SULFUR
Playing now
1,461−58 vs. yesterday
57%of peak
All-time peak
2,561Nov 2024
Playing now
1,461−58 vs. yesterday
All-time peak
2,561Nov 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes 0.19.4 Fixed Scopes breaking ADS on some weapons. | — | |
| Game update | Patch Notes 0.19.3 Fixed a river in Caves not functioning as water. · Fixed Town geometry that blocked access to an explodable room. · Fixed some issues in Town. · A specific Dungeon secret no longer spawns 5 chests. · Adjusted the punish trigger volumes in Dungeon chunks that occasionally clipped into neighbouring chunks. · Fixed a Compo Oil typo. · Polished some item descriptions of enchantments. · Scroll of Vi… | — | |
| Game update | Patch Notes 0.19.2 Fixed goo walls missing in Church. · Fixed a door in dungeon that was lacking its animation. | — | |
| Game update | Patch Notes 0.19.1 Fixed the crafting UI breaking after switching level. · Fixed pickup inventory size helper showing in places where it shouldn’t. · Fixed Cryo snakes enchantment breaking the game. · Fixed some weapons rendering incorrectly in the Weapon Racks. · Fixed beam duration on Breacher with Mega soaker enchantment. · Fixed missing collisions on the big stone pillars in a dungeon chunk. | — | |
| Major update | Dungeons & Magic Main Updates Dungeon Overhauled The Dungeon has received a much-needed aesthetic overhaul, with many more chunks and side rooms added to make your trips underground prettier, more varied and hopefully slightly less comfortable. Knockback Added Knockback has been added to the game! Melee weapons can now send enemies stumbling on both attacks and blocks, and we’ve added 16 new oils featuring Knoc… | 24969353 | |
| Game update | Patch Notes 0.18.5 Death’s Toll reload will no longer be broken by using the melee attack. · Fixed issues of fog not getting reduced when using ADS on scopes. · Fixed issue of fog flickering when changing weapons. · Fixed issues of the player’s camera would flicker and show the wrong viewport. · Fixed issue when shooting using ADS with an attached scope, bullets would go through enemies that are close. · Fixed so… | — | |
| Game update | Patch Notes 0.18.4 Fixed CYB47 not displaying its attachments properly on the weapon rack. · Fixed the material of Corpsemaker (would sometimes look broken when it wasn’t). · Fixed doors in the Desert that would sometimes create colliders that would block progress. · Added a radial progress indicator for the new doors. · Fixed the UVs on the small sewer door · Fixed a couple of collision issues present in Endless… | — | |
| Game update | Patch Notes 0.18.3 Fixed "Klein Bauer" missing from some loot and vendor tables. · Added more spots to find the single recipe pages in. | — | |
| Game update | Patch Notes 0.18.2 Fix recipes for Scroll of Pollen and Scroll of Foul Fate having the wrong ingredients. | — | |
| Game update | Patch Notes 0.18.1 Fixed Item names not showing in the inventory for some players. | — | |
| Major update | Qiosk's Plenty Update Main Updates Scopes Reworked & Improved We have completely refactored the way scopes work. This is a double whammy since they are both much cooler now and much more performant. Since every scope has been rebuilt, there may be some incorrect settings hiding among them. Please let us know if you notice anything strange! Target Dummy Added to Church Hub You can now unlock a Target Dummy station fr… | 24188196 | |
| Game update | Patch Notes 0.17.4 General · Strait Jacket no longer bugs the amulet. · Fixed so that corrupt save files won’t lock the save slot menu any more, but will rather load a backup of that save slot automatically. · Grenade throwing should not spam all the throwables you have anymore. | — | |
| Game update | Patch Notes 0.17.3 General · Fixed Emperor using the wrong rocket type. · Fixed a layout UI issue with the Save slot cards. Endless · Banished cards should now persist through mid-game saves. Weapons · Laser weapons have bullet drop again | — | |
| Game update | Patch Notes 0.17.2 General · Enemy take damage animations now play again. · Fixed a Terrorbaum crash related to grenades. Weapons · New Sulfur Grenade animations. · New Molotov Cocktail animations. | — | |
| Game update | Patch Notes 0.17.1 General · Barrel Boy no longer bumps into things when doing their jump attack. · Enemies in the same faction can now hit each other again. · Fixed some weapons not giving achievements when sacrificed. If you have already sacrificed those weapons the achievements should be given retroactively when opening the printer. · Fixed Amulet breaking dialog triggers. UI · Fixed Save Profile UI breaking o… | 23548724 | |
| Major update | Telia's Support Update Major updates: · Weapon Progression System: Sacrifice rank 5 weapons to Telia for permanent availability for a cost · 2 new weapons · Save Slots introduced · Roguelite difficulty settings tied to save slots - Hard by default. · Aim assist options added for controllers. Big patch - We’ve added one of the biggest long-term progression systems to SULFUR so far! Welcome Telia to the world of SULFUR… | 23532315 | |
| Game update | Patch Notes 0.16.10 Fixed Terrorbaum crashing the game when using railguns. | — | |
| Game update | Patch Notes 0.16.9 Fixed Terrorbaum crashing the game. · Fixed Pilk giving the wrong number of extra jumps (said 3, but only gave 1. Now it correctly gives 3). | — | |
| Game update | Patch Notes 0.16.8 Bugfixes · Fixed Item Descriptions ending up outside the screen in some resolutions and/or UI scaling sizes. · Fixed Emperor’s name not being localized. · Emperor’s floating objects etc. fixed. · Corrupted Archer’s hitboxes have been fixed. · Fixed an issue that caused the music to loop a single track after beating a boss. · Fixed an issue in Endless where enemies/bosses could get stuck. | — | |
| Game update | Patch Notes 0.16.7 * Disabled a specific level generation configuration in the Hedge maze that was causing infinite loading. | — | |
| Game update | Patch Notes 0.16.6 General · Fixed an endless mode softlock due to not clearing projectiles properly on transitions. · Fixed an endless mode softlock related to talking to NPCs in the level transition. · Always drops organs beats never drop organs. · Instant Defibrillator now restore you to 100 HP, instead of 1. Bugfixes · The projectile system should no longer break with specific weapon builds. If you encounter… | — | |
| Game update | Patch Notes 0.16.5 Bugfixes · Fixed crash in Emperor fight. · Fixed crash related to Scroll of Water. · Fixed an issue with bullet penetration that was causing crashes. · Readjusted barrelboy shockwave damage range · Fixed rockets sometimes freezing in the air. This was not purely a visual bug, so rockets should work much better now and not break the game slowly over time like it might have done before. · Fixed i… | 22938105 | |
| Game update | Patch Notes 0.16.4 General · Bullet drop modifiers are now shown in multiples instead of flat percentage (4000% now reads x40). Bugfixes · Hitbox issues are fixed! When physics objects fly super far away, the projectile system would break. Now explodings gibs are more contained, like they were before the latest update. · Fixed disappearing Emperor boss. · Fix lots of projectile/beam visuals. · Fixed spider webs s… | — | |
| Game update | Patch Notes 0.16.3 Infinite level loading fixed. · Projectiles going off in the wrong direction fixed. · Lurks can now swim again. | — | |
| Game update | Patch Notes 0.16.2 Bugfixes · Armor now gets damaged by explosions properly. · Lasers now should be the correct colors. · Removed white trail on rockets · Fixed barrelboys damaging their own or other barrelboys’ armor. · Fixed game breaking bug that could cause infinite explosion. · Organ amount should now be a bit more reasonable. Weapons · Bronco can now use lasers again. · Mines now work with new explosions. E… | 22837904 | |
| Game update | Patch Notes 0.16.1 Thank you for all the bug reports! This patch should fix the most breaking things from yesterday. A note on rockets Our intention with the changes to how the rockets work is to make it possible to modify their behaviour in more ways and to allow for more crazy builds. The old way totally ignored some stats, which made them less dynamic overall. We understand that if you have built a weapon arou… | 22832640 | |
| Major update | SKRIP'S UPDEET Big patch! We’ve changed many things on a fundamental level to make the game run better, smoother and… better! You’re probably going to see changes both visually and gameplay wise that may be hard to put your finger on; that is due to us remaking how certain things work (bullets, particles, hitboxes, explosions etc). This is an important landmark for us in the optimization stage of the developm… | 22818829 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.