
NEW:
Hidden Item 2 has been added. (+2 upgrades)
Added Level Up pop-ups for Level 5 & Level 15. If you're already past these levels, you'll still get the pop-ups once.
Added General Notes to the Ghosts menu.
You can write in a Note not related to any of the ghosts for things like general behavior, ghost room patterns, or anything else you can think of.
MINOR:
EMF Sources go away faster. (3s - 5s faster on average, depends on upgrades)
To prevent too many EMF Sources from appearing via very active ghosts, or abilities.
The Player model will now adjust it's location based on FOV.
Making items more consistent on all FOV settings.
The tablet is now closer to the screen, and has a slight parallax effect with the mouse.
The tablet also now adjusts location depending on FOV.
Shortened the Delay after switching items before the New item can be used. (0.55s > 0.2s)
Shortened the Tablet opening animation by 0.3s.
The Tablet animations are now affected by the play rate slider.
Adjusted collision on the Favorite/Hidden items, to avoid clipping.
Favorite items can no longer be thrown.
Favorite items can spawn again after a ghost changes rooms.
UV can now only spawn on certain points of the Half Wall Panels. (The House)
Fingerprint + Footprint UV should be more consistent.
Replaced collision on the Coffee Table to be more realistic. (The House)
Lowered Sink volume.
Sinks now lower their volume after filling up.
Balanced Weather Audio.
Balanced footstep & equipment audio.
Improved Shadows & some Textures on The Ghost Ship.
Increased UV brightness to be more consistent with the pre-inventory rework UV lights.
The UV-Multi-tool is also a bit dimmer than the standard UV Light.
CAMERA:
Fixed an issue relating to photographing Hunting Ghosts.
You can now photograph (Non-Hunt) ghost manifestations.
You can now photograph Fog.
Changed how Shadow photographing works.
Fog and Shadows can only be recognized once.
UI:
Made the Level, XP, and LVP overlay smaller/more condensed.
The FOV slider is now limited 70 - 90, was 80 - 100.
The Animation play rate slider is now maxed at 1.5x instead of 2.0x.
Added a Slider Bar to the ghost selection menu.
Added an additional animation to the Ghost Tab (Clicking the Side Investigation button)
FIXES:
Fixed an issue where the ghost couldn't leave the Ghost Ship when hunting.
Fixed an issue where Wall Writing wouldn't spawn correctly in The House: Bedroom.
Fixed an issue where Revenants had incorrect EMF Evidence.
High Quality fog setting now properly shows it's state when re-opening the Pause Menu.
Fixed an issue where items could get stuck between the Vending Machine and Wall (Ghost Ship)
Fixed an issue where the Spirit Box would stop responding to inputs.
Potentially Fixed an issue where the EMF reader would sometimes stop reading.
I couldn't re-create the issue on my end.
The EMF Sources get smaller over time until they disappear, so it may have been confused as a bug.
(This could change in the future, like going to half-size then disappearing)
Fixed an issue where the keyboard would sometimes lose focus when typing in the Notes.
Fixed a graphical issue on a Rest Area exterior wall.
Fixed an issue where Weather Audio wasn't affected by the Audio Sliders.
Fixed an issue where the Thermometer wouldn't properly turn off if dropped/switched from while turned on.
V0.8.2.1:
Fixed some incorrect Tutorial and UI information.
As of V0.7.0, ghosts now have a Minimum Stress Level before they can attempt to hunt