Handmancers
Playing now
1+0 vs. yesterday
3.7%of peak
All-time peak
27May 2026
Playing now
1+0 vs. yesterday
All-time peak
27May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Week 2 Patch Changelog: v0.1.5 Thanks so much for sharing your feedback! We just uploaded version 0.1.5, that fixes even more stuff and solves some unwanted behaviour we have been meaning to fix for some time now. With that we continue working on our first major step towards completing the Roadmap we promised ahead of Early Access. Please continue to let us know if you run into any problems. The best way to so is our Discord… | 23251289 | |
| Community | Day2 Patch Changelog: v0.1.4 Thanks so much for sharing your feedback! Here are the improvements we made to the game today: System · Fixed cloud saves on Mac OS Gameplay · \ Ring of Terror behaviour fixed, now it actually reduces Max HP correctly · \ “Good Stuff” button was unclickable after auto-skip of Corruption Card upgrade animation · \ When changing boss phase, hover animation broke making it impossible to check desc… | — | |
| Steam news | Handmancers is OUT NOW in Early Access! It’s time. Handmancers is OUT NOW We’ve been working on this game for more than 3 years. At some point it stopped being “a project” and just became part of our lives. We’ve rebuilt it multiple times. We’ve argued over systems, cut things we loved, pushed things further than we thought we could. Some ideas worked instantly. Most didn’t. We kept going anyway. And then you showed up. Playtests, fe… | — | |
| Community | Handmancers Early Access Roadmap 2026 Hey everyone! ːhappystar2022ː We’ve got something important to share today. Early Access Roadmap 2026 As we’re getting closer to launch, we want to give you a clear look at what we’re planning for Handmancers during Early Access. What we’re focusing on: Bug Fixing and Optimisation Resolving issues, improving performance, and keeping the game stable will be a top priority throughout Early Access… | — | |
| Community | Handmancers launches in Early Access on May 5, 2026 Hey everyone! After that hiccup with the previous announcement and hasty rescheduling literally next day, we are ready to announce new (and the final one) release date. So, here goes: Handmancers launches in Early Access on May 5, 2026 No further delays expected. Check out the Trailer Here: As mentioned in the previous message, additional development time will go towards more content, better QA… | — | |
| Community | EA Release delayed Hi everyone! We have some news about our release date. Our original plan was simple: drop Handmancers during #TurnBasedThursdayFest. You watch the showcase and boom - “Handmancers Available Now." Perfect, right? Then literally the next day we saw the news. Slay the Spire 2 is launching on March 5. And let’s be honest - you’ll be playing it, we’ll be playing it, everyone will be playing it. We’r… | — | |
| Community | Handmancers launches in Early Access on March 9, 2026 Hey everyone! ːhappystar2022ː We’ve been quiet sometimes, loud other times, but always working - and now we can finally say it. We finally have a date: Handmancers launches in Early Access on March 9, 2026 Over the past months we’ve been polishing, reworking systems, tweaking balance, adding content, and pushing Corruption further than ever - and we’re really happy with where the game is now. A… | — | |
| Community | Handmancers Playtest has ended - THANK YOU for joining! Hey everyone! ːhappystar2022ː Our public playtest has officially concluded. Thank you to everyone who jumped in, dueled with Scissors, defended with Rock, stacked buffs with Paper, and dove headfirst into Corruption. Over the past week you helped us test balance, pacing, difficulty curves, UI clarity, deckbuilding depth, and overall feel. Your feedback and recordings have already been incredibl… | — | |
| Community | Handmancers Public Playtest is LIVE Hey everyone! :winter2019happysnowman: The gates are open - the public playtest is now live and anyone can join instantly. Handmancers is a first-person Rock, Paper, Scissors roguelite deckbuilder , where your hand is literally your weapon. Build your deck, shape your playstyle, and experiment with synergies as familiar gestures turn into tactical duels. What’s in the Playtest This playtest inc… | — | |
| Community | Handmancers Playtest - Sign-ups are now open! Hey everyone! We’re excited to announce that Handmancers will be hosting its Steam Playtest from January 20 to January 27 - and you can request access starting today ! Handmancers is a first-person Rock, Paper, Scissors roguelite deckbuilder , where your hand is literally your weapon. Outsmart enemies, shape your build, and experiment with crazy synergies to turn simple gestures into devastatin… | — | |
| Community | Happy Holidays! And the private playtest has just been updated Hey everyone! ːwinter2019happysnowmanː We want to wish you Happy Holidays, and we want to do it with a small gift. We're super happy to say that the private playtest has just been updated ! A few things have been added, such as a new boss enemy, more gems and artifacts are now playable and a new progression system will allow you to track all the items you have gotten in the past, as well as che… | — | |
| Community | New Handmancers Demo is OUT NOW Hey everyone! The brand-new, fully reworked Handmancers Demo is now live on Steam ːwinter2019coolyulː After being recognized among the Top 50 most played demos during Steam Next Fest, we took the time to rebuild and refine the experience so it represents the game’s final vision much more accurately. What’s New? The demo has been fully reworked from the ground up to deliver a smoother, more poli… | — | |
| Community | Demo Takedown and New Ways to Participate in the Development of the Game Hey everyone, First of all, thank you so much for all the support we received from you after we shared a bit of behind-the-scenes update in our previous devlog. It’s absolutely incredible to us that even after a year of silence our message was so well received and many of you voiced your support and excitement about the future of the game. Now, as we promised, here is another update for you and… | — | |
| Community | Handmancers Lives On - Thanks to You, Development Resumes Hey folks! It’s been a while since our last update and a lot of you probably think the game is dead. This is not the case. Short version: we're developing Handmancers and will keep at it until it's done. We just had to take an "involuntary vacation" that ended last week. But if you want the long story, grab some popcorn because boy, do we have a tale to tell - and I'll start from the somewhat-b… | — | |
| Community | DEVLOG - Behind the scenes of Handmancers: how is a character born? From initial idea to final execution, here’s a look at the workflow behind character creation in video games, told through the making of one of Handmancers’ iconic enemies: The Living Corpse. Finding the right balance between gameplay and art direction One of the key elements shaping Handmancers ’ identity, alongside its dynamic gameplay, is the quality of its art direction , which helped build… | — | |
| Community | Heartfelt Thank You Hey Handmancers! All the team at 58BLADES and I want to thank you all deeply, truly Steam Next Fest was a very exciting time. It was the first time we ever shared Handmancers openly, and let me tell you, we got blown away by your positivity and feedback about the game. Handmancers was the top35 most played demo of the event It has now being played by more than 25.000 people and for more than 51… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.