Soulash 2
Playing now
48−3 vs. yesterday
17%of peak
All-time peak
279Oct 2024
Playing now
48−3 vs. yesterday
All-time peak
279Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix v0.10.0.4 Added - Added new Steam Leaderboards per-race sections for the v0.10 version. Changed - It's now possible to dynamically switch between gamepad and mouse & keyboard controls depending on what's being used. - Thunderstorm is restricted to mountains and hills. - Reduced the rate of stat acquisition for Adventurers by about half. Fixed - Fixed an issue where sometimes gatherers weren't aware of th… | 24597361 | |
| Game update | Hotfix 0.10.0.3 Changed - Adventuring parties will now prioritize clusters of locations in a larger radius to avoid clearing the areas near settlements completely. - Added a cap for adventuring party members' stat gains after clearing locations. - When settlement inhabitants are attacked by wildlife, guards are now alerted in a larger radius. - When the settlement is raided, the player earns gold only if it ki… | — | |
| Game update | Hotfix v0.10.0.1 & v0.10.0.2 [0.10.0.1] Fixed - Thunderstorm no longer strikes underground. [0.10.0.2] Fixed - Fixed sailing. - Improved performance of region generation. - Improved the speed of loading worlds when using the default set of mods loaded at the start of the game. - Beings unrelated to special location in the region no longer prioritize wandering to it. - Fixed crash on stone delivery to Reptilion Scribe. - Fi… | — | |
| Major update | UPDATE v0.10 – The Living World Greetings fellow gods, It's been a while, but the time has come. The next major update, v0.10.0 "Living World", is finally here. But first, we finally made a new trailer for the game, since the last one is now 3 years old. You can see it here: I've shared a preview of what's coming in the last news article, so I'll keep the summary short to the 3 main additions, and you can find more details in… | 24475463 | |
| Community | Development Update: Living World Greetings fellow gods, It's been a while since we had an update, so I wanted to share what we've been working on. Our next main goal for the upcoming v0.10 update is to make the world feel more alive. Until now, settlements, the wilderness, and the people inhabiting the world have been largely static, mostly waiting for the player to act while the simulation ran in the background. The upcoming… | — | |
| Game update | Hotfix v0.9.25.12 Changed - Event NPCs cannot be selected to lead caravans or be reassigned by the player in buildings. - Added tooltips to company icons in the Knowledge Company tab to clarify the type of company. Fixed - Fixed festival building removal in dwarven towns (use mapregen command to fix old towns). - Fixed freeze on attempting to resurrect a Persona character. - Fixed a "Problems Filter" going out o… | — | |
| Game update | Hotfix v0.9.24.7-11 Changed - Event-tied NPCs for events that don't introduce new buildings will hang around the settlement center. - Party members no longer use AoE damage abilities in settlements. - Entities with the tag option "damaging_healing," like the Undead race, no longer cast healing abilities on themselves. Fixed - Improved performance of pathfinding in big settlements. - Improved stability of history s… | — | |
| Game update | Hotfixes v0.9.24.1-5 Greetings fellow gods, Most of the work remains around the World Events, but they are not ready for deployment yet, and the content update will have to wait. Some important fixes couldn't wait any longer, though, so here's the changelog for today's update. Added - New Tailoring milestone. - Added Long Shirt to Tailoring milestones. Changed - Temporary event-related settlement buildings, like fe… | — | |
| In-game event | Soulash 2 v0.9.24 "Festivals" Greetings fellow gods, It's a time of great joy across the worlds of Soulash with the addition of the festival-type events. Every once in a while, towns set up temporary areas with vendors offering some interesting goods. Here's the full changelog: Added - New settlement type events: Festival. - Added skill level achievements to beings history events in the Knowledge Screen. - Added mentions of… | 22822922 | |
| In-game event | Soulash 2 v0.9.23 "Rebellion" Greetings fellow gods, Today's update introduces the first event leveraging the upcoming World Events system: Rebellion. In towns under occupation, a rebellious spirit may begin to brew, and some courageous inhabitants may seek support in an uprising against their oppressors. Whether it's from towns of their kinsmen or adventurers willing to make some coin on smuggled weaponry, the townsfolk ca… | 22626613 | |
| In-game event | Soulash 2 v0.9.22 "King of the Savanna" Greetings fellow gods, Today's weekly update brings a new impossible tier location to the Savanna biome alongside a handful of improvements and bugs. Here's the full changelog: Added - New impossible tier special location in the Savanna, with a new passive effect on legendary tier resource. - Added position link in settlement tab of the Knowledge screen, clicking on it zooms to settlement on th… | 22433077 | |
| In-game event | Soulash 2 v0.9.21 "Black Dragon" Greetings fellow gods, Today's update brings another Impossible tier location, this time to the Boreal Forest, and a bunch of tweaks and fixes. Here's the full changelog: Added - New Impossible location added to the Boreal Forest biome. - The 'Throw' action can now be used to place items on collidable entities such as tables and walls for decoration. - Settlement Screen: When a valid potential… | 22319275 | |
| Game update | Soulash 2 v0.9.20 "Hydra" Greetings fellow gods, It's weekly update time, and we're bringing one of the creatures many of you asked for, as it's featured in the main art. Hope you enjoy this new mechanical challenge. Here's the full changelog: Added - New location of Impossible level added to the Swamp biome. - New location of Hard level added to the Tundra biome. - New passive effect. Changed - Tier 5 resources are no… | 22216467 | |
| Game update | Hotfix v0.9.19.5 - Fixed issue with NPCs getting stuck on attempting to use abilities. - Fixed some typos. | — | |
| Game update | Hotfix v0.9.19.3 & Demo update - Added option to disable gamepad in Options -> Keymap. - Updated the demo to the latest version, including Steam Deck support. | — | |
| Game update | Hotfix 0.9.19.2 Fixed - Fixed occasional crash on game startup related to inability to fetch Steam Workshop mods. - Fixed a rare crash related to region map generation. - Mouse clicks are processed correctly when using a gamepad. | — | |
| Major update | Soulash 2 v0.9.19 "Steam Deck" Greetings fellow gods, Today's update adds support for native Steam Deck navigation and the Xbox gamepad, with keyboard support for text input or a virtual keyboard while playing in Steam Big Picture Mode. While at it, I've made a lot of GUI improvements to better support the Steam Deck's native 1280x800 resolution. I've been testing and tweaking things on the Deck for a week, and I hope you'll… | 22129020 | |
| In-game event | Soulash 2 v0.9.18 "Mushdragon" Greetings fellow gods, Today, we have a new impossible tier special location featuring a very special being called a Mushdragon. I won't say more - you'll have to see it for yourself! Here's the changelog for today's update: Added - New Impossible special location with a Mushdragon. - Settlement Screen: Rename Settlement Button is now available to change settlement names for player-founded sett… | 21823059 | |
| Game update | Soulash 2 Hotfix v0.9.17.3 Changed - Companions will no longer switch their locked weapons, e.g., when an archer companion is in melee, he will no longer switch to a melee weapon. If a melee companion has a fishing rod, he will no longer switch to the fishing rod to attack from range. - Locked items will no longer be auto-equipped. - Locked items will no longer be automatically eaten when traveling. - Equipment Screen: F… | — | |
| Game update | Soulash 2 Hotfix v0.9.17.1-2 Changed - While traveling the world map, the camera follows the player character. Fixed - Fixed DataTable resources crash. - Fixed a crash related to NPC behavior. - Fixed glitches while traveling across the world. - Fixed world map navigation with WASD. - Names of recipes in tooltips no longer go out of the tooltip bounds. - Fixed the Werewolf transformation stat allocation being reverted and… | 21619144 | |
| In-game event | Soulash 2 v0.9.17 "The World Is Round" Greetings fellow gods, With a mighty productive week behind us, I bring you some long-awaited improvements that many of you have requested. From new athletics and leadership experience sources to new ways of earning sweet, sweet gold for crafters, the list is long and full of goodies. But most importantly, you can now see the world wraps on the x-axis, so hopefully I won't hear about the lack o… | 21605461 | |
| Game update | Soulash 2 v0.9.16.1 Changed - Changed precipitation algorithm in world generation to improve biome edges on big maps - the algorithm change will affect the results of map seeds. - Ores are now grouped under the resource type Ore. Fixed - Improved stability of history simulation. - Workshop mods now correctly load on game start, instead of potentially being disabled when one of them is broken. - Fixed passive descr… | 21530927 | |
| In-game event | Soulash 2 v0.9.16 "Walking Forest" Greetings fellow gods, We're back on the treadmill from the cold, grey outside, with updates rolling in for this new year. Here's the changelog for this week's update: Added - New Impossible tier location: Walking Forest (forest) - New Impossible tier location: Hatching Place (grasslands) - 4 new passive skill effects. Changed - Military Companies and Settlements without a state will no longer… | 21513589 | |
| Game update | Soulash 2 v0.9.15.4 Hotfix Fixed - Fixed crash related to the Living Fortress location. - Fixed a crash related to killing the Giant Worm's tail. - Fixed random wolf spawns in forests and baboons in tropical rainforest. - Fixed typo in Flaming Shot description. - Fixed typo in Fatigue tutorial. - Side Quiver has a proper icon and has removed physical resistance. - Fixed icons of Anhydrite Block and Travertine Block. - Wh… | 21345732 | |
| In-game event | Soulash 2 v0.9.15 "Impossible Artifacts" Ho ho ho, Santa is coming with gifts for those of you who have been good gamers this year. We have the first 3 "impossible" difficulty special locations available, featuring multi-tile boss enemies and unique resources that allow crafting of artifacts that become part of world history. Here's the full changelog for today's update. Added - Military Dispatches: You can dispatch soldiers to a tier… | 21287099 | |
| Community | SOULASH 2 — Two years of building a living world Before Soulash 2 existed... ...the journey began with Soulash 1 — and with very humble foundations. The first game was built entirely in ASCII, not as an artistic choice, but because there were no resources for custom art. For years, Soulash 1 grew on itch.io, shaped by experimentation, community feedback, and countless late nights spent turning a rough prototype into a real world. A failed Kic… | — | |
| In-game event | Soulash 2 v0.9.14 "Peace" Greetings fellow gods, As we're working on multi-tile entities and t5 locations, we have some improvements to wars for you in today's weekly update - ending wars by demanding or paying tribute. Here's the full changelog: Added - State military screen: There is now peace button visible next to wars, which can be used to end the war early (the war automatically ends if either side of conflict acc… | 20788971 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.