
System & Optimization
Massive Code Optimization & Overhaul
We have significantly overhauled the internal code for game optimization.
If you experience any unexpected bugs, please report them via in-game feedback or our Discord channel.
Hero Balance Adjustments
Guan Yu
Concentrated Power (Passive): Increased Critical Damage Multiplier (200% → 400%).
Descending Dragon: Increased Damage (10,000 → 20,000).
Vlad
Executioner's Touch: Increased Damage (2,000 → 2,500).
Blood Night Storm: Increased Damage (3,500 → 4,000).
Circle of Grief: Increased Damage (3,000 → 3,500).
Increased the damage scaling based on the Intelligence stat.
Odysseus
Sun Spear of Ithaca: Increased Damage (7,000 → 8,000).
Athena's Waltz: Increased Damage (9,000 → 10,000).
Slightly increased the attack speed of all attacks and skills.
Polysteel
Super Electric Barrage: Removed Mana cost (activation probability has been lowered instead).
Robot
Skill Effect Change: Removed the Area of Effect (AoE) damage, but increased damage and target count.
Damage: 450 → 500
Count: 4 → 5
CEO
Skill Effect Buff: Increased target count (3 → 5).
Summon Balance Adjustments
Normal Summon Probability Adjustment
Decreased the probability of 'Common' grade heroes appearing and increased the probability of 'Normal' grade heroes appearing.