Dreadwinter
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dreadwinter Devlog - May 2026 Welcome Hey there, it's that time of month again, it's another Dreadwinter update! ːluvː As we enter the later stages of development, there aren't too many big features being added in at this point, so sometimes it gets hard to find things to talk about, since a lot of it will either be spoilers, or tiny things you won't notice. That being said, there's always things I want to show off, so let'… | — | |
| Community | Dreadwinter Devlog - April 2026 Welcome Hey there, welcome to this month's Dreadwinter devlog! There was quite a lot of work going on outside of development this month, so progress was a little bit slower. Still, there are a lot of little things that have been added to the game, and many changes behind the scenes, so I'll go over the highlights! ːsteamhappyː Also, Dreadwinter is part of the 2026 Wholesome Kitchen Event , whic… | — | |
| Community | Dreadwinter Devlog - March 2026 Welcome Hey there! It's time for this month's devlog. ːsteamhappyː This month was a little slower, as it turns out there were (and still are) quite a few bugs bundled with the updated demo. Most of them have been fixed, but the battle continues. Apart from that, I've added some new content to the game, and made some existing stuff playable, so let's go over it! ːespressoː Getting to know your r… | — | |
| Community | Dreadwinter - Demo Patch Notes (March 2026) Welcome Hey! I've just released an update to the Dreadwinter demo! There's a lot of gameplay and Quality of Life updates, as well as some new content. I would highly recommend making a new save if you've played before, as the save file has changed a lot since the last update. If you'd like to see a more detailed explanation of the changes made, and the rationale behind them, I'd recommend check… | — | |
| Community | Dreadwinter - February 2026 Devlog Whose home do you think this is? Welcome Hello, and welcome to this month's development update! This month focused on improvements and changes to gameplay mechanics, as well as adding more content to the game. It's been a bit of a blur lately, with updates being made all over the place, so I'll try to keep it coherent ːsteamhappyː Little D-Mons First up, I've introduced Little D-Mons to the caf… | — | |
| Community | Dreadwinter - January 2026 Devlog Welcome Hello! It's a bit late, but happy new year! I hope the year has started off well! ːsteamhappyː This month has been rather busy, with a lot of behind the scenes changes, but there are some new additions to the game as well. Let's go over them! Book Shop There's a new store in town! As you progress through the game, you'll unlock the ability to turn your coffee into new drinks! You'll nee… | — | |
| Community | Dreadwinter - December 2025 Devlog Welcome Hey there! Hope you're enjoying the festive season! Here's this month's update on the development of Dreadwinter. There's a lot of things added to the game, and some festive stuff too! Characters All of the key characters in Lunara, the main town, have been added to the game! These are the people you'll be seeing as you go about your daily life, and there's quite a lot of them now! The… | — | |
| Community | Dreadwinter is in Midwinter Spirits + Development Update Hey there! This is just a quick post to say that Dreadwinter is in Midwinter Spirits! It's a week long event showcasing loads of games and demos, with a spooky, cozy theme! I'll be releasing a more detailed update later this month, but here's a short summary of what I'm planning to work on this month: · Cafe Expansions - open up the top floor, expand outwards, set up a kitchen, and an animal sa… | — | |
| Community | Dreadwinter - November 2025 Devlog Welcome Hey! It's that time again, another Dreadwinter development update! There's quite a lot of small changes added to the game, alongside working on filling out the rest of the game's content, so let's go through it all. Demo Updates I recently released another update to the Dreadwinter demo, it's mostly bugfixes, but there's a few little things I added as well! Here's some mini patch notes:… | — | |
| Community | Dreadwinter - October 2025 Devlog Welcome Hey! Welcome to another Dreadwinter blog, this time around it's the spooky edition (not that anything changes). There's a few things that happened that I want to talk about, and I'll also elaborate more on what the next steps are in the game's development, so stick around! Steam Next Fest Dreadwinter was part of this years October Steam Next Fest! It's a week long event made to showcase… | — | |
| Community | Dreadwinter - September 2025 Development Update Welcome Hello! Welcome to another Dreadwinter development update! This one is a bit late, since there's been a lot going on, but none of it is particularly interesting. Here's a quick summary of what's been going on! Bugfixes The majority of what I've been working on in the past month has been bugfixes. The demo released with quite a few bugs, some even causing crashes, which needed to be urgen… | — | |
| News | The Dreadwinter Demo is now available to play! Hey there! The Dreadwinter Demo is now available to play! Features The demo has the following features: · Play the first 7 days of the game - equivalent to around 2-3 hours of gameplay · Brew coffee, mix your own blend of coffee beans, and add additional ingredients to make unique drinks! · Day and night shifts - serve ordinary humans during the day, and the supernatural at night! · Customize y… | — | |
| Community | Dreadwinter Demo - Releasing August 15 2025! Welcome Hi there, welcome to another Dreadwinter update! This is a quick, but important one, so make sure to read on! Demo Release Date First of all, the demo will be (re-)releasing on Friday, 15th August 2025! There's been a lot of updates since the last one, and it should be a much better taste of what the game will be like. It's not 100% perfect, but it's in a state that I'm happy to show of… | — | |
| Community | Dreadwinter - June 2025 Development Update Welcome Hi, welcome to this month's dev blog! This was quite a busy month, with a lot of content added, as well as some under the hood stuff, so I'm going to give a quick overview on some of the changes. Regular customers One of the main features of Dreadwinter is its regular customers. These are special NPCs that will visit every week, and bonding with them can provide alternative methods to p… | — | |
| Community | Dreadwinter - May 2025 Development Update Welcome Hey there! It's been a while since I've posted an update here, but I've finally gotten some time to give another one. There's been a lot of things added, but here are some highlights! Updates to the combat system I've changed the combat system in Dreadwinter, from a hack and slash dungeon crawler, to a turn-based card battler. I wasn't happy with how the previous system played, and I di… | — | |
| Community | Dreadwinter - February 2025 Development Update Welcome Hey there! Thanks for taking the time to check out this blog post. If you're not caught up on what's been going on, I'd recommend watching my video devlogs on my Youtube channel to get an idea of what I've been doing so far. January Progress So the main goal for January was to add a new town into Dreadwinter, known as Neo Solara. It's the financial capital of Lindengard, the country tha… | — | |
| Community | Dreadwinter Devlog - January 2025 Hello! It's been a long while since my last devlog, my goal for this year is to give more frequent updates, alongside working on Dreadwinter. Anyhow, there's been a lot of progress since the last update, and I think the game has come a long way from when I started working on it 2 years ago. I'll go over a few highlights, and outline my plans for this year. I've updated a lot of the graphics, si… | — | |
| Community | Dreadwinter Devlog - April 2024 Hello! Thanks for taking the time to read this, I'll try to keep it short! This is the first devlog I've written for the steam page, so I'm not quite sure where to begin. Hopefully you've seen the store page and have a fair idea of what this game's about, and perhaps you've even played the demo, so I won't go over what kind of game Dreadwinter is, and what's currently in the game. If you have p… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.