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Poly TDNews1.0.1.2 Patch Notes
In-game event

1.0.1.2 Patch Notes

Poly TD · published 5 Feb 2026, 20:55 UTC

All newsPlayers around this dateRead on Steam

System & Optimization

  • Optimized the enemy detection code for heroes and summons.

  • Reduced the size of the 'Sort Heroes' button to prevent accidental clicks.

  • Added Torment Difficulty Level 5.

Game Balance Adjustments Difficulty & Modes

  • Lowered the score requirement to unlock Torment difficulty.

  • Slightly reduced the difficulty of the Infinite Mode boss 'Ghost Lord'.

  • Reduced Armor and Magic Resistance scaling in Infinite Mode by 5%.

Shop & Summons

  • Increased the number of items sold in the Black Market (4 → 5).

  • Reduced the price of high-grade items in the Black Market.

  • Added a chance for Transcendence grade heroes to appear in Summons and increased the probability of high-grade heroes appearing.

Stats & Traits

  • Reworked the 'Luck' stat to improve its efficiency.

  • Changed the effect of 'Mammonism'. (New: Instantly gain +3000 Gold, Luck +5)

Bug Fixes

  • Fixed a bug where Ninjas would appear even without purchasing the 'Unlock Ninja' upgrade.

  • Fixed a bug where purchasing relics in the Black Market could exceed the maximum possession limit.

  • Fixed a bug where the effects of 'Token of Conquest' and 'Token of Effort' items were not applying.

  • Fixed a bug where the 'Combination Available' indicator would appear above heroes' heads when the 'All-In' trait was selected.

  • Fixed a bug where Item Statues obtained from mission rewards were positioned incorrectly at the bottom.

  • Fixed a bug where the Game Clear sound effect ignored volume settings.

  • Fixed text bugs found in the Japanese language setting.

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