Nanokings
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Steam news | Nanokings Playtest ENDED: June 8th to June 15th Hail Vikings! We are announcing a week-long playtest from the 8th of June, all the way through to the 15th of June! We had a great time during our last playtest and got a lot of good feedback from you all, so this time we want to give you all a lot more time with the game! Playtest Schedule Start: Monday, the 8 th June at 18:00 (CET) End: Monday, the 15 th of June at 22:00 (CET) Playtest Focus… | — | |
| Community | Playtest: Known Bugs, and Bug Reporting Hail Vikings! For this playtest, we have tried to make a better way to report bugs. Last time we used Discord, it worked fine, but it created a lot of overhead for us to convert bug reports into tasks. So, this time we have created a Bug Report form that can be accessed from the main menu of Nanokings, in the lower left corner: So if you find something you think is a bug while playing, please u… | — | |
| Esports | Playtest Stream: Playing Nanokings and Chatting Hail Vikings! To go along with our upcoming playtest, we’re hosting a live developer stream during the playtest! We’ll be playing Nanokings , showing off gameplay, and chatting with you about the game, the team, and whatever else comes up, including answering questions, so ask us anything! We will be live: · 🗓 Friday, April 24th · ⏰ 20:00 – 23:00 (CEST) · 📺 Watch here on Steam: Or over on Twi… | — | |
| Community | Changelog: Since Our Last Playtest Hail Vikings! This is going to be a long one, because we have added quite a bit to Nanokings since the last playtest, so here goes: · New Playable Character - Frejya the Stoic She is a powerful archer who focuses on mobility and killing enemies from afar, leading to a very different playstyle from Ulfur. · Tutorials We got some feedback about confusion about how to play, so we have added a lot… | — | |
| Community | Nanokings - Gameplay Trailer Hail Vikings! We've put together a gameplay trailer! If you participated in our last playtest, you probably recognise some of it, but in case you didn't and are thinking about joining the next one, here is some of what you can expect! We'll be throwing up a couple of more posts here on Steam soon, about what has changed since the last playtest, and what we plan to do during the playtest on the… | — | |
| Steam news | Nanokings Public Playtest: Has Ended, Thank you for participating! Hail Vikings! We are having another playtest! We received a ton of good feedback the last time we did this, and we had a lot of fun too, so we are looking forward to you taking some time to try out Nanokings again! The playtest will start on the 24th of April and last until the 27th, and you can sign up now . Playtest Schedule Start: Friday, the 24 th April at 12:00 (GMT+1) End: Monday, the 27… | — | |
| Community | Another Viking Enters the Fray: Freyja the Stoic Hail Vikings! We’ve got something cool brewing for you all, and today we’re giving you a first look at a new character entering the fray: Freyja, the Stoic. She’s been wandering the dangerous wilds of Myrkrafjordur in search of vengeance… and she’s here to settle some scores. Fast. Precise. Merciless. Freyja is a tactical fighter. She may not be as tough as Ulfur the Warrior , but make no mista… | — | |
| Community | Thank You so Much for Participating! Hail Vikings! Our first public playtest has come to an end, and we want to say thank you for participating! Seeing you jump in, explore, experiment, and even break things has been a blast, and it means a lot to us. The feedback we received is incredibly helpful, including numerous bug reports, balance suggestions, UI comments, and game mechanic ideas we had not considered. We’ve already started… | — | |
| Community | Playtest Feedback — We Want to Hear Your Feedback! Hail Vikings! Our Public Playtest starts today, and we hope you'll enjoy. If you have any feedback, or find any bugs or other issues, please share them with us on Discord! You're of course also more than welcome to join us on Discord, and we will do our best to have some people around over the weekend if you want to talk, hang out, or complain in person! We thank you for any feedback you can sh… | — | |
| Steam news | Nanokings First Public Playtest: ENDED Hail Vikings! Since we’re back, we think it’s about time we have a Public Playtest of Nanokings, and it begins next Friday and will be available allthrough the weekend! We would absolutely love for all of you to participate and try the game we have been working on so hard since the last time we spoke. Playtest Schedule Start: Friday, the 27th February at 12:00 (GMT+1) End: Monday, the 2nd of Ma… | — | |
| Community | Hail Vikings, We’re Back! Hail Vikings! It’s been quite a while since we last posted - and today, we’re very excited to finally say: We’re Back! Even though we have been quiet on Steam, our development never stopped, and we have been active in other places, too. Our team has been working hard during the nearly two years since our last post, and we have been improving and expanding Nanokings the whole time. Nanokings has… | — | |
| Community | DEVLOG: THE EVOLUTION OF ULFUR Greetings vikings, As you can tell from the store page, the visual overhaul has been successfully implemented! In this and the following devlogs we will go deeper into the art style evolution of our characters and the game, starting with Ulfur, the warrior! Humble beginnings Ulfur was the first character that we've designed! From the very start, we wanted to capture the fantasy of a huge augmen… | — | |
| Esports | Nanokings gameplay showcase stream Vikings, Today we're showing some Nanokings gameplay, in preparation for the visual overhaul and the upcoming demo! Let's check it out! | — | |
| Esports | GAMEPLAY SHOWCASE LIVESTREAM Vikings, Tomorrow, 19th of February, we will be livestreaming Nanokings gameplay! ːsteamhappyː Start: 3pm CET, 19th of April End: 6pm CET, 21st of April The gameplay will feature current version of the game. We hope to get you a bit more familiarized with Nanokings before the big update and reveals drop! See you there! | — | |
| Community | ANNOUNCING: A COMPLETE VISUAL OVERHAUL + DEMO NEWS! Greetings Vikings, We have some really exciting news to share with you all! What’s it about? Let’s check them out! Steam demo After many months of hard work, we’re happy to announce that Nanokings demo is on its way to Steam and, while we don’t have a set date at this time, we aim to release it in a very near future so stay tuned for that! Visual overhaul The biggest thing that we’ve been worki… | — | |
| Esports | 🌟 Catch Us at Copenhagen Gaming Week – Online Showcase! 👁️ Exclusive Preview: Dive into the world of Nanokings with our exclusive online showcase. Although playing the game isn't possible right now, you'll get an in-depth look at its current state and the exciting developments we have in store. 🗣️ Behind the Scenes: Hear from our team as we share insights about the game's development, our vision, and what the future holds for Nanokings. 💡 Join Ou… | — | |
| In-game event | Devlog 6 - Nanokings Greetings, Vikings! Welcome back to another thrilling chapter of our devlog series for Nanokings . As we venture deeper into development, we're excited to showcase the remarkable progress we've achieved. From refining core mechanics to weaving intricate storytelling, let's delve into the latest updates that bring our steampunk Viking dystopia to life. Bugs Fix and Hotfixes: · Liberated the boss… | — | |
| In-game event | Steampunk Viking Dystopia: Nanokings Dev Log - Alpha 3 Update Bugs: · Health numbers not increasing. · Boss Zulak - Programming & Attributes. · Boss is broken - when it spawns, it stays at -90 degrees and is invisible. · Player stats sometimes go net negative value when they expire. · Retry doesn't work when you die. · Sprint getting stuck in the end - not slowing down and keeping the speed, animation also not working correctly. · Fix colliders on environ… | — | |
| In-game event | Devlog 5 Hello great vikings, What has been happening? We at Runic Dices Entertainment have now been working nine months on developing Nanokings. These past few months have been with many difficulties and challenges for us as real life engagements and full-time jobs have prevented us from concentrating our efforts into Nanokings. Despite these challenges we have been working tirelessly to continue devel… | — | |
| In-game event | Better late then... Devlog 4 Devlog 4 We had to recover from last alpha, next one will be more epic! Bugs fixed: · Enemies getting stuck on Silverdust, Items & breakables · Death animation improvement on ferret · Text for all items, pickups & weapons · Character collider improved · Knockback is pushing and sliding enemies towards player · Items stacking · Character walking through rocks · Breakable objects in map spawning… | — | |
| In-game event | Devlog 3: Pace is picking up Greetings fellow vikings, Here is our weekly devlog: Marketing/Writing: · Interviewing Marketing interns to help with content creation and SEO · Creating content and promoting our first Alpha test · Reaching out to indie gaming podcasts for coverage · Continued writing viking tribe stories · Started writing about Zuluk's back story Artwork/Sound effects: · Finished designing game UI such as: Ma… | — | |
| In-game event | Devlog 2: Push, Push Hello great vikings, Here is our weekly devlog: Marketing/Writing: · Content creation for alpha (You can sign up now btw · Reaching out to Indie game podcasts, hope they pick us up! · Extra beautiful banners on all our channels · Backstory about Runik Dagaz and Veiða Heiðir tribe · Items and pickup functionality, text and origin story · Breakable objects/light sources backstory and functionalit… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.