- Companions will no longer switch their locked weapons, e.g., when an archer companion is in melee, he will no longer switch to a melee weapon. If a melee companion has a fishing rod, he will no longer switch to the fishing rod to attack from range.
- Locked items will no longer be auto-equipped.
- Locked items will no longer be automatically eaten when traveling.
- Equipment Screen: Fixed party slots going out of panel bounds if you end up with too many friends.
- Multiplier for sold copies of the same item to family now reduces by 10% until 30%, then by 5% until the minimum 10%.
- Fixed Freezes when working in a building and sailing.
- Fixed occasional missing information when drinking and advancing in Adventuring while traveling the world map.
- Fixed 'Shining Star' passive skill effect.
- When naming a state, it's no longer possible to open the Options or Tutorial screens.
- Stone Bead Ring lacking Armor component.
- Fixed Bone Wraith Head cannot be equipped on meat golems.
- You can cancel orders from dead crafters now.