Good Heavens! Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
148 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
148 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Laughter Beyond Language! Chinese Version and Localization Plans Incoming We are the developers of Good Heavens! from Istanbul, Turkey. With the support of our new publisher, 2P Games, we are excited to bring the game to players in Simplified Chinese and Traditional Chinese soon. Turkey has always been a meeting point between East and West, and as Turkish developers, we deeply value cultural exchange. Good Heavens! is a comedy game, and we know that humor can be one… | — | |
| Game update | Hotfix v0.6.4 We released 0.6.3 a couple of days ago. There is a devlog related to that version below: Thanks to you, we found some bugs we didn't notice before and fixed them with 0.6.4 Hotfix: - Mountain King poison damage doesn't stack anymore - Hotbar #8 became usable again - Teleport bug for clients is solved. (Both for wayhome scroll and teleport scrolls bought from cities) - Duplicate Point of Interes… | — | |
| Major update | Devlog#14 - Demo Update for Steam Next Fest Chosen Ones, gather! The time has come to reclaim the heavens from chaos. Our greatest Demo Update yet has arrived, bringing new adventures, countless improvements, fresh content, and enough fixes to make you replay the demo even if you played it before. We have one of the biggest demo content out there. A 3-4 hours of gameplay is needed to come to the end of the demo and remember: this is stil… | — | |
| Community | Preparing the Next Demo Journey Thank You for Playing the Good Heavens! Demo Hey Chosen Ones, First of all, thank you so much to everyone who jumped into the Good Heavens! multiplayer demo . It has been great seeing players explore the floating islands, build strange cities, meet our chaotic inhabitants, and share their thoughts with us. We’ve been reading reviews, checking discussions, watching streams, and collecting a lot… | — | |
| Esports | Developers Playing The Game Our artist, 2 developers and a designer/tester playing the game together | — | |
| Community | Game Deep Dive: Base Building in Good Heavens! Hello Chosen One(s), In Good Heavens!, your base is more than just a place to drop a few crafting stations. It is part of your journey through Xant-Rar. As you explore, gather resources, craft, fight, and help the world slowly recover from Rar’s questionable decisions, your base becomes the place you keep coming back to. And like most things in Good Heavens!, it can start small before slowly tu… | — | |
| Game update | Demo Hotfix - Not Just a Hotfix v.06 RENDERING PIPELINE UPDATE We moved to version 0.6 because of the big changes in the rendering pipeline of the game. This change improved the visual quality of the game slightly (less blurs while moving, improved lighting in some areas) but it increased game performance significantly by reducing the load on GPU especially on lower-end devices. There was an ongoing effort on our side to improve t… | — | |
| Game update | Demo Hotfix 0.5.6 Some critical, some minor bug fixes: · Fixed Processors to work as intended · Fixed minor bugs in Quest System · Fixed revisions and typos in Quest texts · Fixed minor bugs in Inventory System · Fixed Movement causing unintended Camera blur · Updated and Fixed minor bugs in Main Menu and Character/World Selection/Creation screens · Fixed Shop UI · Fixed Wands not firing at targets correctly · F… | — | |
| In-game event | Devlog#13 - Release of the Demo and New Content Hello Chosen Ones, The demo is out. You know what to do. Play it. Break it. Review it. (Preferably in that order.) You can drop your feedback in the discussion section, or jump into our Discord to talk to us directly. We read everything. Yes, even that comment. Especially that one. Our last devlog was back in early January, so here’s a quick (not-so-quick) recap of what we’ve been cooking since… | — | |
| Community | Releasing the demo tomorrow! Hello again We’re crushing the last bugs (they’re putting up a fight), lighting the candles, gathering precious feedback from our brave early testers, and most importantly strategically sweeping a few things under the carpet for your grand arrival. The gates open tomorrow. We’re equal parts excited and nervous… but mostly excited. This demo is just a taste, but we have a strong feeling you’ll c… | — | |
| Community | 3 Days Left to Multiplayer Demo Release Hello again, Chosen Ones, We’ve been shouting it from the rooftops "the demo is coming!" Alongside that, we’ve been running our own tests and even inviting people into the office to put Good Heavens! through its paces. And… we might have created something a bit addictive. We ask people to play for an hour .. and then, three hours later, we’re the ones reminding them to give up their seats for t… | — | |
| Community | 5 Days Left to Multiplayer Demo Release Hello, Chosen Ones, It’s been 23 months since the last Good Heavens! demo and we’ve been working non-stop ever since. We’re beyond excited to finally share what we’ve been building. This time, the demo features co-op play, and we highly encourage you to jump in with friends. The game has evolved significantly and is now nearing its Early Access release. All we need now is your feedback and supp… | — | |
| Community | Multiplayer Demo Date is Announced The new demo will go live on April 2, 2026 . Mark your calendars — the demo may only be available for a limited time. We’re preparing the game for its Early Access release , so you’ll be hearing from us much more frequently from now on. We’ll be much more active with Steam updates, social media posts, and communication on Discord . Your feedback will be extremely valuable as we continue improvi… | — | |
| In-game event | Devlog#12 - Call for Beta Testers of the Multiplayer Build Hello Chosen Ones, It has been a long silence but we have been working nonstop, and we have lots of good news to share. First of all, we increased the size of the team and almost ready to release the game after 4.5 years of development but we need more testing and spreading the word. Hurray for the future of Good Heavens! We are also negotiating with some of the best publishers in the genre, bu… | — | |
| In-game event | Devlog#11 - Development News Hello Chosen Ones, It has been 2 months since our last post and 3 months since our last update to the demo. But the good news is, the multiplayer demo is just around the corner. We had to change and iterate a lot of things in the game to work well with the multiplayer. The behaviors of every creature in the game, dungeons and other instances, quest system, save system and almost every other sys… | — | |
| In-game event | Devlog#10 - Development News Hello Chosen Ones, We are not making any update to the demo this time because multiplayer development is taking a big chunk of our time and we are trying to migrate all game systems to support multiplayer. But we still want to share news from our development and what to expect soon. We will need another couple of months until the release of our multiplayer version. Yet might still make some sma… | — | |
| Game update | HOTFIX for the Demo v0.3.23 We just released an update addressing some issues discovered after the last release. | — | |
| Esports | Our artist playing the game Our artist playing the game | — | |
| Major update | Devlog#9 - Demo Update v0.3.23 Hello Chosen Ones, We haven't had any updates for a while to prepare for a bit bigger one. Land of the Crescent is the biggest regional event for us and we hope this will put Good Heavens! in the radars of many players who weren't aware of it so far. We have new features, new content and functionality in this update. MAP We now have a map feature that we will work on improving further. Undiscov… | — | |
| In-game event | Devlog#8 - Demo Update v0.3.22 Hello Chosen Ones, Last weekend we took part in a local event that's why we didn't make the update on last Friday and postponed it to today. THE EVENT GIST - Gaming Istanbul is an annual gaming show held in September every year for some time now. This was the first time we participated as an exhibitor and it was a lot fun. It was nice to see Good Heavens! attracted lots of visitors with its uni… | — | |
| In-game event | Devlog#7 - Demo Update v0.3.21 Hello Chosen Ones, We are currently on a mission to create a distinct visual language for Good Heavens! that would differentiate it from other games. We are making an absurd fantasy comedy game and decided to turn on the absurdism a little. Most changes in this updates are visual and the rest is some background work. ANIMALS They are now weirder, more colorful and prouder. We started to think o… | — | |
| Game update | HOTFIX for the Demo v0.3.20 Fixed treasure room door not unlocking · Fixed wall torch flames showing over player · Fixed a bug breaking other monsters after killing blobs and returning to the surface | — | |
| In-game event | Devlog#6 - Demo Update v0.3.20 Hello Chosen Ones, It was a very busy two weeks for us. Dungeons had a lot of work we couldn't anticipate. We paid the price with some overtime. We also have been part of a documentary filming for two days. Cameras and production people were all around and we had a chance to test our acting skills. It went pretty well. Let's talk about the things we're adding this time. DUNGEON There are lots o… | — | |
| In-game event | Devlog#5 - Demo Update v0.3.19 Hello Chosen Ones, It seems we found how to address you guys, you're now all Chosen Ones in Xant-Rar, and we will all save the realm together. Now that the scene is set properly, let's talk about what's going on in development. We are making so many changes to UI, I'm a little afraid we will find ourselves in the same spot we started initially. It's a part of the evolution of the game. NEW INVE… | — | |
| In-game event | Devlog#4 - Demo Update v0.3.18 Hello Chosen Ones, We're delighted with the results we see everyday in wishlists and play times. They're growing bigger everyday with an increasing pace. We would like to see more comments though in discussions and on Discord. Maybe our player base is full of introverts who don't like to comment or give feedback except a few. :) As promised at the start, we are updating the demo once every two… | — | |
| Game update | HOTFIX: v0.3.17 Patch Notes for the Demo Fixed multiple Save/Load Bugs · Fixed disallowing Saving in Boss Room/City Protection Quest · Updated City Leveling to use City Development Points | — | |
| In-game event | Devlog#3 - Demo Update v0.3.16 IMPORTANT CHANGES IN 0.3.16 Hello everyone! SAVE SYSTEM It took us a while to develop a save system for the game. There were a lot of different data types and many of them didn't have a clean structure. It was also a cleanup process for the game. The current version of the save system is temporary. So be aware any save file you create in this version of the game might not work in future version… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.