gather feature now uses right-click. · Heroes obtained from 'Blessing Box' are now placed directly in the battle area. · Some tutorials have been changed from… | — | |
| Major update | 1.0.1.29 Patch Notes Optimization · Major Optimization Patch · Changed the enemy animation system from the default engine method to an optimized custom method · Carried out a major optimization pass on combat-related code · Optimized hero animations · Improved memory usage · Optimized installation size · If you encounter any unexpected bugs, please report them via in-game feedback or our Discord channel. Hero Balan… | — | |
| Game update | 1.0.1.281 Hotfix Bug Fixes · Fixed a bug where heroes could not be placed in the center area. · Fixed a bug where the game would intermittently freeze when using the hero Vlad III. · Fixed a bug that occurred when adjusting resolution in windowed mode. · Fixed other minor bugs. | — | |
| Game update | 1.0.1.28 Patch Notes System & Optimization · Improved the combat codebase to proceed with optimization. Bug Fixes · Fixed a bug where auto-start for missions would intermittently fail to trigger even when enabled. · Fixed a bug where Wanted Posters were not appearing up to the maximum count (2). · Fixed a bug where heroes could intermittently not be placed in the center area. | — | |
| Game update | 1.0.1.27 Patch Notes System & New Features · Integration of Error Tracking Tool · Integrated 'Sentry', a third-party error tracking tool, for efficient bug identification and response. · Sensitive personally identifiable information, including IP addresses, is not collected; only in-game error logs and minimal device information are transmitted. · For further details, please refer to our Privacy Policy . · Added 'R… | — | |
| Game update | 1.0.1.26 Patch Notes System & Optimization · Improved internal code to proceed with optimization. Bug Fixes · Fixed a bug where the game would intermittently crash upon startup in certain environments. · Fixed a bug where equipment would appear transparent under certain conditions. · Fixed a bug where the game would intermittently freeze when summoning heroes in the Shop. · Fixed a bug where the UI position would b… | — | |
| In-game event | [Notice] Current Development Priorities and Future Update Direction Current Priorities · The top development priorities are optimization, critical bug fixes, and improving quality of life (QoL) to ensure a smooth gameplay environment. · Ensuring the game runs smoothly across a vast range of PC environments is a necessary precursor to adding larger-scale new content without issues. Regarding Balance Patches · Balance patches primarily involve adjusting numerical… | — | |
| Game update | 1.0.1.251 Hotfix Bug Fixes · Fixed a bug where some items from the previous stage remained when entering a new stage from the main menu after finishing a stage. · Fixed a bug where enemies were not taking damage when using the hero 'Brave'. | — | |
| Game update | 1.0.1.25 Patch Notes System & Optimization · Massive Code Optimization & Overhaul · We have significantly overhauled the internal code for game optimization. · If you experience any unexpected bugs, please report them via in-game feedback or our Discord channel. Hero Balance Adjustments · Guan Yu · Concentrated Power (Passive): Increased Critical Damage Multiplier (200% → 400%). · Descending Dragon: Increased Damag… | — | |
| Game update | English 1.0.1.24 Patch Notes Hero Balance Adjustments · Guan Yu · Base Attack Damage: 10,000 → 11,000 · 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500 · 'Cloud Moon Slash' Damage: 5,000 → 5,500 · 'Five Passes' Damage: 11,000 → 11,500 · 'Descending Dragon' (Passive) Damage: 10,000 → 12,000 · Vlad · Increased Max Mana: 200 → 220 · Reduced the delay when entering 'Rest of Death'. · Increased Mana recovery for 'Blood Predator… | — | |
| Game update | 1.0.1.231 Hotfix Fixed a bug where the 'Combination Available' indicator was not visible in the Hero Info window. | — | |
| Game update | 1.0.1.23 Patch Notes System & Optimization · Implemented Attack Speed Cap & Damage Compensation System · To prevent excessive calculations that cause frame drops in the late game, a maximum attack speed limit has been introduced. · Change: Maximum attack speed is now limited to 2 attacks per second . · Damage Compensation: A damage multiplier is applied based on the limited attack speed, ensuring the actual Damage… | — | |
| Community | Interview with Naroot, the Solo Developer of [Poly TD] (w. hashiruka48) Hello, this is Naroot, the developer of \ . I recently had the honor of being interviewed by @hashiruka48 ( ), who is a dedicated supporter of Korean indie game developers. In this interview, I honestly shared my thoughts on the \ and the mindset I bring to development. If you have a moment, please check out the link below. Thank you. | — | |
| Game update | 1.0.1.221 Hotfix Bug Fixes · Fixed a text error in the 'Rare Collector' mission where the number of heroes required was displayed incorrectly. (Correction: 4 → 5) · Fixed a bug where the 'Hide' function in the Encyclopedia was not working correctly. | — | |
| Game update | 1.0.1.22 Patch Notes System & Optimization · Added optimization options to control battle effects. (Options: Show All / Disable Hit Effects / Disable All) · Optimized the frame rate of the Encyclopedia screen. · Improved the Encyclopedia to remember the last viewed position when reopened. Bug Fixes · Fixed a bug where mouse cursor trails remained on 21:9 aspect ratios. · Fixed an issue where the sound effect was mi… | — | |
| Major update | [Poly TD] Roadmap Announcement Hello, this is Naroot. It has been one week since the game's launch. Although it has been a short time, I sincerely thank you for your support. As a solo developer creating this game alone, there are many points where it is difficult to determine the right direction. I know it is impossible to satisfy everyone, but thanks to your passionate feedback, I have been able to improve the game signifi… | — | |
| Game update | 1.0.1.21 Hotfix Bug Fixes · Fixed a critical bug where the game would not proceed after defeating a boss. Balance Adjustments · Devil's Heart: Buffed the relic effect. (Burn +100 → Burn +300) I would like to thank everyone who quickly reported this critical progression issue. | — | |
| Game update | Version 1.0.1.2 Rollback Announcement A critical issue was confirmed where the game would not proceed after clearing a boss following the 1.0.1.2 update. As this issue causes significant disruption to gameplay, we have inevitably decided to temporarily roll back to the previous version to ensure a smooth gaming experience. We sincerely apologize for the inconvenience caused. We will fix this issue as soon as possible and re-release… | — | |
| In-game event | 1.0.1.2 Patch Notes System & Optimization · Optimized the enemy detection code for heroes and summons. · Reduced the size of the 'Sort Heroes' button to prevent accidental clicks. · Added Torment Difficulty Level 5. Game Balance Adjustments Difficulty & Modes · Lowered the score requirement to unlock Torment difficulty. · Slightly reduced the difficulty of the Infinite Mode boss 'Ghost Lord'. · Reduced Armor and M… | — | |
| In-game event | 1.0.1.122 Hotfix Game Balance Adjustments · Icicle (Buffed): Increased Movement Speed reduction from 5% to 10% (Maximum stack limit adjusted from 4 to 2). · Golden Key (Nerfed): Existing effects remain, but the selling price has been reduced by 90%. · Black Market: Decreased the selling prices of items. Bug Fixes · Fixed an error where the skill description for the hero Loki was missing. · Fixed an error where… | — | |
| In-game event | 1.0.1.121 Hotfix Bug Fixes · Fixed a bug where the description of the relic Power Gem was displayed incorrectly in English, Simplified Chinese, Traditional Chinese, and Japanese. | — | |
| In-game event | 1.0.1.12 Hotfix Bug Fixes · Fixed a bug where certain Relic items only appeared in the Encyclopedia and did not drop in-game. · Affected Items: Icicle, Wanted Poster, Magic Stone Ingot, Pickaxe, Circular Stone Tablet, Golden Gear, Merchant's Bag, Golden Disc, Golden Key Game Balance Adjustments · Player Level Cap: Increased from 40 to 50. · Hidden Hero Spawn Rate: Increased from 2% to 2.3% per hero. · Black Ma… | — | |
| Game update | 1.0.1.11 Hotfix Game Balance Adjustments · Reduced Mine Difficulty: 'Clean Sweep' damage dealt to the Mine is no longer affected by its Armor and Magic Resistance. | — | |
| In-game event | 1.0.1.10 Patch Notes Game Balance Adjustments · Lowered the overall game difficulty, specifically smoothing out the difficulty spikes in the early-to-mid game. · Decreased the difficulty of Infinite Mode. · Increased the rewards for the 'Quick Synthesizer' mission. · Increased the rewards for completing the 'Fast Mining' mission. · Improved AI logic: Heroes attacking the Mine will now prioritize normal monsters if… | — | |
| In-game event | 1.0.1.9 Patch Notes System & Optimization · Optimized performance by removing animations for heroes not in combat. · Fixed abnormal shadow rendering on the Snowy Field map. · Corrected text errors in the item sale confirmation window. · Improved system translations and conducted a general text audit. Game Balance · Increased difficulty for the mid-game stages. · Lowered Infinite Mode entry difficulty but increased… | — | |
| Game update | 1.0.1.81 Hotfix System Improvements · Improved mouse cursor visibility and added an option to adjust cursor size in the Settings menu. · Streamlined the Level-up selection UI for better intuitiveness. DPS Indicator Fixes · Fixed a bug in the DPS calculation. (Previous: Displayed total damage over 5 seconds → New: Displays damage per second) · Adjusted the DPS meter UI size to prevent it from obstructing the vi… | — | |
| In-game event | 1.0.1.8 Patch Notes New Features · Added a DPS indicator. Adjustments & Bug Fixes · Fixed a bug where the buff for the hero 'Isekai Savior' would stack infinitely. · Buffed the hero 'Hattori Hanzo' by adding an Armor Reduction effect to his Ultimate skill. Optimization & System Improvements · Balanced the skill sound volume for the hero 'Hattori Hanzo' to an appropriate level. · Added a VSync (Vertical Sync) On/Of… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.