Tyr Playtest
Playing now
2+1 vs. yesterday
0.1%of peak
All-time peak
1,400Aug 2026
Playing now
2+1 vs. yesterday
All-time peak
1,400Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Tyr enters Early Access on September 2nd, 2026 The big news: Tyr launches into Early Access on September 2nd, 2026. Welcome back to another Tyr dev update. This is a big one. As always, we’ve got this update in written and video form, so if you’d rather watch and listen, you can do that right here. With that, let's begin. Tyr is launching into Early Access on September 2nd We don’t have the exact launch timing locked in yet, but we’re curre… | — | |
| In-game event | Tyr Patch Notes - 8/27/26 In this update, Ranger graduates to the main roster, and we introduce three new components: the ping wheel system, the medal system, two reworked keystones, and map collision refinements. ⚙️ General Vehicles · Ranger graduates to the main roster! · It brings with it three new components it can unlock: · Redirector Gear: Increases Hull Rotation Speed by 10%. Effect doubles while you are reloadin… | 24971357 | |
| Community | Full Stack weekend, our next playtest, and what's next for Tyr Welcome to the latest Tyr dev update. We're talking about the end of the current playtest, a new weekend event, the dates for our next playtest, the Founder's Pack, this week's balance patch, and a sneak peek at what's coming at the end of the month. Find the update in video and written forms below. Let's get into it. The playtest ends Sunday, August 16th at 6:00 PM PT We've extended this playt… | — | |
| Game update | Tyr Hotfix - 8/11/26 This morning's patch introduced a bug in the armor visualizer material for Helio and Rook that we've now resolved. 🪳 Bug Fix · Fixed an issue that displayed the incorrect armor layout for Helio and Rook both in the Armor menu and in-game | — | |
| In-game event | Tyr Patch Notes - 8/11/2026 We typically patch at the end of each month, but we want to experiment with small mid-month balance patches - this is the first one of those. The hope is to address things we’ve discovered since the last big patch that can be targeted will small changes or number tweaks. This gives us the ability to address them earlier while keeping our stride for the next big patch. 🛞 Tank Changes Ikarus · I… | 24673317 | |
| Community | Tyr’s latest patch adds Seeker, Vehicle Mastery, and more Welcome to the latest dev update for Tyr . This time, we're talking about our recent playtest extension, tournament results and future matches, and the latest patch. As always, we offer these updates in written and video form. Video here, text version below. Let's begin. Playtest extended, new end time in place We'll start with the quick news. This past Sunday, we extended our current playtest… | — | |
| In-game event | Tyr Patch Notes - 7/30/2026 A new tank enters the Alpha Program; Ikarus, Vanguard and Rook get some big updates; new tank mastery titles have been added; and a host of balance changes and bug fixes are in. ⚙️ General Vehicles · New alpha tank added: Seeker · Description: Hunter-killer light tank armed with an accurate gun. Capable of extremely fast top speed, but has slow acceleration. Useful for tracking and quickly hunt… | 24472818 | |
| Community | New Playtest Starts Tomorrow, New Alpha Tank Later This Month Welcome to the latest dev update for Tyr . This time we're talking about our 10+ day playtest, recent small patch, upcoming tourney info, and a new tank bound for the Alpha Program later this month. As always, this dev update is available in written form (which you're consuming with your eyes and brain right now) and video (seen directly below). Let's begin. Playtest begins tomorrow; here are t… | — | |
| Game update | Tyr Hotfix Patch Notes - 7/16/26 This small patch addresses several critical game bugs ahead of our upcoming playtest. Note: this is a server-side patch, and there's no update to the Tyr client. ⚙️ General · Fixed an issue causing Momentum Shells to not apply a damage bonus · Fixed an issue causing Deadeye's Bold Elevation Keystone to infinitely stack damage · Fixed an issue where Custom Games would not properly shut down afte… | — | |
| Steam news | [PLAYTEST EXTENDED ONE LAST TIME] Tyr's playtest now ends August 16th, 2026 Playtest extended to August 16th, 2026 Okay. This is the last time we're doing this. 😅 The last several weeks have been incredible, and your time spent playing Tyr and providing feedback is exactly what this game’s needed. We're extending the playtest one more time. Here are the new end dates/times for time zones around the world. Timezone End Time Pacific Time (PT) 06:00 PM (August 16) Easter… | — | |
| Game update | Tyr Hotfix Patch Notes - 6/25/26 We've made some changes to Valor to balance the rapidly emerging meta after this morning's patch. Thanks for the quick feedback. 🛞 Vehicles Valor · Reduced Heal Shot's base damage coefficient to 1.5 from 1.6 · Reduced Heal Shot's self-heal base damage coefficient to 0.3 from 0.8 · Updated the ability description to reflect this new behavior | 23921123 | |
| Community | Tyr's new patch features Clans, balance changes, and a new map Welcome to the latest edition of our Tyr dev updates. This one arrives alongside a major patch, so we'll explore what's changed, share some upcoming news, discuss our next dev stream, and provide details on our next tournament. As always, we offer these dev updates in written and video formats. You can watch the video below or continue reading for the written experience. Words, am I right? Befo… | — | |
| In-game event | Tyr Patch Notes - 6/25/2026 Fortis hits the core roster with a fresh set of components, Valor and Deadeye get some big changes, there’s a brand new clan system to unlock more scans with friends, prototype map Expanse gets updates and there’s another prototype map to try in customs ⚙ General Clans · We’ve added a new clan system that will hopefully serve as the foundation for more ways to play together that we have in the… | 23903752 | |
| Steam news | [PLAYTEST COMPLETE] Playtest Tyr for 2 Weeks Tyr 's two-week playtest begins tomorrow Hot on the heels of our most recent playtest that ran for a full week, we're stretching Tyr a bit longer with a playtest that'll span two weeks. Our next playtest begins Saturday, June 13th, 2026, at 12pm PT and runs until Saturday, June 27th, 2026, at 6pm PT. Here's a table that features those times in various time zones. Timezone Start Time End Time Pa… | — | |
| Community | Tyr's two-week playtest starts tomorrow Welcome to the newest edition of the bi-weekly dev update for Tyr . We have lots to share this time around, including the kick-off of our next extended playtest... which starts tomorrow. As always, you can catch this update in video and written form. We'll start with the playtest. Tyr 's two-week playtest begins tomorrow Hot on the heels of our most recent playtest that ran for a full week, we'… | — | |
| Game update | Tyr Hotfix Patch Notes - 6/11/26 This small patch enables us to let in-game players know when it's time to update Tyr. General ⚙️ · Added a dialog that prompts players to update their client when they fall out of date with the most recent version of Tyr. | 23680677 | |
| Game update | Tyr Hotfix Patch Notes - 5/30/26 This patch addresses several crashes and a couple of critical game bugs. General · Fixed multiple client crashes centered around entering and exiting games · Fixed server crash caused by Last Stand · Fixed server crash caused by player dying while becoming visible via spotting · Fixed an issue that made it impossible to fire once a bush was deployed as Ark · Fixed an issue where the F1 key no l… | 23476804 | |
| Community | Tyr's 7-day playtest begins tomorrow Welcome to the latest Tyr dev update. This time around, we're getting ready to kick off our longest playtest ever and a fresh patch that brings new balance, UI tweaks, and Atlas tuning. Plus, we'll share the winners of our latest cash tournament and the dates of the ones we've got upcoming. As always, you can read the text version of this week's update here or enjoy it in video form. If you are… | — | |
| In-game event | Tyr Patch Notes for 5/30/2026 Playtest ⚙️ General Components · Synchronizer · Assist energy amplification reduced to 50% from 75% · Core Amp · Energy gain reduced to 8 from 10 · Momentum Imparter · Shell Damage gain reduced to 30 from 35 Ammunition · Silenced Shells · Increased the opacity of the shell trail to make it more visible · The shell trail now renders for enemies more than 175 meters away (it previously did not) UI · Updat… | 23451923 | |
| Steam news | [PLAYTEST COMPLETE] Weeklong Tyr Playtest Starts on May 30, 2026 Thanks to our community, we're going for our longest playtest in Tyr to-date. This next one will run for a full week. We’re playtesting Tyr starting May 30th, 2026, at 10:00 AM PT and running until June 6th at 6:00 PM PT. This is a 7-day playtest. Start and end times in your timezone are below. Timezone Start Time End Time Pacific Time (PT) 10:00 AM (May 30) 06:00 PM (June 6) Eastern Time (ET)… | — | |
| Steam news | [PLAYTEST COMPLETE] Playtest Tyr on May 16, 2026 We’re playtesting Tyr again on May 16th, 2026 , starting 12:00 PM PT and running until 6:00 PM PT . This is a 6-hour playtest . Start and end times in your timezone are below. Timezone Start Time End Time Pacific Time (PT) 12:00 PM (May 16) 06:00 PM (May 16) Eastern Time (ET) 03:00 PM (May 16) 09:00 PM (May 16) UTC / GMT 07:00 PM (May 16) 01:00 AM (May 17) Paris/Berlin (CEST) 09:00 PM (May 16)… | — | |
| Community | Tyr's longest playtest to-date is here, and we've got more to share Welcome to our latest dev update for Tyr . To start, thank you for the turnout in our last playtest on May 2nd, 2026. It was our largest test to date, and seeing so many of you jump in at once was incredible (not so much for the servers as for our team). We believe we've resolved the server issues, and we're looking to stress-test our work with a surprise extended playtest that begins today . D… | — | |
| Steam news | [PLAYETST EXTENDED] Play Tyr in our longest playtest to-date this weekend UPDATE: We've extended the playtest by 24 hours. It will now end a full day later on May 10th at 6pm Pacific Time. ===== Original Post Below ===== Thanks to this past weekend’s major turnout, we’re hosting a new, extended playtest this coming weekend. We’re playtesting Tyr again starting May 8th, 2026, at 12:00 PM PT , and it’s slated to run until May 9th, 2026, at 6:00 PM PT . This is a 30-hou… | — | |
| Steam news | [PLAYTEST COMPLETE] Playtest Tyr on May 2, 2026 We’re playtesting Tyr again on May 2nd, 2026, at 12:00 PM PT . This will be an updated playtest that features new content. We'll share the patch notes on our Discord ahead of the playtest. This will be a six-hour playtest , running from 12:00 PM PT to 6:00 PM PT . Start and end times in your timezone are below. Timezone Start Time End Time Pacific Time (PT) 12:00 PM (May 2) 06:00 PM (May 2) Eas… | — | |
| Community | Tyr's release window, new trailer, and the next playtest Today we’re officially announcing Tyr ’s release window: Summer 2026 . That release will be our Early Access launch , and we’ll keep running playtests right up until then. So if you’ve been waiting for more chances to jump into matchmaking, you won’t be waiting long. We talk more about that release window and recent news in this week's dev update. As always, read on below and/or watch in video… | — | |
| Community | Tyr is releasing into Early Access this summer Today, we’re announcing that Tyr is entering Early Access this summer 2026 with a new trailer. Why Early Access? We’re going into Early Access for two big reasons: · Constant server uptime for our growing community. Playtests are great, but they’re intermittent by design. Early Access lets Tyr be there whenever you want to play, not just during a test window. · More feedback from an even larger… | — | |
| Steam news | [PLAYTEST COMPLETE] Playtest Tyr on April 11, 2026 We're set to playtest Tyr again in less than two weeks. The next playtest is scheduled to begin April 11th, 2026, at 12pm PT. It will run until 6pm that same day. Find the start and end times in your time zone below. Timezone Start Time End Time Pacific Time (PT) 12:00 PM (April 11) 06:00 PM (April 11) Eastern Time (ET) 03:00 PM (April 11) 09:00 PM (April 11) UTC / GMT 07:00 PM (April 11) 01:00… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.