What is this? Two updates in one day?? It sure is!
Here's a list of things fixed in this update:
- Fixed a bug that could cause a soft lock if you destroyed the last builder's hut
- Fixed a bug that caused fire guards to only go to the market and stock up their home if buildings were burning (not the best fire guards, then, are we)
- Fixed a bug that allowed you to assign folks with lower education to education-required jobs
- Tweaked a few numbers that could cause some stutters for certain pathfinding scenarios
Keep sending feedback and reporting issues via Discord, Steam forums or the "Send feedback"-button in-game!