PHANTOM
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V0.8.1 - Tutorial Fixes Fixed an issue where EMF and Spirit Box tutorials didn't function correctly. | — | |
| Game update | V0.6.6.4 - Out Now. Hidden Item 1 will now start working quicker. For large maps, this should balance out well, but for small, it won't be until the around the time the ghost starts interacting. · Balanced Wall Writing chances across all maps (note: still requires ghost to be 'willing to interact') · Fixed an incorrect Wall Writing spawn on The Ghost Ship (lounge area) and The Arcade (Game Room) · Fixed an issue w… | 21694762 | |
| Game update | V0.6.6.3 - Out Now (UV & Inventory improvements) The flashlight is now equipped in the Right Hand, meaning you can now use the smart watch at any time except when in the tablet, or camera. · UV Prints are now a green-ish blue, instead of Purple. to help them stand out more. · The UV Tripod now has a Brighter, more effective light. · The smartwatch has gotten new, quicker animations, which complete in roughly half the time of the old ones. (1s… | — | |
| Game update | V0.6.6.2 - Out Now. Added 2 Ghost Manifestations* (non-hunt, Hunter Difficulty only) · Added a Special Interaction to The School. · You can now press X to go hands free. · Fixed some potential Bugs and crashes with the equipment system. For the inventory system issues, I should've done more testing before release. (And I should've made sure i uploaded the correct build...) I'll be more careful with big changes lik… | 21664404 | |
| Game update | V0.6.6.1 - Out Now Replaced most Whisper sounds, with the new ones being more Distinct. · Reworked the first Hidden Item. Still needs time to start working (~10s) but should be much more useful now, especially for large maps. · Increased Default UV Brightness by ~10% (affects upgrades as well) · Fixed an issue where the Flashlight and UV Light wouldn't appear in your inventory in the Safe House | 21656544 | |
| Game update | V0.6.6 Out Now (Changes & Fixes) Added a Setting to default the Tablet to the Evidence Menu instead of Investigation. (In 'Main Menu & UI) · Fixed an issue where scrolling down to change items wouldn't correctly change them, Sometimes resulting in the same item being equipped again. · Favorite Item spawn timers are now linked to the ghost's Threat Level. · Fixed an Ambience issue in The House. NOTE: An incorrect build was orig… | — | |
| Game update | V0.6.5 - Out Now (Polish & Fixes) NEW: · Added a Toggle to automatically switch to items you pick up. (You can find it in Gameplay Settings) · Added a Toggle Crouch setting. (In Control Settings) · The UV Tripod will now spawn where you're looking instead of in front of you. You'll now need to look at the Ground for and press the Drop button for it to spawn/place. · 'Reset' buttons have been removed from 'Evidence' You can now… | — | |
| Game update | V0.6.4 Out Now (Fixes & Improvements) Throwables can now only have one EMF Source, preventing them from 'Stacking' · EMF Sources are now all a consistent size. · Made EMF readings more likely to get Evidence from. · Increased car door hit box size to cover the Entire door. · Light Switch interactions are now slightly Less Likely. · Light Switch interactions can now give EMF Readings. · Fixed an issue where incorrectly guessing + co… | 21628021 | |
| Game update | V0.6.3 Out Now (UI Adjustments, Bug fixes) Fixed a bug that wouldn't allow you to leave investigations from the Car. · Adjusted Text Size on the Main Menu, Pause Menu, & Settings menu · Moved 'Adjust Gamma' to 'Graphics' instead of the main menu. · Added Captions to the tutorial Parabolic Sounds. I also made a Content Form/poll for the game, you can check it out here . as for the UI, I do plan on making it adjustable by the Player, it's… | 21620652 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.