Poly TD
Playing now
53−1 vs. yesterday
5.4%of peak
All-time peak
990Feb 2026
Playing now
53−1 vs. yesterday
All-time peak
990Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 1.0.1.29 Patch Notes Optimization · Major Optimization Patch · Changed the enemy animation system from the default engine method to an optimized custom method · Carried out a major optimization pass on combat-related code · Optimized hero animations · Improved memory usage · Optimized installation size · If you encounter any unexpected bugs, please report them via in-game feedback or our Discord channel. Hero Balan… | — | |
| Game update | 1.0.1.281 Hotfix Bug Fixes · Fixed a bug where heroes could not be placed in the center area. · Fixed a bug where the game would intermittently freeze when using the hero Vlad III. · Fixed a bug that occurred when adjusting resolution in windowed mode. · Fixed other minor bugs. | — | |
| Game update | 1.0.1.28 Patch Notes System & Optimization · Improved the combat codebase to proceed with optimization. Bug Fixes · Fixed a bug where auto-start for missions would intermittently fail to trigger even when enabled. · Fixed a bug where Wanted Posters were not appearing up to the maximum count (2). · Fixed a bug where heroes could intermittently not be placed in the center area. | — | |
| Game update | 1.0.1.27 Patch Notes System & New Features · Integration of Error Tracking Tool · Integrated 'Sentry', a third-party error tracking tool, for efficient bug identification and response. · Sensitive personally identifiable information, including IP addresses, is not collected; only in-game error logs and minimal device information are transmitted. · For further details, please refer to our Privacy Policy . · Added 'R… | — | |
| Game update | 1.0.1.26 Patch Notes System & Optimization · Improved internal code to proceed with optimization. Bug Fixes · Fixed a bug where the game would intermittently crash upon startup in certain environments. · Fixed a bug where equipment would appear transparent under certain conditions. · Fixed a bug where the game would intermittently freeze when summoning heroes in the Shop. · Fixed a bug where the UI position would b… | — | |
| Game update | 1.0.1.251 Hotfix Bug Fixes · Fixed a bug where some items from the previous stage remained when entering a new stage from the main menu after finishing a stage. · Fixed a bug where enemies were not taking damage when using the hero 'Brave'. | — | |
| Game update | 1.0.1.25 Patch Notes System & Optimization · Massive Code Optimization & Overhaul · We have significantly overhauled the internal code for game optimization. · If you experience any unexpected bugs, please report them via in-game feedback or our Discord channel. Hero Balance Adjustments · Guan Yu · Concentrated Power (Passive): Increased Critical Damage Multiplier (200% → 400%). · Descending Dragon: Increased Damag… | — | |
| Game update | English 1.0.1.24 Patch Notes Hero Balance Adjustments · Guan Yu · Base Attack Damage: 10,000 → 11,000 · 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500 · 'Cloud Moon Slash' Damage: 5,000 → 5,500 · 'Five Passes' Damage: 11,000 → 11,500 · 'Descending Dragon' (Passive) Damage: 10,000 → 12,000 · Vlad · Increased Max Mana: 200 → 220 · Reduced the delay when entering 'Rest of Death'. · Increased Mana recovery for 'Blood Predator… | — | |
| Game update | 1.0.1.231 Hotfix Fixed a bug where the 'Combination Available' indicator was not visible in the Hero Info window. | — | |
| Game update | 1.0.1.23 Patch Notes System & Optimization · Implemented Attack Speed Cap & Damage Compensation System · To prevent excessive calculations that cause frame drops in the late game, a maximum attack speed limit has been introduced. · Change: Maximum attack speed is now limited to 2 attacks per second . · Damage Compensation: A damage multiplier is applied based on the limited attack speed, ensuring the actual Damage… | — | |
| Game update | 1.0.1.221 Hotfix Bug Fixes · Fixed a text error in the 'Rare Collector' mission where the number of heroes required was displayed incorrectly. (Correction: 4 → 5) · Fixed a bug where the 'Hide' function in the Encyclopedia was not working correctly. | — | |
| Game update | 1.0.1.22 Patch Notes System & Optimization · Added optimization options to control battle effects. (Options: Show All / Disable Hit Effects / Disable All) · Optimized the frame rate of the Encyclopedia screen. · Improved the Encyclopedia to remember the last viewed position when reopened. Bug Fixes · Fixed a bug where mouse cursor trails remained on 21:9 aspect ratios. · Fixed an issue where the sound effect was mi… | — | |
| Major update | [Poly TD] Roadmap Announcement Hello, this is Naroot. It has been one week since the game's launch. Although it has been a short time, I sincerely thank you for your support. As a solo developer creating this game alone, there are many points where it is difficult to determine the right direction. I know it is impossible to satisfy everyone, but thanks to your passionate feedback, I have been able to improve the game signifi… | — | |
| Game update | 1.0.1.21 Hotfix Bug Fixes · Fixed a critical bug where the game would not proceed after defeating a boss. Balance Adjustments · Devil's Heart: Buffed the relic effect. (Burn +100 → Burn +300) I would like to thank everyone who quickly reported this critical progression issue. | — | |
| Game update | Version 1.0.1.2 Rollback Announcement A critical issue was confirmed where the game would not proceed after clearing a boss following the 1.0.1.2 update. As this issue causes significant disruption to gameplay, we have inevitably decided to temporarily roll back to the previous version to ensure a smooth gaming experience. We sincerely apologize for the inconvenience caused. We will fix this issue as soon as possible and re-release… | — | |
| Game update | 1.0.1.11 Hotfix Game Balance Adjustments · Reduced Mine Difficulty: 'Clean Sweep' damage dealt to the Mine is no longer affected by its Armor and Magic Resistance. | — | |
| Game update | 1.0.1.81 Hotfix System Improvements · Improved mouse cursor visibility and added an option to adjust cursor size in the Settings menu. · Streamlined the Level-up selection UI for better intuitiveness. DPS Indicator Fixes · Fixed a bug in the DPS calculation. (Previous: Displayed total damage over 5 seconds → New: Displays damage per second) · Adjusted the DPS meter UI size to prevent it from obstructing the vi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.