V0.8.2 - Out Now [ New item, Fixes, Improvements ]

PHANTOM · build 23536940 · published

On SteamNotes only · this build shipped before we watched the app

NEW:

  • Hidden Item 2 has been added. (+2 upgrades)

  • Added Level Up pop-ups for Level 5 & Level 15. If you're already past these levels, you'll still get the pop-ups once.

  • Added General Notes to the Ghosts menu.
    You can write in a Note not related to any of the ghosts for things like general behavior, ghost room patterns, or anything else you can think of.

MINOR:

  • EMF Sources go away faster. (3s - 5s faster on average, depends on upgrades)
    To prevent too many EMF Sources from appearing via very active ghosts, or abilities.

  • The Player model will now adjust it's location based on FOV.
    Making items more consistent on all FOV settings.

  • The tablet is now closer to the screen, and has a slight parallax effect with the mouse.
    The tablet also now adjusts location depending on FOV.

  • Shortened the Delay after switching items before the New item can be used. (0.55s > 0.2s)

  • Shortened the Tablet opening animation by 0.3s.

  • The Tablet animations are now affected by the play rate slider.

  • Adjusted collision on the Favorite/Hidden items, to avoid clipping.

  • Favorite items can no longer be thrown.

  • Favorite items can spawn again after a ghost changes rooms.

  • UV can now only spawn on certain points of the Half Wall Panels. (The House)

  • Fingerprint + Footprint UV should be more consistent.

  • Replaced collision on the Coffee Table to be more realistic. (The House)

  • Lowered Sink volume.

  • Sinks now lower their volume after filling up.

  • Balanced Weather Audio.

  • Balanced footstep & equipment audio.

  • Improved Shadows & some Textures on The Ghost Ship.

  • Increased UV brightness to be more consistent with the pre-inventory rework UV lights.
    The UV-Multi-tool is also a bit dimmer than the standard UV Light.


CAMERA:

  • Fixed an issue relating to photographing Hunting Ghosts.

  • You can now photograph (Non-Hunt) ghost manifestations.

  • You can now photograph Fog.

  • Changed how Shadow photographing works.

  • Fog and Shadows can only be recognized once.

UI:

  • Made the Level, XP, and LVP overlay smaller/more condensed.

  • The FOV slider is now limited 70 - 90, was 80 - 100.

  • The Animation play rate slider is now maxed at 1.5x instead of 2.0x.

  • Added a Slider Bar to the ghost selection menu.

  • Added an additional animation to the Ghost Tab (Clicking the Side Investigation button)

FIXES:

  • Fixed an issue where the ghost couldn't leave the Ghost Ship when hunting.

  • Fixed an issue where Wall Writing wouldn't spawn correctly in The House: Bedroom.

  • Fixed an issue where Revenants had incorrect EMF Evidence.

  • High Quality fog setting now properly shows it's state when re-opening the Pause Menu.

  • Fixed an issue where items could get stuck between the Vending Machine and Wall (Ghost Ship)

  • Fixed an issue where the Spirit Box would stop responding to inputs.

  • Potentially Fixed an issue where the EMF reader would sometimes stop reading.
    I couldn't re-create the issue on my end.
    The EMF Sources get smaller over time until they disappear, so it may have been confused as a bug.
    (This could change in the future, like going to half-size then disappearing)

  • Fixed an issue where the keyboard would sometimes lose focus when typing in the Notes.

  • Fixed a graphical issue on a Rest Area exterior wall.

  • Fixed an issue where Weather Audio wasn't affected by the Audio Sliders.

  • Fixed an issue where the Thermometer wouldn't properly turn off if dropped/switched from while turned on.

V0.8.2.1:

  • Fixed some incorrect Tutorial and UI information.
    As of V0.7.0, ghosts now have a Minimum Stress Level before they can attempt to hunt