Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MEMORIAPOLISNewsA new beta version (v1.5.280) is now live!
Community

A new beta version (v1.5.280) is now live!

MEMORIAPOLIS · published 26 Mar 2026, 15:46 UTC

All newsPlayers around this dateRead on Steam

Hello builders,

⚠️A new beta version (v1.5.280) is now live!

This update includes a range of fixes, improvements, and quality of life changes based on your feedback. Thanks again for taking the time to share your thoughts with us!


📝 Don’t forget to fill in the beta feedback form via the in-game button or use this LINK

Here is the changelog:

Interface updated

  • ⚠️Building tree: compact mode added

  • Building tree: fix some localization label that could appear on research hovered

  • Building tree: fix research time that was not set properly in some case

  • Building Tree: hide size container on some researches type where it shouldn't be displayed

  • Building tree: fix research time and elapsed research time in tooltip on research hove

  • Badge: added click-to-access interfaces for trade routes and satisfaction logs

  • Commerce: fix the use of cultural characters if a route is already in progress

  • Filters: give access to all filter when selecting new building

  • Filters: visual update on resources and cultural filters

  • Negotiation: tooltips updated on categories hover

  • ⚠️Top Bar: food warning updated

  • Negotiation: tooltips updated on categories hover

  • Load/Save: interface updated

  • Trade Route: interface updated

  • Wonder: fix decree permit access

Improvements to rampart construction

  • Replaced construction site 'highlighted' rendering by a new 'in construction' rendering

  • Improved integration with map

  • Add safe area around rampart (districts/lands don't appear too close)

  • Fixed district could be created over a rampart

  • Added color on fields for selection

Game Design balancing

  • Decrease Dynastic House level 3 cost

  • Decrease redondant event triggers

  • Increase taxation decrees (thanks @Homeslice)

District improvements

  • Optimize district creation

  • Fences now take map height into account

  • Fix flickering in some cases

  • ⚠️Add objects in districts with small differences based on their culture

  • Small adjustments to warehouse district rendering

Fixes and improvements

  • ⚠️Building: don't stop building benefits (prod, cultural, proximity) when upgrading

  • Rendering: snow map now use the same rendering has snow weather event

  • Rendering: improved textures on all maps

  • Selection panel: ensure panel is refreshed when selected construction is updated

  • Splash screen: update splash screen movie

  • Wonder: fix decree permit access

  • Fixed some crashes linked to building and rampart creation on the border of the map

  • Building: buildings extending into the water may not have the proper height in some cases

How to access the beta on Steam

  • Make sure you own Memoriapolis

  • Open your Steam Library

  • Right-click on Memoriapolis → Properties

  • Go to the Betas tab

  • Enter the beta code: E53YeszLnAkaJa7X

  • Select the branch: beta-bw

The update will download automatically.


You can share your thoughts in the dedicated Discord channel

Thanks again for your time and during this beta phase.

We’re continuing to work on the update thanks to your feedback.

See you soon!

— The Memoriapolis Team

More from MEMORIAPOLIS

Other announcements

All news
Community25 Aug 2026Sandbox Mode Is Now Available in Memoriapolis!Hello builders, Today, we’d like to share some news about what’s coming to Memoriapolis in the form of two complementary features: · a beta version of Sandbox Mode · the first steps in the food system overhaul Sandbox Mode We know you’ve been waiting for this mode for a long time. And yes, we would have loved to release it sooner. But an initial version of Sandbox Mode is now available in Memor…Community6 Aug 2026Cities of the Month #3Hello Builders, Every city tells a different story. Here are a few of our favorite creations shared by the community this month on Discord and Steam. The JFK Experience Thinking big from the start. Built on the new map, this city embraces dramatic cliffs and vast open spaces. In the distance, the Eiffel Tower already hints at its journey to the Industrial Revolution. Epzilon A Forum overlooking…Community27 Jul 2026Hotfix 1.6.10 is now availableHello builders, We've just released Hotfix 1.6.10 , which fixes two progression issues reported by the community. Changelog · Fixed the "Modernization" achievement. · Fixed the "Possess X processed resources" objective not progressing correctly. Thank you to everyone who reported these issues and shared save files with us. As always, if you encounter any issues after updating, please let us kno…