Heyo everyone!
The first major Handmancers Early Access update is now live on Steam.
This patch focuses heavily on community feedback gathered since launch and includes gameplay overhauls, quality-of-life improvements, visual feedback upgrades, balance changes, bug fixes, and one of the most requested features: multiple save slots.
Thank you again for all the support, feedback, bug reports, balance discussions, and for helping Handmancers reach 95%+ positive reviews on Steam so quickly after launch.
We’ve been reading everything closely and this is only the beginning of the Early Access journey.
[New System] Different Save System slots added.
Skip Cutscenes Button added in settings.
Loading screens reduced in MANUM.
MANUM exit user experience improved.
[Overhaul] SPRINT:
Normal SPRINT doesn’t discard CRAMPs.
[Overhaul] Loot:
Curo is now separate from the loot reward options.
Confirm Button added during loot phase.
Visual Feedback on enemy innate ability activation added.
Visual Feedback on actions results improved.
Visual Feedback on removed CRAMPs added.
Visual Feedback on Perfect SPRINT added.
Visual Feedback that differentiate Cursed Artifacts from others added.
Visual Feedback that differentiate Legendary Artifacts from others added.
Boss music now stops after defeating the boss.
Description clarity improved.
[Unwanted Behaviour] Mother Boss selection wasn’t supposed to appear.
[BUG Fixed] Unwanted behaviours in loot fixed.
[BUG Fixed] Major Clone ‘s effect on Magic Circle now doesn’t crash the game.
[BUG Fixed] Issue that was blocking the user mouse after certain interactions solved.
[LOCALISATION] Multiple localisation inconsistencies fixed.
[LOCALISATION] MANUM tutorial is now localised correctly.
[Change] Duelist’s Stance
Behaviour when interacting with Duelist changed.
[Change] Ring of the Summon
The effect can now stack when having more than one copy of this Ring.
[Nerf] Metamagic
Remove 1 CRAMP from your hand. Draw cards until your hand is full.
[Buff] Suffocate
Suffocate now scales with each stack of each debuffs instead of the number of types of debuffs.
[Buff] Rescentraxz, Corrupted Dragon:
Innate Abilities:
(-) TORNADOOO!
(-) Shaman
(+) Dazing Blow
(+) Growth
[Nerf] Corrupted King Frog:
Innate Abilities:
(-) Dazing Blow
(+) Shaman