Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HandmancersNewsEA Release delayed
Community

EA Release delayed

Handmancers · published 21 Feb 2026, 15:54 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

We have some news about our release date.

Our original plan was simple: drop Handmancers during #TurnBasedThursdayFest. You watch the showcase and boom - “Handmancers Available Now." Perfect, right?

Then literally the next day we saw the news. Slay the Spire 2 is launching on March 5.

And let’s be honest - you’ll be playing it, we’ll be playing it, everyone will be playing it. We’re huge fans and insanely excited. But launching a deckbuilder the same week as Slay the Spire 2? Yeah… we’d get absolutely crushed. Buying two deckbuilders in the same week? In this economy? Not happening.

So here’s the deal: We’re moving our release date slightly further into the future.

We haven’t locked the exact day yet, so make sure to catch the #TurnBasedThursdayFest showcase - we’ll announce the new date there. Huge thanks to the organizers for letting us pivot the announcement last minute.

The upside? We’re not just waiting around. More time means more polish, more balance work, and more content. Including a brand new Boss that we originally planned for the first post-launch update - now coming at release instead.

Honestly, this feels like the right call. We’d rather launch Handmancers at its best than get instantly buried under a legendary sequel.

Thanks for understanding - and go enjoy Slay the Spire 2. We definitely will.

Cheers!

58BLADES

More from Handmancers

Other announcements

All news
Major update7 Jul 2026Major Update #2 is LIVEHeyo everyone! The second major Handmancers Early Access update is now live on Steam Built directly around community feedback gathered since the last update, this patch introduces a wide range of improvements across gameplay systems, visuals, and balance. A new event, Soul Training, has been added to grant players more agency in their game choices. Corruption Spread has also been overhauled, ch…Community18 Jun 202620% Off on Steam + Major Update #2 Coming SoonHeyo everyone! If you’ve been waiting for the right moment to jump into the world of Handmancers , now is a great time to do it. The game is available with a 20% discount as we continue building and improving the Early Access version together with the community. Major Update #2 is coming really soon We’re also happy to share that the second major Handmancers Early Access update is in active dev…Community29 May 2026Major Update #1 is LIVEHeyo everyone! The first major Handmancers Early Access update is now live on Steam. This patch focuses heavily on community feedback gathered since launch and includes gameplay overhauls, quality-of-life improvements, visual feedback upgrades, balance changes, bug fixes, and one of the most requested features: multiple save slots. Thank you again for all the support, feedback, bug reports, bal…