MEMORIAPOLIS
Playing now
14+1 vs. yesterday
0.8%of peak
All-time peak
1,657Sept 2024
Playing now
14+1 vs. yesterday
All-time peak
1,657Sept 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Cities of the Month #2 Hello builders, Last month, we started highlighting some of the cities shared by the community, and you clearly delivered! From sprawling capitals to cities built around rivers, mountains, and natural landmarks, it's always fascinating to see how differently everyone approaches the same game. Here are a few of our favorite screenshots from this month. Zartik One city, two shores. A beautiful ex… | — | |
| Community | Hotfix Hello everyone! Thanks again for all your feedback since the latest update. We've just released a small hotfix addressing a few issues reported by the community: 🛠️ Fixes · Crystal Palace (Hard Mode): Fixed the Middle Ages objective that incorrectly required 7 factions . It now correctly requires 4 factions . · Objectives: Fixed the "Build X Service Buildings" objective was not working with se… | — | |
| In-game event | Update 1.6.7 Is Now Available Hello builders! Update 1.6.7 is now available. It introduces a new Custom Mode, a new map, three new Wonders, ramparts improvement and a new way to evolve Service Buildings. You can now customize several settings before laying the foundations of your city. For example: · Age objectives · Incidents · Starting resources · Food consumption · Cultural Character effects · Faction balance · And more… | 23896616 | |
| Community | What’s Next in June? Hello builders! Since the release of Banners & Wonders, we've received quite a few requests from players looking for more freedom and flexibility in their games. So here's what is coming to Memoriapolis before the end of June! Custom Mode With the new Custom Mode, you'll be able to customize your game before it even begins. · Enable or disable Age Objectives and Incidents · Starting resources ·… | — | |
| Community | Cities of the month #1 Hello builders, It’s already been 1 month since the release of Banners & Wonders and what a month it has been ❤️ We’ve loved seeing your cities grow, evolve, and slowly transform through the five ages! From carefully planned layouts to organically growing neighborhoods, every city in Memoriapolis tells a different story. So today, we wanted to put the spotlight on your creations . hk Jimmy_M No… | — | |
| Community | CHANGELOG - v1.5.377 Hello builders, While the team is busy working on future content, we've also been polishing a few things behind the scenes. Today's update fixes issues and improves stability on certain older CPUs, and includes some technical work for what's coming next. · Application: the game now displays an error message to the player when it is unable to create a file, rather than silently failing · Music:… | — | |
| Community | Memoriapolis Price Update Hello builders, We wanted to share an important update regarding the price of Memoriapolis. Since the launch of Early Access, we have kept the same price, including during the 1.0 release. For nearly two years now, the team has continued developing the game thanks to your feedback, suggestions, and support. Since its Early Access launch, Memoriapolis has evolved a lot, with many improvements, f… | — | |
| Community | Patch v1.5.376 is now live! Hello builders, A new patch (v1.5.376) is now available for Memoriapolis. You can update your game now. This update focuses on performance improvements , alongside balancing, fixes and quality-of-life updates based on your feedback. Performance & Optimization We know some of you have experienced performance issues or high PC temperatures, and we want you to know that this topic is being taken s… | — | |
| Community | 10 tips for starting your first city in Memoriapolis Hello Builders! Since the release of Banners & Wonders, we’ve welcomed many new builders to Memoriapolis. If you already enjoy city builders, most things will feel familiar. But Memoriapolis works a little differently. Your city is alive, shaped by factions, political influence, migration, culture, and centuries of history. So we thought it could be helpful to share a few things we wish every n… | — | |
| Community | CHANGELOG - v1.5.347 Hello builders, A small update (v1.5.347) is now live! Just launch your game. This one brings a mix of fixes, optimizations, and quality-of-life improvements based on your feedback. Here’s today’s changelog 👇 · Camera: camera sensitivity setting now also apply on middle mouse movements · Codex: update Workers codex page (better explanation on "how to get workers") · Objectives: replaced the al… | — | |
| Major update | Banners & Wonders is now available ✨ Hello everyone, After several months of development, the whole team is happy to announce that the Banners & Wonders update is now available for free for all Memoriapolis players. A big thank you to everyone who took part in the beta and took the time to share feedback with us, whether here, on Discord, or via private messages. Your feedback really helped shape this update, and it was a real ple… | 22975871 | |
| Community | CHANGELOG - New beta update (v1.5.313) Hello builders, A new beta build (v1.5.313) is live! This update focuses on balancing, improving systems (negotiations, politics, UI), and polishing a lot of details across the game. We’ve also added Steam achievements and continued refining the overall experience based on your feedback. Here is the changelog: General · Achievements: add 40 achievements · Age Transition: remove negotiation impa… | — | |
| Community | Banners & Wonders arrives April 28 Hello builders, The next update for Memoriapolis is almost here, and it brings a new layer to how your city evolves over time. Take a look at what’s coming in Banners & Wonders with our latest trailer 👇 This update focuses on making your city feel more expressive and easier to read, while giving you more flexibility in how you play. · Factions now have personalities: Altruist, Warrior, Expansi… | — | |
| Community | CHANGELOG - New beta update (v1.5.293) Hello builders, We’ve just pushed a new beta update ( v1.5.293 ) with a bunch of fixes, improvements, and rendering changes. As always, your feedback helped us catch and improve a lot of things so thank you for that. Here’s what changed: · Balancing: fixed this outrageous rampart balancing 🙂 · Building Tree: research name to unlock the additional Surveyor's Cabin updated · Building Tree: speed… | — | |
| Community | Banners & Wonders update is very close! Hello Builders, The release of the Banners & Wonders update is getting very close , and we wanted to take a moment to share what’s coming to the game over the next few weeks. First of all: thank you. Thank you to everyone who has tested the beta, shared feedback, and continues to help us improve the game. The beta will remain open for a few more weeks, so don’t hesitate to try it and fill in th… | — | |
| Community | A new beta version (v1.5.280) is now live! Hello builders, ⚠️A new beta version (v1.5.280) is now live! This update includes a range of fixes, improvements, and quality of life changes based on your feedback. Thanks again for taking the time to share your thoughts with us! 📝 Don’t forget to fill in the beta feedback form via the in-game button or use this LINK Here is the changelog: Interface updated · ⚠️Building tree: compact mode add… | — | |
| Steam news | The Banners & Wonders beta is now open The Banners & Wonders beta is now open to all Memoriapolis owners on Steam. If you own the game, you can access a dedicated beta branch and start testing the update right now. This beta will run for the next few weeks, so you have time to play, experiment, and try different approaches. We’re interested in thoughtful feedback after several games! This phase is important for us. We want to see ho… | — | |
| Community | Developer Interview & Update Tease Hello Builders, No long news this week because we mainly wanted to share a video from JB, CEO of 5PM Studio, in which he looks back on the past few months regarding the game. He discusses, in particular: · Memoriapolis' Early Access, · the 1.0 release, · the sometimes demanding feedback from players, · and the work this represents today on Banners & Wonders, especially for Wonders and Factions.… | — | |
| Community | Banners and Wonders: New Name, Beta Coming Soon! Hello builders, First of all, the entire Memoriapolis team wishes you a very happy 2026. We hope this new year will be filled with exciting projects, great discoveries… and, of course, many thriving cities! After a period of relative silence, we’re happy to finally be back with new updates to share . For the past few months, we’ve been talking about our upcoming update: Power to the People . As… | — | |
| Community | The Memoriapolis team wishes you a wonderful holiday season! Hello builders, Before we wrap up 2025, we wanted to take a moment to thank you for your support, your feedback, your screenshots… and all the conversations we had together throughout the year. News will take a short break during the holidays while we focus on the Power to the People update, but we’ll be back in January with: · new info, · more previews, · and maybe even a chance for you to try… | — | |
| Community | Monuments and Wonders Hello builders, In a previous article, we talked about some name changes, but a little reminder never hurts. Old Wonders like the Circus Maximus, Notre-Dame, or the Leaning Tower of Pisa are now called Monuments . The Wonders , which represent the ultimate goal of a game, are your big projects during the Industrial Revolution. For example, the Eiffel Tower will be a Wonder , representing the fi… | — | |
| Community | Shape Your Own Challenge Hello builders, With the “Power to the People” update, we want everyone to shape their own playstyle — whether you’re looking for a chill city-building experience or a real management challenge. Here’s what’s coming! DIFFICULTY LEVELS The three difficulty levels stay the same: easy, medium, and hard. What changes between them are several parameters, such as food consumption, satisfaction genera… | — | |
| Community | A Closer Look at Factions with the "Power to the People" Update Hello builders, With the upcoming Power to the People update, Factions will become a key element from the very start of your game. Their whole system has been reworked: now, each culture will only have one Faction per era. As you move through the ages, these Factions will evolve, with a new leader, a new look, and new ambitions. The result? Fewer Factions, but much stronger personalities. IMPOR… | — | |
| Community | "Power to the People”: Achievement Unlocked! Hello builders, We know some of you have been waiting for this: Steam Achievements are coming to Memoriapolis! While the team is focused on the upcoming update, you’ll soon be able to unlock your very first achievements and start building your collection of small (or big!) victories with the “Power to the People” update. Some achievements will come naturally as your city grows, while others mig… | — | |
| Community | “Power to the People” : Age objectives and Super Wonder! Hello builders, We hope you’re doing well! On our side, development is moving forward as planned, and we’re excited to share more about “Power to the People” , the next update for Memoriapolis. With this update, a fresh challenge arrives in your cities: no more Esplanade and The Collection, this time, it’s all about building a Super Wonder. But before you get there, each Age will come with its… | — | |
| Community | Introducing… “Power to the People” : an age of freedom Hello builders, Today, we’d like to take you on a deep dive into the upcoming “Power to the People” update focusing on the improvements and changes that will transform your experience in Memoriapolis. Some features are leaving, others are being completely reworked to better fit the game. We’re sharing as much as we can here, but as always: if you have questions, drop them in the comments, we’re… | — | |
| Community | "Power to the People" update Hello builders, Two weeks ago, we shared with you the first ideas for the next Memoriapolis update. Today, it’s time to get a little more concrete! More freedom, less frustration Some of the current mechanics felt more punishing than fun. After carefully reading your feedback, we’ve decided to change a few things to bring back flexibility and enjoyment: · Removal of the time limit per Age, · Re… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.