Folklands
Playing now
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47 Sep 2026
Playing now
0Sampling since 14:01 UTC
All-time peak
47 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Changelog 0.9.0.1 Huge thanks to everyone playing the new builds and reporting issues! We read all feedback, so keep it coming. Here is a list of issues fixed in the current release: · (Fixed in 0.9.0.1) When an expansion building collapses for any reason, multiple other buildings may collapse as well, disregarding their coverage area or service levels · (Fixed in 0.9.0.1 for new accepted quests) When two quests… | — | |
| Major update | Folklands 1.0 Launches September 9 + Quality-of-Life Update Available Now Hi everyone! We have two exciting pieces of Folklands news to share today: Folklands will officially leave Early Access and launch into 1.0 on September 9, 2026. We have also released a new quality-of-life update today, featuring several interface improvements, new production statistics, bug fixes, and other refinements based on your feedback. Our Road to 1.0 It has been a little while since ou… | 24679810 | |
| Game update | Release 0.9.0 Today’s update focuses on improving the information available to you while managing your settlement, making important systems easier to understand, and addressing issues reported by the community. Redesigned Villager Happiness Panel The villager happiness panel has been redesigned to provide a clearer overview of what your villagers need and what may be affecting their happiness. Overhauled Bui… | — | |
| Community | Games of Norway Next week kicks off the "Games of Norway" event, and Folklands is partcipiating together with a whole slew of other Norwegian-made games! If you haven't yet, check out the updated demo, and don't forget to visit the Games of Norway homepage to see all the other amazing indies participating in this event! |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Patch notes 0.8.5.1 A small bugfix release today to fix an annoying issue. Thanks to everyone reporting bugs and giving feedback here and on Discord! Fixed · Fixed a bug where the Builders hut would keep stocking up too many planks, preventing other buildings from being built · Fixed a bug that caused service buildings to stock up too many resources | — |
| Game update | 0.8.5 The Multiplayer update patch notes Hey everyone! This mini-update adds some long-awaited new features, specifically centered around multiplayer, but with some goodies for non-multiplayer gamers too! · Map seeds are visible and can be edited when starting a new game · New game difficulty options: Peaceful, easy, normal, challenging · Added settings for starting resources · Added settings for Roaming bandits behavior · The tutoria… | — |
| In-game event | Mini devlog #3 - Multiplayer and Nostalgia "Let's make the game we want to play, with all the things we like from these other games, but let us focus on playing together, not against each other!" When we started developing Folklands, this was our main idea: a game that was as easy, engaging and fun to play alone or with friends / family in mind, which lets you pick up and continue the game whenever you feel like it - or lets you continu… | — |
| Sale | Year of the Horse Sale Now Live! Dear All, Happy New Year of the Horse! Thank you for your support and companionship over the past year. We wish you a happy and prosperous “Year of the Horse”! To show our gratitude, we’re participating in Steam’s 2026 Lunar New Year Sale with limited time offers: 📅 Event Period : February 12 — February 26, 10:00 AM (PT) 🔥 Sale Details : The base game and all DLCs are on limited-time discount… | — |
| Game update | Patch notes 0.8.0.1 An amazing launch yesterday with lots of positive feedback, and we already have a quick bugfix update ready to go! Added / improved · You can now choose to prioritize stocking up specific resources in all storage buildings (market, storage, trading post) Fixed · Fixed a bug where the automatic reservation of quest items didn't work properly · Fixed a bug where the Tavern was trying to serve her… | — |
| Major update | The Health & Security Milestone Update is Live! After an intensive polishing and testing period, the new Health & Security update is now live! A special thank you to everyone who helped us iron out the bugs on the beta branch for this update! The Health & Security update is the second major milestone in our EA roadmap, adding new buildings, items, services and challenges - both in single- and multiplayer games! Let's run through all the thin… | 21851282 |
| In-game event | Mini devlog #3 - New preview release We just released a preview build of the upcoming major "Health & Security" release which will be released later this month. If you want to help us test out the functionality of the upcoming features, we would love to hear your thoughts The update is available right now on the beta branch. We are still working on the onboarding / introduction of the different features via quests, tutorials and p… | — |
| Game update | Patch notes 0.7.1.1 This is a minor small update to improve the launch experience for players using certain older graphics card, as well as some bugfixes and QoL changes. New · A new button is available on the toolbar next to your resources which lets you toggle a new interactive resource distribution overview for your resources Fixed · Re-framed and reimported character and object animations to drastically reduce… | — |
| In-game event | Mini devlog #2 As we are nearing the end of the year we want to send a heartfelt thank you to everyone who has participated and given us feedback so far, who keep playing the game and support us on our socials, Discord and here on Steam! It's cold outside here in the Nordic, so us devs have been keeping warm by staying inside and working on new game features for the upcoming "Health & Security" milestone upda… | — |
| In-game event | Mini devlog #1 - Bite-sized Hi, community. This week we're trying something different! For a long time, we've kept you all up-to-date with our monthly devlogs - but having a full month go by without any updates feels like a lot of silence. So we're trying out a new short-form update where we'll just talk a bit about what we're doing, and how your feedback shapes the game. We'll keep doing monthly devlogs, but with these m… | — |
| Community | Join Us at BGM Game Expo! Hi everyone, We are excited to announce that our game will be featured at the BGM Game Expo this weekend. Booth Information Booths: D12, D13, D14 Dates: December 6 to December 7, 2025 Time: 10:00 AM – 7:00 PM daily ( VIP early entry: 9:00 AM on December 6) Location: 殴锴体育羽毛球中心 上海市杨浦区双阳北路363号 On-site Activities Visit our booth to try out the game and take part in our on-site activities . All part… | — |
| Game update | Patch notes 0.7.0.5 This is a minor bugfix update. Fixed · A bug that caused educated workers to be stuck eternally mining resources · A bug that educated folks to be invisible. The invisibility skill has been un-taught and all folks are now visible when they should be. · A performance improvement bug that caused tiles to remember their resources for too long, which sometimes tricked buildings into thinking there… | — |
| Community | WEPLAY EXPO 2025 Hello everyone! We’re excited to announce that Folklands will be officially showcased at WePlay 2025 ! This will be the largest in-person presentation of the game since its inception, and we look forward to sharing a more complete experience and connecting with everyone face-to-face. Event Information • Booth: A54 – A55 • Dates: November 22–23, 2025 • Location: Shanghai World Expo Exhibition &… | — |
| Game update | Patch notes 0.7.0.4 This is a minor QoL release. In this release: Fixed · A bug that could happen when many buildings were burning at the same time Added · Full animation set for berry picker and forester Improved · Improved resolution of grass overlay | 20230027 |
| Game update | Patch notes 0.7.0.3 This is a minor bugfix release. · Properly fixed an issue that caused asian languages to incorrectly show as long lines of text in some windows · Adjusted icons for education | 20062011 |
| Game update | Patch notes 0.7.0.2 This is a small bugfix release fixing a couple of issues reported for the recent major update. · Fixed missing application icon for the Windows executable · Fixed an issue that caused buildings to be clickable underneath UI elements · Experimental fix for Japanese text wrapping | 19997970 |
| Game update | 0.7.0.1 Patch notes This is a minor update to fix a few bugs that managed to sneak past the quality control: · FIXED: Options window no longer shows up under the pause overlay · FIXED: The education bonus overview in the building popup windows now show the associated education level, not just the bonuses · EXPERIMENTAL: Experimental fix for Japanese text not properly breaking | 19948254 |
| Game update | 0.7.0 Patch notes 0.7.0 The "Education & Research" update, This is the next major update for Folklands, which we've called the "Education & Research" update. Detailed patch notes follows, and for a more in-depth look at the changes that has gone into this new version, check out our previous devlogs and announcements. New · Reworked the way map data is loaded to improve general performance on lower-end devices.,… | 19924937 |
| Major update | The Education & Research Update is Live! Hey everyone, The wait is over. Our biggest update yet for Folklands is here. Over the past two days we previewed performance upgrades, quality of life improvements, and the introduction of new systems like education and the tech tree. Today you can dive into the full update with new buildings, professions, and content to explore. New Buildings and Objects · Library · School · Stone Mine · Look… | 19924937 |
| Community | Folklands Major Update – New Systems & Settlement Depth (Sept 10 Launch) Hey everyone, We are back with Day 2 of our three-day preview of the next major Folklands update, launching Wednesday, September 10 . Today’s focus is on the new systems that expand how you manage and grow your settlement. Education and Progression · Added education levels and education for folks · New tech tree with unlockable research items Economy and Management · New production efficiency g… | — |
| Community | Folklands Major Update – Faster, Smoother, Better (Launching Sept 10) Hey everyone, We’re kicking off a three-day look at the next major update, which launches Wednesday, September 10 . Today’s focus is on performance and quality of life. These changes make every session feel snappier and more reliable, especially in larger settlements and on lower-end devices. The list below is not complete, and there are tons of other smaller changes and improvements, but we wa… | — |
| Community | Devlog 18: Animations and a glimpse of what's coming Welcome to our third and final devlog before the first Milestone update drops. August, you say? That’s right! The first big milestone in this chapter of Folklands’ development is just around the corner! To keep things fresh and easy to follow, we’ll be releasing a series of smaller devlogs at the end of August, each one packed with new info, sneak peeks, and plenty of screenshots. If you missed… | — |
| Community | Folklands Joins the 2025 Multiplayer Games Fest! Hello everyone, We’re excited to share that Folklands is now featured in the 2025 Multiplayer Games Fest on Steam! This global online event highlights outstanding and promising multiplayer titles across a variety of genres — from co-op adventures to competitive showdowns, survival trials, and more. It’s a celebration of the creativity, strategy, and connection that make multiplayer games so spe… | — |
| Community | ChinaJoy Event: Folklands Is Now on Sale! Greetings! We’re excited to share that Folklands is featured in the ChinaJoy x Game Connection INDIE GAME Event! 🎉 Enjoy 20% off for a limited time! Sale Period : July 28, 10:00 AM PDT – August 4, 10:00 AM PT About the Event: The ChinaJoy x Game Connection INDIE GAME Event is a global online showcase celebrating unique, creative, and standout indie titles with strong market potential. Thank yo… | — |