Folklands
Playing now
8−2 vs. yesterday
35%of peak
Launch peak so far
2318:15 UTC
Playing now
8−2 vs. yesterday
Launch peak so far
2318:15 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.0.03 patch notes What is this? Two updates in one day?? It sure is! Here's a list of things fixed in this update: · Fixed a bug that could cause a soft lock if you destroyed the last builder's hut · Fixed a bug that caused fire guards to only go to the market and stock up their home if buildings were burning (not the best fire guards, then, are we) · Fixed a bug that allowed you to assign folks with lower educa… | — | |
| Game update | Update 1.0.02 patch notes Thanks to everyone who is reporting issues and providing feedback both in the Discord server, via the Steam forums and using the "Send feedback" button in-game! Here's the short list of issues fixed in todays update: · Fixed a bug in the tutorial that didn't unlock decorative gardens · Fixed a bug where you couldn't add workers to your buildings if you only had unemployed educated or expert fol… | — | |
| Game update | Version 1.0.01 changelog We're releasing a quick hotfix for the 1.0 release because a nasty bug that prevented multiplayer games from starting properly managed to sneak in! FIXED · An issue the caused infinite recursion and a game crash for the client player very quickly in multiplayer games | — | |
| Major update | Folklands 1.0 is OUT NOW! We did it. Folklands has officially left Early Access and 1.0 is available now! Folklands started because the four of us wanted to make the kind of settlement builder we grew up playing. Something inspired by games like The Settlers, early Anno, Caesar and Pharaoh , where starting with a few Folks and slowly turning an empty piece of land into a functioning town is the fun part. Early Access ga… | 25213660 | |
| Game update | Changelog 0.9.0.2 This is a minor update to fix an issue that prevented the game from launching via OpenGL | — | |
| Game update | Changelog 0.9.0.1 Huge thanks to everyone playing the new builds and reporting issues! We read all feedback, so keep it coming. Here is a list of issues fixed in the current release: · (Fixed in 0.9.0.1) When an expansion building collapses for any reason, multiple other buildings may collapse as well, disregarding their coverage area or service levels · (Fixed in 0.9.0.1 for new accepted quests) When two quests… | — | |
| Major update | Folklands 1.0 Launches September 9 + Quality-of-Life Update Available Now Hi everyone! We have two exciting pieces of Folklands news to share today: Folklands will officially leave Early Access and launch into 1.0 on September 9, 2026. We have also released a new quality-of-life update today, featuring several interface improvements, new production statistics, bug fixes, and other refinements based on your feedback. Our Road to 1.0 It has been a little while since ou… | 24679810 | |
| Game update | Release 0.9.0 Today’s update focuses on improving the information available to you while managing your settlement, making important systems easier to understand, and addressing issues reported by the community. Redesigned Villager Happiness Panel The villager happiness panel has been redesigned to provide a clearer overview of what your villagers need and what may be affecting their happiness. Overhauled Bui… | — | |
| Game update | Patch notes 0.8.5.1 A small bugfix release today to fix an annoying issue. Thanks to everyone reporting bugs and giving feedback here and on Discord! Fixed · Fixed a bug where the Builders hut would keep stocking up too many planks, preventing other buildings from being built · Fixed a bug that caused service buildings to stock up too many resources | — | |
| Game update | 0.8.5 The Multiplayer update patch notes Hey everyone! This mini-update adds some long-awaited new features, specifically centered around multiplayer, but with some goodies for non-multiplayer gamers too! · Map seeds are visible and can be edited when starting a new game · New game difficulty options: Peaceful, easy, normal, challenging · Added settings for starting resources · Added settings for Roaming bandits behavior · The tutoria… | — | |
| Game update | Patch notes 0.8.0.1 An amazing launch yesterday with lots of positive feedback, and we already have a quick bugfix update ready to go! Added / improved · You can now choose to prioritize stocking up specific resources in all storage buildings (market, storage, trading post) Fixed · Fixed a bug where the automatic reservation of quest items didn't work properly · Fixed a bug where the Tavern was trying to serve her… | — | |
| Major update | The Health & Security Milestone Update is Live! After an intensive polishing and testing period, the new Health & Security update is now live! A special thank you to everyone who helped us iron out the bugs on the beta branch for this update! The Health & Security update is the second major milestone in our EA roadmap, adding new buildings, items, services and challenges - both in single- and multiplayer games! Let's run through all the thin… | 21851282 | |
| Game update | Patch notes 0.7.1.1 This is a minor small update to improve the launch experience for players using certain older graphics card, as well as some bugfixes and QoL changes. New · A new button is available on the toolbar next to your resources which lets you toggle a new interactive resource distribution overview for your resources Fixed · Re-framed and reimported character and object animations to drastically reduce… | — | |
| Game update | Patch notes 0.7.0.5 This is a minor bugfix update. Fixed · A bug that caused educated workers to be stuck eternally mining resources · A bug that educated folks to be invisible. The invisibility skill has been un-taught and all folks are now visible when they should be. · A performance improvement bug that caused tiles to remember their resources for too long, which sometimes tricked buildings into thinking there… | — | |
| Game update | Patch notes 0.7.0.4 This is a minor QoL release. In this release: Fixed · A bug that could happen when many buildings were burning at the same time Added · Full animation set for berry picker and forester Improved · Improved resolution of grass overlay | 20230027 | |
| Game update | Patch notes 0.7.0.3 This is a minor bugfix release. · Properly fixed an issue that caused asian languages to incorrectly show as long lines of text in some windows · Adjusted icons for education | 20062011 | |
| Game update | Patch notes 0.7.0.2 This is a small bugfix release fixing a couple of issues reported for the recent major update. · Fixed missing application icon for the Windows executable · Fixed an issue that caused buildings to be clickable underneath UI elements · Experimental fix for Japanese text wrapping | 19997970 | |
| Game update | 0.7.0.1 Patch notes This is a minor update to fix a few bugs that managed to sneak past the quality control: · FIXED: Options window no longer shows up under the pause overlay · FIXED: The education bonus overview in the building popup windows now show the associated education level, not just the bonuses · EXPERIMENTAL: Experimental fix for Japanese text not properly breaking | 19948254 | |
| Game update | 0.7.0 Patch notes 0.7.0 The "Education & Research" update, This is the next major update for Folklands, which we've called the "Education & Research" update. Detailed patch notes follows, and for a more in-depth look at the changes that has gone into this new version, check out our previous devlogs and announcements. New · Reworked the way map data is loaded to improve general performance on lower-end devices.,… | 19924937 | |
| Major update | The Education & Research Update is Live! Hey everyone, The wait is over. Our biggest update yet for Folklands is here. Over the past two days we previewed performance upgrades, quality of life improvements, and the introduction of new systems like education and the tech tree. Today you can dive into the full update with new buildings, professions, and content to explore. New Buildings and Objects · Library · School · Stone Mine · Look… | 19924937 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.