- Changed precipitation algorithm in world generation to improve biome edges on big maps - the algorithm change will affect the results of map seeds.
- Ores are now grouped under the resource type Ore.
- Improved stability of history simulation.
- Workshop mods now correctly load on game start, instead of potentially being disabled when one of them is broken.
- Fixed passive description of new artifact-tier resources.
- It's no longer possible to access the State Management screen with a hotkey before conditions are met.
- Fixed Durability being displayed in black on the crafting recipe.
- Removed black commas from recipe tooltips.