Aviassembly
Playing now
132−19 vs. yesterday
4.8%of peak
All-time peak
2,745Apr 2025
Playing now
132−19 vs. yesterday
All-time peak
2,745Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small Patch Fixed performance issues with propeller engines · Fixed invisible helicopter rotors · Fixed upgrade hint in the wrong place · Fixed slow backwards taxing · Improved explosion visuals | — | |
| In-game event | Update 7 Last month I laid out a plan for May. Unfortunately not everything on the list made it in. But I did get a good amount done, and I would rather release what is ready than hold it back. This update is mostly about visuals and performance. It also includes a rework of the propeller breakage system based on your feedback. Terrain spawning I spend most of my time reworking the terrain generation sy… | — | |
| Game update | Small patch Rebalanced engine efficiency curves · Rebalanced some wheels · Small performance improvement | — | |
| In-game event | Update 6 This update is focused on physics improvements. The goal was to add more depth without sacrificing the accessibility that makes Aviassembly what it is. I hope this update strikes a good balance. Engine efficiency Engines now have an airspeed-efficiency curve. This means each engine has an optimal speed where it performs best. This is displayed as a new “optimal speed” stat on each engine. I’m h… | — | |
| Community |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| The future of Aviassembly Edit: Unfortunately, this roadmap has proven to be a bit too ambitious. The game will not ship in August of 2026. It's been a year this month since the early access release of Aviassembly. Development has been a bit inconsistent, so I want to bring some more structure to it and start pushing towards the full release. I'll be doing monthly updates from now on, with the full release planned for A… |
| — |
| Game update | Small patch There is an issue where the screen suddenly turns white when flying a helicopter. This is the second attempt to fix it, because the previous attempt didn't work. Please let me know if it occurs for you. I also made the helicopter landing gear stronger. | — |
| Game update | Tiny patch There was a weird crash where the screen turns white and the game crashes. I hope that this patch will fix the issue. Let me know if it doesn't. | — |
| In-game event | Update 5: Helicopters This update introduces a much requested and anticipated addition: Helicopters ! I hope this update will enable many creative designs and make new creative solutions possible in the campaign. Vertical flight physics Helicopters require functioning vertical flight physics and controls, a system that has been completely reworked. This rework benefits all aircraft with vertical flight capabilities,… | — |
| Game update | Small patch Fixed not being able to respawn at the current base in snow and desert | — |
| In-game event | Update 4 This update focuses on reworking the flight UI. It’s not the biggest or most exciting part of the game, but while I’m brainstorming bigger changes, I felt this update was needed. General UI redesign The original flight mode UI was a bit improvised and rushed. It was inconsistent with the build mode UI and felt cluttered. This update addresses those issues with a full redesign. Unnecessary eleme… | — |
| Game update | Small patch Fixed Two birds, one stone triggering when you only make a single delivery · Fixed second turbine mission triggering before earthquake · Fixed cargo not being saved correctly | — |
| In-game event | Update 3 After a long wait, the 3rd update to Aviassembly is finally here! I hope to release updates more quickly from now on. Achievements This update finally adds Steam achievements to the game. There are 11 achievements now, but I plan to add more in later updates. Let me know if you have any ideas or feedback! Campaign improvements The feedback I received most often was that the game is too short. I… | — |
| Game update | Important security update Aviassembly was developed using the Unity game engine. Unity recently announced a security vulnerability affecting some versions of the engine. This patch should address the issue. You can read more about it here: To quote the blog above : " There is no evidence of any exploitation of the vulnerability nor has there been any impact on users or customers." So as far as I know, there is no need t… | — |
| Community | Update delayed Hi everyone, It’s been a few months since my last update, and I had planned to release a new one today, as I mentioned on Discord and the Steam forums. Unfortunately, I encountered some unexpected issues that need more time to resolve. Rather than releasing an unstable build, I’ve decided to delay the update. It may take a few weeks before the full update is ready. I realize this delay is longe… | — |
| Game update | Small Patch Added "V" to letter decals. · Fixed rocket engine and afterburner flame staying on after being out of fuel. | 19313041 |
| Game update | Small Patch Added "V" to letter decals. · Fixed rocket engine and afterburner flame staying on after being out of fuel. | 19313041 |
| In-game event | Update 2 Color picking Customizing your plane with painted parts and decals is a key feature, but color options were limited. With the new color picker tool, you can choose from an unlimited range of colors to bring your design to life. New parts I added a few new parts in this update: · Small retractable wheel · 3 Cosmetic air Intake / outlet parts · Ram jet Afterburner With the ramjets being added, I… | — |
| Game update | Small Patch - Jet engine and propfan engine now paintable - Decals no longer generate drag - Fix wrong base airport spawn issue - Fixed decal mirroring issue - Fixed some decal layering issues - Fixed decals not being destoryed when plane crashes - Fixed runway collision issues at lumbercamp | 19227769 |
| Game update | Small Patch Improved decal move tool · Decal scaling on both axis at once now possible · Better decal layering calculations · Decals recalculating better · Fixed parts becoming unselectable after selecting engine settings · Fixed decals not disappearing when wing explodes | 19175175 |
| Game update | Small patch Significant performance improvement for changing decal layers · Fixed old save files defaulting to relaxed mode · Better decal updating when plane is modified · Improved decal layering visuals | 19027684 |
| In-game event | Update 1 This is the first Aviassembly content update! I’ve been easing back into things after launch, so this update isn’t the biggest one, but I hope that it still contains some exciting features! Decals The biggest change is that you can now put decals on your plane. It turned out to be a bit of a headache to get this working, but I think it is in a decent state now. Some more iteration might be need… | — |
| Game update | Small Patch Fixed building camera being zoomed out very far · Fixed plane editor bug causing everything to be unselectable · Fixed running out of money in creative mode · Removed some cheats | 18292541 |
| Game update | Small patch Fixed issue with parts shifting when attatched to rotator. | 18275342 |
| Game update | Small Patch Fixed balloon soft lock. · Fixed input not being locked when typing in save file name. · Fixed weather station not completing correctly for some people. · Fixed rocked engines particle not showing up for mirrored rocket engines. | 18239332 |
| Community | Roadmap Launch The launch of Aviassembly went really well. Thank you so much for all the support! It is amazing to see that people are enjoying the game. All the feedback, bug reports and ideas that I received are really useful. While I try to read all feedback, it has been hard to respond to everyone, my apologies. I'm currently working on patches that should come out next week! Roadmap Disclaimer: Th… | — |
| Game update | Small patch I've hopefully resolved the issues the patches from yesterday were having. This patch should fix: · Pink terrain bug · Build mode crashes · Stuck in build mode issue Please let me know if this patch is causing any issues. | 18110238 |
| Game update | Reverted today's patches I got some report that today's patches broke build mode for some people. I reverted the patches until I have a better understanding of the issue. | 18083545 |