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WitchHandNewsPHOENIX FIRE - Coming June 27th
Community

PHOENIX FIRE - Coming June 27th

WitchHand · published 18 Jun 2024, 17:00 UTC

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WitchHand's big update and new character are nearly upon us!

New Witch!


The Phoenix Witch is nearly here! Warriors? Merchants? Who needs em. The phoenix is the only familiar this witch needs. Keep it happy and trained and it will reward you with faster crafting times and bonus resources. If you can find the elusive Phoenix Tamer, they may even be able to grant you new abilities that benefit both your phoenix and your witch.

German, Polish, and French


Three new languages are coming to WitchHand! It's been super cool to finally get the opportunity to localize one of my games. The folks at Level Up Translation are real pros and I'm pumped to bring the game to new players.

Progression and Balance Changes


I changed up a bunch of stuff! Many research paths have been revamped, the game-changing Nexus may be acquired much earlier in a run, Waypoints are easier to craft, and much more! (full patch notes to come with release!!)

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Esports9 Feb 2026My new game: Mistpaw Ravine 🐈✨Hi there, it's me, Jon! My latest game, Mistpaw Ravine , just got a release date! March 4th 2026! It's a chill city-builder game with magical cats! · 🐈 Build a city for cats. · 💣 Blast new ravines and fill them with water or ink. · 🏖️ Relax in a chill atmosphere without harsh survival conditions. Your cats are immortal! Check it out and maybe give it a wishlist:Game update16 Nov 2025Patch 1.1.10Popped in today to fix a bug and did a few performance improvements while I was in there: - improved performance on the save select screen when multiple very large save files exist - improved performance and functionality of the Watchtower card, preventing slowdown and rare freezes during rapid use Have a good day :) Jon Update - November 16th - Version 1.1.10a - fixed an issue in the previous…Game update7 Apr 2025Patch 1.1.08Hey there, just a small update for ya today: - improved camera smoothing - fixed text field sometimes starting with a null character when entering a custom familiar or village name I've also made a few stealth hotfixes over the past few months, here's those patch notes too: - fixed rare crash when mining multiple crystal deposits in a stack - fixed rare crash when destroying recipe ingredients…