Game update

Patch Notes 0.16.4

SULFUR · published

General

  • Bullet drop modifiers are now shown in multiples instead of flat percentage (4000% now reads x40).

Bugfixes

  • Hitbox issues are fixed! When physics objects fly super far away, the projectile system would break. Now explodings gibs are more contained, like they were before the latest update.

  • Fixed disappearing Emperor boss.

  • Fix lots of projectile/beam visuals.

  • Fixed spider webs slow effect not getting removed properly.

  • Fixed an issue with the collision of the Witch's Tumble Bombs.

  • Scroll of Water bullets have their proper color again.

Weapons

  • Railguns shot on water now make a sound effect.

Caves

  • Made bridges smoother to walk on.

Shanty

  • Remade the entrance and exit gate in the boss arena.

Castle

  • Fixed some stairs ramp collider not being smooth.

  • Added missing colliders to chandeliers.

Forest

  • Fixed some z fighting issues.

Desert

  • Fixed some floating enemy spawners.

  • Search and destroy (chicken) crypt challenges now spawn an extra chicken, and have 10% longer timers. You only have to kill 10/11 now, which makes it much more fair.

Endless

  • Fixed some weird material issues on pillars.

  • Fixed navigation mesh not generating properly on level transition.

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