Quasimorph
Playing now
1,651+141 vs. yesterday
27%of peak
All-time peak
6,185Aug 2026
Playing now
1,651+141 vs. yesterday
All-time peak
6,185Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 1.0 PATCHNOTES Hello, friends! Today, Quasimorph launches into 1.0, which means the default version of the game is finally receiving all the changes we’ve been testing over the past several months. You can find the full list of changes below. Save Compatibility Information: · Saves from the default branch are not compatible with version 1.0. · Saves from the Unstable Beta are compatible. In other words, if yo… | — | |
| Major update | Update 0.9.9 “Signed in Blood” is now live! Update 0.9.9 “Signed in Blood” is now live! This is a major update that wraps up Xiomara’s storyline, expands the Pact system, reworks active implants, and brings a fresh batch of new content — from weapons and implants to long-term storage for perishable items. On top of that, it includes expanded difficulty settings, quality-of-life improvements, balance changes, and a long list of fixes. Pat… | 22228535 | |
| Major update | Patch 0.9.8.2: Fresh Meat Hello, friends! New Year is just around the corner, and we’re not going into the holidays without a small gift for you! Meet the Fresh Meat patch – packed with Christmas spirit and festive vibes. A proper celebration needs plenty of guests, so this patch brings 5 new mercenaries and a full rework of all the old ones . On top of that, we’ve delivered a major update to all procedural missions . W… | — | |
| Major update | 0.9.8 "No Suffering - No Gavvakh" is out now! Hi friends! We’re drawing a line under update 0.9.8 that you helped us shape during beta, and we’re rolling out the final fixes! The patch is also leaving beta and moving to the game’s default branch, and below you’ll find the full patch notes, info about the new features, how to start the new story missions, what changed in the economy and AI, plus a heap of QoL tweaks. The most important high… | 20740926 | |
| Game update | Beta 0.9.7 Hello, friends! We’re continuing to gather feedback for a big pre-release patch we’re targeting for late fall. This time, the beta will include an AI update and new implants. We’d love to hear your feedback! Also here is a small teaser for future content Patch Notes 0.9.7 BETA New content · New: AI Update. Limit on the number of attacks per turn for NPCs. New behavior states. NPCs can now use s… | 20252483 | |
| Game update | Migrating to the new version of the Unity engine. Hello everyone. This is a technical update for the stable branch due to news that Unity developers have discovered a critical vulnerability in their engine. This has now been fixed. | — | |
| Major update | United We Stand 0.9.5 is Out Greetings, mercenaries! Huge thanks to everyone who participated in the beta test of the United We Stand patch. It’s time for the release of the patch: starting today, it is available to all players! This update includes all changes from the last three months of the beta branch. Over that time, we’ve been testing content with the community and now we’re ready to share the results. Cumulative ch… | 19445688 | |
| Major update | The Meat Cage 0.9 is Out! Hello, Mercenaries! Huge thanks to everyone who participated in the beta testing of the Meat Cage Update. Now it's time for its release! Highlights · New mechanics: Augmentations and Implants · Controller support and full keyboard-only control mode · Combat log · New locations: 4 new tilesets, 5 celestial bodies, 27 new stations · 2 new story missions · 4 new melee weapons, 9 ranged ones, 1 hat… | 18076270 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.