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Poly TDNews[Poly TD] Roadmap Announcement
Major update

[Poly TD] Roadmap Announcement

Poly TD · published 6 Feb 2026, 04:59 UTC

All newsPlayers around this dateRead on Steam

Hello, this is Naroot. It has been one week since the game's launch. Although it has been a short time, I sincerely thank you for your support.

As a solo developer creating this game alone, there are many points where it is difficult to determine the right direction. I know it is impossible to satisfy everyone, but thanks to your passionate feedback, I have been able to improve the game significantly. Thank you from the bottom of my heart.

I will continue to strive to bolster the game's content and improve its quality. Due to the nature of being a solo developer, the pace may inevitably be slow, but I will actively listen to your opinions and continue to improve the game.

I would like to share the priorities I have set for the future direction of [Poly TD].

Content Expansion

  • New Transcendence Grade Heroes: I plan to add legendary figures from a wider variety of cultures.

  • Enhanced Presentation: Improving the entrance animations for Transcendence Heroes and adding in-game lore to explain their origins.

  • New Items & Upgrade Options.

Achievement System Enhancements

  • Detailed Records: Improving the system so you can view your achieved records in more detail.

  • Leaderboards: Implementing record leaderboards between Steam friends (or potentially global users).

Quality of Life (QoL) Improvements

  • Smart Synthesis Suggestions: Displaying the most suitable high-tier heroes based on the heroes you currently possess.

  • Synthesis Target Setting: Heroes set as a "Synthesis Target" will be automatically synthesized, and the required lower-tier heroes will not be consumed for other combinations.

(Please note that these priorities are subject to change, and not all features are finalized. I also want to announce that development speed may be slower than you expect due to development conditions.)

In addition to this, I will continue to work on bug fixes, optimization, and difficulty adjustments, so please keep your feedback coming.

Thanks to you all, I feel that my life, which used to be gloomy, is changing. Thank you so much for trusting and playing my lacking game.

I will end this post with a photo of the room where I work alone.

(And... Official Brazilian Portuguese support is coming! Thumbs up, Brazil!)

More from Poly TD

Other announcements

All news
In-game event31 Aug 20261.1.13 Patch NotesNew Content · Added Penance Level 6. · One enemy per spawn point becomes Cursed and grows stronger. New Features · Added a new enhancement: 'Weapon Incubator'. · Added an environment lock feature. · In 'Endless Crossroads' and 'Golden Spire', you can lock the environment so it no longer changes every 10 waves. Artifact Changes · The effect of 'Demon's Heart' has been changed. · Periodically, en…Major update22 Aug 20261.1.0 Patch Notes & RoadmapHello, this is Naroot. It has already been six months since \ was released. I sincerely thank everyone who has been with us so far. In this announcement, along with the 1.1.0 patch notes, I'd like to share the direction Poly TD will take going forward and some important news. Future Roadmap New Content (Heroes added in this patch) · New heroes: 7 Transcendent heroes, 10 Legendary heroes, and 10…Major update23 Apr 20261.0.1.36 Patch NotesNew Features · High Score Record · You can now view the detailed record of the game where you achieved your highest score. · Combination Proximity Table · You can now check which combination targets are closest based on your currently owned heroes. Control Improvements · Changed multi-select to left-click · Addressed an issue where some items would not move when placing after multi-selecting he…