WitchHand
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747Feb 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.1.06 A few quick patches have gone up since the Phoenix Fire update went live. Here's a summary of all the recent changes and fixes: - auto buying explore cards no longer consumes stardrops that are part of an actively crafting recipe - Phoenix Monument and Phoenix Monolith no longer allowed in chests - unique Phoenix wonders no longer sometimes add themselves to the spellbook on load - emergency de… | 14994634 | |
| Major update | WitchHand: PHOENIX FIRE - Available Now! Rise of the Phoenix The Phoenix Witch is here! Warriors? Merchants? Who needs em. The phoenix is the only familiar this witch needs. Keep it happy and trained and it will reward you with faster crafting times and bonus resources. If you can find the elusive Phoenix Tamer, they may even be able to grant you new abilities that benefit both your phoenix and your witch. German, Polish, and French T… | — | |
| Community | PHOENIX FIRE - Coming June 27th WitchHand's big update and new character are nearly upon us! New Witch! The Phoenix Witch is nearly here! Warriors? Merchants? Who needs em. The phoenix is the only familiar this witch needs. Keep it happy and trained and it will reward you with faster crafting times and bonus resources. If you can find the elusive Phoenix Tamer, they may even be able to grant you new abilities that benefit bot… | — | |
| Community | New Character Sneak Peek I've been hard at work getting the new witch character ready! Here's a sneak peek! The Phoenix Unlike the other witches in WitchHand, the Phoenix Witch needs only one familiar: the Phoenix. The Phoenix has the potential to become very powerful if well taken care of. When happy, it has an increasing chance to produce double resources when crafting. Because the familiar training buildings no long… | — | |
| Game update | Patch 1.0.58 I call the cards you get after you've learned every spell "Advancement" Cards but someone in the Steam forums referred to them as "Spell Mastery" cards and that's Very Good. Either way, you can put them in chests now. - advancement cards (Rising Sunlight, Harmonic Casting) are now able to be put into chests. - reworked chest storage limit calculations. Vault Wonder no longer overwrites Expanded… | 13489307 | |
| Game update | Patch 1.0.55 Back again with another quick round of fixes and quality of life improvements! Improved Ultra Widescreen Support - Display Ratio setting added to options - ui elements better react to display changes - the Mystic Workflow Wonder now prioritizes Scout familiars - improved Watchtower performance - fixed special chests (fortune teller, lighthouse) sometimes allowing stacks of mixed cards | 13473665 | |
| Game update | Patch 1.0.51 Quick balance and fixes patch for ya today - increased Astrologian production speed boost to +20% from +10% - increased Archivist's Pasta production speed boost to +30% from +10% - reworked village collision behavior while grabbed - fixed Familiar Neighborhood incorrect description. Now reads "Increases your Familiar Cap by 5." | 13459836 | |
| In-game event | Fated Future - WitchHand Update and News Hello friends! Happy WitchHand release week! Thank you to everyone who played the game and left a review and thank you for everyone's feedback and all around good vibes. It's been an exciting time over here! Let's get right into WitchHand's first post-launch update: Fated Future We got three (3) new cards! · Fated Delegate - Fated Quests that ask for a tribute of resources may be slotted here.… | — | |
| Game update | Patch 1.0.20 Yooo it's bug fix and balancing time! Notable new features with this patch are villages getting their own production toggle that toggles all buildings slotted to that village, the ability to click through most end of day events, and a setting in the controls menu to disable camera pan with left click. Also! WitchHand became eligible for Steam Community Items so be on the look out for those once… | 13424564 | |
| Game update | Patch 1.0.10 Another round of bug fixes for ya! And some balancing sprinkled in too, for flavor. Thanks again to everyone providing bug reports and feedback. - soul trainer spell now requires first waypoint spell to learn instead of sorcerers school spell - familiar cap base value decreased to 2 from 3 - first waypoint spell now requires village upgrade spell, crystal quarry spell, and herbalist spell to le… | 13407929 | |
| Game update | Patch 1.0.04 Just a quick round of bug fixes for ya! Thank you to everyone who provided the feedback and reports for these changes. - screen option now cycles through Fullscreen, Windowed, Borderless Window - fixed cards created by a nexus for an autocaster revival spell sometimes getting confused as being a part of the spell and causing a crash - fixed a crash while autopurchasing from the Trader - fixed l… | 13399789 | |
| Steam news | ✨ WitchHand is Out Now! ✨ It's here! WitchHand is now available on Steam! Use cards to build your empire of witches. Maximize the production of your villages and use your resources strategically to upgrade and expand. Focus on trade, alchemy research, or war in order to secure your coven's place amongst the Council of Fates, influencing the destiny of all. It's just the two of us on the team, so if you're able to do any… | — | |
| Announcement | WitchHand Release Date Announcement! WitchHand just received a release date AND a new trailer! I'm super excited to finally announce the release date for WitchHand: 🌟 FEBRUARY 7TH! 2024! 🌟 WitchHand will be launching on Steam and if you'd like a reminder on launch day (and other updates on me and my games), join my mailing list . Oh! Also I Updated the Demo In addition to bug fixes and performance improvements, the Trader has be… | — | |
| Community | Sacrifices, Bribes, and Chaos - WitchHand Devlog Hello friends! I'm here to tell you about some new features coming in the full WitchHand release! Let's get right into it. It's the Rite Time The Temple of Rites allows you to perform a variety of rites with unique effects you won't get anywhere else. Want to block all damage to your witch for a night? Temporarily boost the attack of all your familiars? All you need is the right cards to sacrif… | — | |
| In-game event | Halloween Demo Update Hello friends, happy spooky time! On this, the spookiest of days, I come to you with a WitchHand demo update! Let's get right into it. Burn Burn Burn The hands-off approach to setting your enemies on fire. Fireballs are a bit pricey to cast but keep your familiars out of harms way. The fireball spell will become available to learn once you've learned the Sorcerer's School spell. Familiar Tracke… | — | |
| Community | What's to Come - WitchHand Devlog Hello friends! I've been hard work on WitchHand and the good news is that I have a lot of new features to share! But before I get into that, I want to say thank you to everyone who has played the demo. Your feedback has been great and really pushed the game to be greater. The demo has gotten a positive reception over the past few months -- especially from the previous two demo festivals -- and… | — | |
| Game update | WitchHand Demo Patch 0.7.3 Hey friends, here's a quick update to the WitchHand demo! Everything in here is a direct result of player feedback. Thank you to everyone who played and provided the feedback and bug reports for these changes! Here's the full changelog. It's mostly minor tweaks and fixes but I also snuck in some new content for ya: - new land card: Barrens - new village card: Barrens Village - "Slotted familiar… | 12440073 | |
| Esports | WitchHand Next Fest Stream Part Two: The Sequel Hello friends! Please enjoy this prerecorded gameplay of the dev (that's me!) playing the new WitchHand demo! The demo includes hours of gameplay with no hard end, so I hope you get a chance to check it out! | — | |
| Esports | WitchHand Next Fest Stream! Hello friends! Please enjoy this prerecorded gameplay of the dev (that's me!) playing the new WitchHand demo! The demo includes hours of gameplay with no hard end, so I hope you get a chance to check it out! | — | |
| Esports | WitchHand Restream Hello friends! Please enjoy this prerecorded gameplay of the dev (that's me!) playing the new WitchHand demo! The demo includes hours of gameplay with no hard end, so I hope you get a chance to check it out! | — | |
| In-game event | Friends and Foes - Demo Update Hello friends! I got a big update to the WitchHand demo for you. Let's get right into it! Custom Familiar & Village Names Shift+click on any Familiar or Village to give it a custom name. New Familiar The Envoy, trained by an Embassy, is better able to make friends with Faeries. Especially if they're mad at you! The Envoy is also capable of befriending enemy Faerie units, bringing them under you… | 12299665 | |
| In-game event | Demo Update - Fixes & Quality of Life Hey friends, here's an update to the WitchHand demo! This update focuses mainly on bug fixes but there's some tweaks and quality of life improvements in here too. Thank you to everyone who played and provided the feedback and bug reports for these changes! - newly created cards can now enter chests - newly created cards can now jump a bit farther to cards of the same name - newly created cards… | 11899512 | |
| Community | The WitchHand Demo is Here!!! It's here! The WitchHand demo is now live! We're very lucky to be a part of Yogscast's Tiny Teams event. Big thanks to them for featuring the debut WitchHand demo! Check it out! And let me know what you think! :) Get the WitchHand demo now. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.