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NanokingsNewsChangelog: Since Our Last Playtest
Community

Changelog: Since Our Last Playtest

Nanokings · published 19 Apr 2026, 13:46 UTC

All newsPlayers around this dateRead on Steam

Hail Vikings!

This is going to be a long one, because we have added quite a bit to Nanokings since the last playtest, so here goes:

  • New Playable Character - Frejya the Stoic

She is a powerful archer who focuses on mobility and killing enemies from afar, leading to a very different playstyle from Ulfur.

  • Tutorials

We got some feedback about confusion about how to play, so we have added a lot of tutorial content. We might have gone a bit overboard, so please let us know.

  • Difficulty Settings

We have added difficulty settings! It will hopefully give some of you more of a challenge now. There are only 3 settings at the moment; more will be added in future updates.

  • New Weapon Graphics

We have updated some weapon graphics, not all of them. This is a continuous process, so not all weapon graphics have been changed yet, but more will come in the future!

  • Visual Upgrades

Several visual effects have been added to make things pop more, including vignetting, new VFXs, shadows and more!

  • Poison Axe

The poison axe has been added to the game! If you tried the game a long time ago, you might have seen it before, but it is back with all-new graphics!

  • Instance Gameplay Improvements

The combat in the instances now has a lot more feedback, with the player moving as part of the attacks and enemies getting knocked back.

Note: Freyja works in the instances, but she does not have her intended gameplay features yet.

  • Hit Adjustments

Enemies can now hit the player character a lot more easily. That's right, it is going to be a lot harder now.

  • Balancing

Almost all weapons and Items have had their stats adjusted; a lot of items are less powerful, and weapons have been adjusted as well, some being a little stronger, while others are weaker.

Additionally, there has been a whole host of bug fixes. We will put out a list of the bugs that have not been fixed from the last playtest on the 23rd of April, just so you know if you encounter them.

There will be more announcements here over the next few days regarding the playtest and such.

Keep Shredding Vikings!

- Runic DIces Entertainment

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Community8 Jun 2026Playtest, Small Delay!Hail Vikings! We are having some minor technical difficulties, so the playtest will start at 19 instead of at 18. So sorry if this causes you any inconvenience!Community1 Jun 2026The Playtest is a week away, and DND Tuesdays!Hail Vikings! Our next playtest starts on Monday, so we hope you are ready! We are looking forward to hearing your feedback and hope you will find the time to enjoy it during the week-long playtest! Additionally, we want to do a bit of an event! At some point in the future, we want to run a Dungeons & Dragons campaign set in the world of Nanokings, and to prepare for that, we are going to be ma…Community27 May 2026June Playtest Details, and the Founding Raiders!Hail Vikings! We bring tidings from the lands of Várenheim and details on the playtest in June! First, we want to fill you in on some details about the new features in the upcoming playtest, and then we want to tell you about our new Founding Raiders Warband on Discord . New Basic Attack We are bringing in a new basic attack for enemies to balance out the ability for you to pick a variety of bu…